Player Matchup

Fenrir
Fenrir
Chris_FromNYC
Fenrir
Level 49
God Stats
33W - 17L
1,687 SR
Queue Stats
173W - 176L
1,537 Elo+
Party 1
Heimdallr
Heimdallr
CombatCondum318
Heimdallr
Level 120
God Stats
15W - 21L
1,486 SR
Queue Stats
1,125W - 1,093L
1,497 Elo+
Party 2
Sol
Sol
Ishmaelll-
Sol
Level 64
God Stats
23W - 15L
1,654 SR
Queue Stats
342W - 319L
1,589 Elo+
Party 1
Ah Puch
Ah Puch
KendezzoDaKlown
Ah Puch
Level 89
God Stats
17W - 5L
1,837 SR
Queue Stats
111W - 105L
1,519 Elo+
Party 2
Sylvanus
Sylvanus
Purple Thingy
Sylvanus
Level 40
God Stats
2W - 3L
1,181 SR
Queue Stats
4W - 8L
1,311 Elo+
Party 2
Team Averages
Level 72
1,569 SR
1,491 Elo+

VS

Team Averages
Level 43
1,565 SR
1,526 Elo+
Khepri
Khepri
Gogert777
Khepri
Level 44
God Stats
296W - 157L
1,693 SR
Queue Stats
298W - 157L
1,740 Elo+
Solo
Loki
Loki
Kj soo lit
Loki
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
349W - 346L
1,416 Elo+
Solo
Poseidon
Poseidon
MAMI3A 0UT
Poseidon
Level 83
God Stats
18W - 17L
1,578 SR
Queue Stats
402W - 451L
1,503 Elo+
Party 3
Ra
Ra
OCEANSiDE LiViN
Ra
Level 4
God Stats
3W - 3L
1,509 SR
Queue Stats
53W - 81L
1,458 Elo+
Party 3
Izanami
Izanami
Scoady
Izanami
Level 40
God Stats
97W - 99L
1,545 SR
Queue Stats
223W - 240L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 18
13,871
1,067
18,163
15,294
11,510
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
CombatCondum318
Heimdallr
20
5 / 0 / 29
13,295
1,023
23,225
8,014
3,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
18 / 1 / 18
14,928
1,148
28,600
17,352
7,183
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
6 / 1 / 30
13,640
1,049
25,374
14,235
5,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Purple Thingy
Sylvanus
20
1 / 2 / 23
11,439
880
3,567
15,802
7,825
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

209

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Gogert777
Khepri
17
0 / 2 / 3
11,656
897
3,736
13,888
15,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
3 / 12 / 2
11,625
894
8,820
23,022
9,235
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Poseidon
MAMI3A 0UT
Poseidon
18
2 / 9 / 3
11,957
920
28,917
22,683
10,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
0 / 7 / 4
10,898
838
10,980
16,672
6,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Scoady
Izanami
18
1 / 13 / 5
11,331
872
14,358
26,778
10,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
23
43
Kills
6
6
Deaths
43
118
Assists
17
Player
Kills
Deaths
Assists
KDA
W
13
2
18
11
W
Heimdallr
CombatCondum318
Heimdallr
5
0
29
19.5
L
Khepri
Gogert777
Khepri
0
2
3
0.75
W
18
1
18
27
W
6
1
30
21
L
3
12
2
0.33
L
Poseidon
MAMI3A 0UT
Poseidon
2
9
3
0.39
L
0
7
4
0.29
W
Sylvanus
Purple Thingy
Sylvanus
1
2
23
6.25
L
Izanami
Scoady
Izanami
1
13
5
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,929
Damage
66,811
70,697
Taken
103,043
35,256
Mitigated
51,604
27,826
Healing
3,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,163
6,882
0
2,286
15,294
11,510
0
8,436
6,858
0
22,784
W
Heimdallr
CombatCondum318
Heimdallr
23,225
8,207
0
302
8,014
3,349
0
5,306
2,708
0
56,340
L
Khepri
Gogert777
Khepri
3,736
0
0
0
13,888
15,028
0
7,988
5,900
10,015
0
W
28,600
12,992
0
7,950
17,352
7,183
0
8,661
8,691
69,673
0
W
25,374
484
454
5,033
14,235
5,389
0
9,850
4,385
44,640
0
L
8,820
1,463
0
0
23,022
9,235
0
13,367
9,655
0
24,032
L
Poseidon
MAMI3A 0UT
Poseidon
28,917
2,674
0
248
22,683
10,359
0
11,677
11,006
66,666
0
L
10,980
587
1,128
469
16,672
6,894
0
10,693
5,979
31,388
0
W
Sylvanus
Purple Thingy
Sylvanus
3,567
913
8,123
3,678
15,802
7,825
0
11,380
4,422
11,131
0
L
Izanami
Scoady
Izanami
14,358
10,274
0
1,435
26,778
10,088
0
13,816
12,962
0
52,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,173
Gold Earned
57,467
252
Minions Killed
302
9
Camps Cleared
3
1,184,969
Distance Traveled
1,164,742
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,871
1,067
11
1
0
260,080
0
W
Heimdallr
13,295
1,023
86
7
1
233,159
0
L
Khepri
11,656
897
17
1
0
221,610
0
W
Sol
14,928
1,148
99
8
5
234,430
0
W
Ah Puch
13,640
1,049
44
3
2
243,742
0
L
Loki
11,625
894
31
2
0
242,916
0
L
Poseidon
11,957
920
86
7
2
220,773
0
L
Ra
10,898
838
53
4
0
240,008
1
W
Sylvanus
11,439
880
12
1
1
213,558
0
L
Izanami
11,331
872
115
9
1
239,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role