Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
FLASH-JR-22
King Arthur
Level 26
God Stats
7W - 8L
1,486 SR
Queue Stats
50W - 60L
1,383 Elo+
Party 2
Kukulkan
Kukulkan
My_Name_Is_Wario
Kukulkan
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 181L
1,323 Elo+
Party 2
Team Averages
Level 51
1,495 SR
1,402 Elo+

VS

Team Averages
Level 13
1,370 SR
1,334 Elo+
Ra
Ra
Emogamer608114
Ra
Level 3
God Stats
1W - 6L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
woodenfloor01
Cthulhu
Level 26
God Stats
32W - 49L
1,432 SR
Queue Stats
44W - 70L
1,335 Elo+
Party 1
Thor
Thor
xX_BlakPurl_Xx
Thor
Level 11
God Stats
4W - 16L
1,177 SR
Queue Stats
7W - 24L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
6 / 0 / 3
8,806
801
6,832
4,815
1,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
FLASH-JR-22
King Arthur
11
2 / 3 / 6
7,684
699
6,114
13,076
6,824
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 0 / 8
8,178
743
10,706
4,884
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,649
604
3,726
5,187
1,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
11
2 / 2 / 1
7,065
642
7,400
17,711
11,926
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 6 / 2
6,346
577
2,028
8,618
2,728
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
10
Kills
3
3
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
6
0
3
7.5
L
1
2
1
0.75
W
King Arthur
FLASH-JR-22
King Arthur
2
3
6
1.67
W
2
0
8
6
L
Cthulhu
2
2
1
1.25
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,652
Damage
13,154
22,775
Taken
31,516
10,342
Mitigated
16,491
4,275
Healing
5,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
6,832
3,674
0
828
4,815
1,887
1,381
2,542
2,223
0
30,099
L
3,726
97
184
269
5,187
1,837
0
1,959
3,034
11,855
0
W
King Arthur
FLASH-JR-22
King Arthur
6,114
1,080
0
3,447
13,076
6,824
195
5,274
7,671
0
22,851
W
10,706
588
0
0
4,884
1,631
603
3,001
1,755
27,815
0
L
Cthulhu
7,400
239
432
3,364
17,711
11,926
0
5,492
11,775
29,612
0
L
2,028
506
0
1,246
8,618
2,728
0
2,367
6,001
0
8,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,668
Gold Earned
20,060
117
Minions Killed
80
0
Camps Cleared
0
630,165
Distance Traveled
552,699
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,806
801
44
4
0
196,901
1
L
Ra
6,649
604
23
2
0
190,287
0
W
King Arthur
7,684
699
26
2
0
215,056
1
W
Kukulkan
8,178
743
47
4
0
218,208
1
L
Cthulhu
7,065
642
39
4
0
224,607
2
L
Thor
6,346
577
18
2
0
137,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role