Player Matchup

Kali
Kali
 
Kali
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Amerlcan_G9yboy
Ao Kuang
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 162L
1,421 Elo+
Party 2
Neith
Neith
Aut1smBoi
Neith
Level 83
God Stats
8W - 5L
1,500 SR
Queue Stats
632W - 580L
1,480 Elo+
Party 1
Scylla
Scylla
BlEaChEd-PiGs
Scylla
Level 28
God Stats
9W - 6L
1,603 SR
Queue Stats
217W - 237L
1,443 Elo+
Party 1
Artio
Artio
Octopuhseaa
Artio
Level 118
God Stats
16W - 15L
1,546 SR
Queue Stats
135W - 163L
1,537 Elo+
Party 2
Team Averages
Level 77
1,530 SR
1,476 Elo+

VS

Team Averages
Level 63
1,434 SR
1,473 Elo+
Yemoja
Yemoja
Lieutenant-Vee
Yemoja
Level 27
God Stats
7W - 13L
1,399 SR
Queue Stats
182W - 197L
1,488 Elo+
Party 3
The Morrigan
The Morrigan
Royals-Blood
The Morrigan
Level 47
God Stats
3W - 2L
1,309 SR
Queue Stats
335W - 326L
1,480 Elo+
Solo
Arachne
Arachne
TTV-OG_Nacros77
Arachne
Level 92
God Stats
2W - 1L
1,500 SR
Queue Stats
335W - 355L
1,473 Elo+
Party 3
Heimdallr
Heimdallr
the-manwithaplan
Heimdallr
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 149L
1,451 Elo+
Party 3
Danzaburou
Danzaburou
tob10971
Danzaburou
Level 33
God Stats
9W - 14L
1,463 SR
Queue Stats
14W - 17L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
0 / 4 / 4
6,397
533
3,297
9,723
3,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
14
9 / 2 / 3
8,306
692
8,676
10,396
4,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Aut1smBoi
Neith
14
9 / 2 / 3
8,598
717
9,084
6,839
2,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 4 / 1
6,029
502
2,588
5,069
1,494
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 0 / 8
7,541
628
4,865
7,992
6,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 1
4,886
407
962
4,376
1,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

The Morrigan
Royals-Blood
The Morrigan
12
3 / 4 / 1
6,996
583
3,003
6,528
2,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
3 / 8 / 4
6,696
558
7,338
11,182
4,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
12
3 / 3 / 2
6,905
575
6,077
7,785
3,147
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
tob10971
Danzaburou
13
2 / 4 / 0
7,636
636
4,214
9,187
2,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
22
Kills
11
12
Deaths
22
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
0
4
4
0.5
W
Ao Kuang
9
2
3
5.25
W
Neith
Aut1smBoi
Neith
9
2
3
5.25
W
0
4
1
0.13
L
0
3
1
0.17
W
4
0
8
8
L
The Morrigan
Royals-Blood
The Morrigan
3
4
1
0.88
L
3
8
4
0.63
L
Heimdallr
3
3
2
1.33
L
Danzaburou
tob10971
Danzaburou
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,510
Damage
21,594
40,019
Taken
39,058
19,613
Mitigated
13,462
14,843
Healing
9,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
3,297
1,588
0
4,020
9,723
3,999
1,013
0
9,719
0
28,461
W
Ao Kuang
8,676
2,075
0
5,349
10,396
4,703
0
1,395
8,895
38,338
8,353
W
Neith
Aut1smBoi
Neith
9,084
3,362
0
2,484
6,839
2,967
12
532
6,307
0
56,914
W
2,588
227
0
82
5,069
1,494
176
1,084
3,863
33,380
0
L
962
393
186
581
4,376
1,328
19
980
3,396
4,222
0
W
4,865
646
256
2,652
7,992
6,450
0
780
7,206
18,010
0
L
The Morrigan
Royals-Blood
The Morrigan
3,003
644
0
1,328
6,528
2,303
301
5,550
939
31,588
83
L
7,338
4,117
0
2,786
11,182
4,115
0
4,770
6,412
0
34,558
L
Heimdallr
6,077
2,780
0
895
7,785
3,147
700
2,531
5,254
0
34,752
L
Danzaburou
tob10971
Danzaburou
4,214
1,915
0
3,232
9,187
2,569
1,165
1,690
7,497
0
41,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,871
Gold Earned
33,119
332
Minions Killed
281
0
Camps Cleared
0
1,182,152
Distance Traveled
936,252
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,397
533
57
5
0
283,073
0
W
Ao Kuang
8,306
692
85
7
0
240,762
2
W
Neith
8,598
717
99
8
0
209,639
2
W
Scylla
6,029
502
60
5
0
217,221
0
L
Yemoja
4,886
407
5
0
0
72,868
0
W
Artio
7,541
628
31
3
0
231,457
1
L
The Morrigan
6,996
583
76
6
0
207,272
1
L
Arachne
6,696
558
54
5
0
240,536
2
L
Heimdallr
6,905
575
64
5
0
216,056
2
L
Danzaburou
7,636
636
82
7
0
199,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role