Player Matchup

Baron Samedi
Baron Samedi
HeroShedu
Baron Samedi
Level 122
God Stats
3W - 2L
1,605 SR
Queue Stats
413W - 378L
1,531 Elo+
Party 3
Osiris
Osiris
N4mee
Osiris
Level 130
God Stats
7W - 3L
1,841 SR
Queue Stats
309W - 307L
1,544 Elo+
Party 3
Danzaburou
Danzaburou
PacmanLord420
Danzaburou
Level 22
God Stats
31W - 19L
1,711 SR
Queue Stats
265W - 232L
1,553 Elo+
Party 3
Gilgamesh
Gilgamesh
TGrizly
Gilgamesh
Level 31
God Stats
2W - 2L
1,345 SR
Queue Stats
8W - 8L
1,454 Elo+
Solo
Hera
Hera
XxTheEyesBluexX
Hera
Level 95
God Stats
8W - 4L
1,676 SR
Queue Stats
92W - 100L
1,488 Elo+
Party 3
Team Averages
Level 80
1,636 SR
1,514 Elo+

VS

Team Averages
Level 45
1,663 SR
1,527 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
DillPrime
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,504 Elo+
Party 1
Bastet
Bastet
Lottuss
Bastet
Level 64
God Stats
54W - 33L
1,637 SR
Queue Stats
156W - 94L
1,637 Elo+
Party 1
Danzaburou
Danzaburou
RichestHobo
Danzaburou
Level 14
God Stats
3W - 6L
1,730 SR
Queue Stats
5W - 10L
1,402 Elo+
Party 2
Chronos
Chronos
Sgorbiux69
Chronos
Level 49
God Stats
21W - 8L
1,946 SR
Queue Stats
135W - 103L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HeroShedu
Baron Samedi
15
6 / 0 / 18
10,107
595
10,681
15,544
20,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
N4mee
Osiris
16
14 / 1 / 11
10,470
616
14,296
11,493
12,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
PacmanLord420
Danzaburou
16
5 / 0 / 5
10,475
616
6,172
6,990
2,670
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
TGrizly
Gilgamesh
14
1 / 2 / 6
8,478
499
11,771
10,944
12,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
5 / 3 / 13
9,076
534
9,612
6,575
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
0 / 6 / 2
6,879
405
928
15,639
9,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
DillPrime
Hercules
13
1 / 4 / 2
7,450
438
5,666
17,415
11,604
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
Lottuss
Bastet
13
2 / 5 / 2
7,657
450
5,933
13,126
4,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
RichestHobo
Danzaburou
11
0 / 8 / 1
6,897
406
3,377
9,687
2,695
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chronos
Sgorbiux69
Chronos
12
2 / 8 / 1
7,792
458
9,135
15,534
5,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
13
31
Kills
5
6
Deaths
31
53
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
6
2
0.17
L
Hercules
DillPrime
Hercules
1
4
2
0.5
W
Baron Samedi
HeroShedu
Baron Samedi
6
0
18
15
L
Bastet
Lottuss
Bastet
2
5
2
0.6
W
Osiris
N4mee
Osiris
14
1
11
19.5
W
Danzaburou
PacmanLord420
Danzaburou
5
0
5
7.5
L
Danzaburou
RichestHobo
Danzaburou
0
8
1
0.06
L
Chronos
Sgorbiux69
Chronos
2
8
1
0.31
W
Gilgamesh
TGrizly
Gilgamesh
1
2
6
2
W
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,532
Damage
25,039
51,546
Taken
71,401
49,708
Mitigated
33,447
16,931
Healing
13,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
928
154
0
1,000
15,639
9,457
0
4,762
10,787
13,786
0
L
Hercules
DillPrime
Hercules
5,666
1,807
0
5,350
17,415
11,604
0
3,165
13,532
0
31,908
W
Baron Samedi
HeroShedu
Baron Samedi
10,681
1,287
1,357
7,686
15,544
20,282
314
3,902
11,596
42,078
0
L
Bastet
Lottuss
Bastet
5,933
2,170
0
4,150
13,126
4,201
0
3,535
9,549
0
43,256
W
Osiris
N4mee
Osiris
14,296
5,277
0
2,034
11,493
12,219
826
2,137
9,231
0
61,175
W
Danzaburou
PacmanLord420
Danzaburou
6,172
3,410
0
3,158
6,990
2,670
4,280
244
6,746
0
64,999
L
Danzaburou
RichestHobo
Danzaburou
3,377
1,183
0
993
9,687
2,695
0
3,437
6,196
0
34,418
L
Chronos
Sgorbiux69
Chronos
9,135
3,355
0
1,804
15,534
5,490
0
6,543
8,638
52,345
0
W
Gilgamesh
TGrizly
Gilgamesh
11,771
2,354
0
1,984
10,944
12,178
160
2,100
8,302
6,353
39,537
W
9,612
2,393
0
712
6,575
2,359
1,138
1,751
4,780
47,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,606
Gold Earned
36,675
454
Minions Killed
334
0
Camps Cleared
0
1,628,787
Distance Traveled
1,480,519
30
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,879
405
23
1
0
293,088
3
L
Hercules
7,450
438
75
4
0
295,526
3
W
Baron Samedi
10,107
595
52
3
0
321,467
19
L
Bastet
7,657
450
77
5
0
310,193
0
W
Osiris
10,470
616
98
6
0
385,063
1
W
Danzaburou
10,475
616
128
8
0
293,255
3
L
Danzaburou
6,897
406
62
4
0
294,807
1
L
Chronos
7,792
458
97
6
0
286,905
3
W
Gilgamesh
8,478
499
82
5
0
297,698
0
W
Hera
9,076
534
94
6
0
331,304
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role