Player Matchup

King Arthur
King Arthur
HoLNr-
King Arthur
Level 149
God Stats
5W - 3L
1,401 SR
Queue Stats
135W - 136L
1,525 Elo+
Party 2
Fenrir
Fenrir
JulianToast
Fenrir
Level 37
God Stats
18W - 11L
1,558 SR
Queue Stats
272W - 149L
1,683 Elo+
Party 4
Janus
Janus
jackaroonie
Janus
Level 157
God Stats
15W - 14L
1,553 SR
Queue Stats
678W - 526L
1,620 Elo+
Party 4
Chernobog
Chernobog
skyatnight
Chernobog
Level 102
God Stats
1W - 0L
1,904 SR
Queue Stats
32W - 34L
1,440 Elo+
Party 2
Cabrakan
Cabrakan
sumjuanspeshal
Cabrakan
Level 120
God Stats
5W - 6L
1,318 SR
Queue Stats
186W - 170L
1,507 Elo+
Party 2
Team Averages
Level 113
1,547 SR
1,555 Elo+

VS

Team Averages
Level 88
1,522 SR
1,560 Elo+
Sobek
Sobek
 
Sobek
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
GSemilio
Thanatos
Level 35
God Stats
30W - 28L
1,583 SR
Queue Stats
287W - 302L
1,453 Elo+
Solo
Agni
Agni
ISmurfToLearn
Agni
Level 27
God Stats
1W - 1L
1,793 SR
Queue Stats
158W - 71L
1,737 Elo+
Party 1
Chernobog
Chernobog
Innovatixn
Chernobog
Level 113
God Stats
2W - 4L
1,590 SR
Queue Stats
395W - 326L
1,665 Elo+
Party 1
Cabrakan
Cabrakan
YFNSwerv
Cabrakan
Level 123
God Stats
3W - 12L
1,144 SR
Queue Stats
681W - 742L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HoLNr-
King Arthur
15
3 / 5 / 2
9,071
567
6,817
11,418
6,217
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
18
14 / 0 / 8
11,036
690
12,619
11,097
7,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 2 / 9
9,973
623
10,437
6,842
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
skyatnight
Chernobog
13
0 / 2 / 9
7,942
496
4,678
8,367
2,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
13
4 / 2 / 7
8,213
513
4,932
12,554
15,933
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
1 / 5 / 2
7,415
463
2,655
13,333
11,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
GSemilio
Thanatos
13
2 / 8 / 2
7,655
478
2,702
12,773
4,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 7 / 1
7,139
446
5,481
8,279
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Innovatixn
Chernobog
14
3 / 4 / 2
8,652
541
8,751
8,784
2,650
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
YFNSwerv
Cabrakan
11
4 / 3 / 2
7,495
468
3,939
10,421
7,697
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
27
Kills
11
11
Deaths
27
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
5
2
0.4
L
Thanatos
GSemilio
Thanatos
2
8
2
0.38
W
King Arthur
HoLNr-
King Arthur
3
5
2
0.8
L
1
7
1
0.21
L
Chernobog
Innovatixn
Chernobog
3
4
2
1
W
Fenrir
14
0
8
18
L
Cabrakan
YFNSwerv
Cabrakan
4
3
2
1.67
W
6
2
9
5.25
W
Chernobog
skyatnight
Chernobog
0
2
9
2.25
W
Cabrakan
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,483
Damage
23,528
50,278
Taken
53,590
34,938
Mitigated
27,892
12,478
Healing
12,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,655
268
0
1,865
13,333
11,142
0
4,229
9,104
13,302
0
L
Thanatos
GSemilio
Thanatos
2,702
1,063
0
4,926
12,773
4,260
0
2,955
9,818
0
45,908
W
King Arthur
HoLNr-
King Arthur
6,817
2,428
0
2,417
11,418
6,217
118
3,872
7,542
0
54,490
L
5,481
428
0
1,055
8,279
2,143
0
3,506
4,773
36,790
0
L
Chernobog
Innovatixn
Chernobog
8,751
6,010
0
2,329
8,784
2,650
0
3,688
5,096
0
56,221
W
Fenrir
12,619
3,597
0
4,648
11,097
7,553
1,736
2,179
8,649
0
66,504
L
Cabrakan
YFNSwerv
Cabrakan
3,939
570
0
2,492
10,421
7,697
256
991
9,430
28,993
0
W
10,437
970
0
671
6,842
2,355
436
2,597
4,081
68,583
0
W
Chernobog
skyatnight
Chernobog
4,678
3,040
0
3,423
8,367
2,880
1,294
847
7,520
0
50,882
W
Cabrakan
4,932
897
322
997
12,554
15,933
17
2,266
10,199
33,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,235
Gold Earned
38,356
497
Minions Killed
367
0
Camps Cleared
0
1,542,823
Distance Traveled
1,275,676
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,415
463
16
1
0
238,430
2
L
Thanatos
7,655
478
90
6
0
282,956
1
W
King Arthur
9,071
567
106
7
0
271,872
2
L
Agni
7,139
446
76
5
0
258,421
3
L
Chernobog
8,652
541
115
7
0
290,946
2
W
Fenrir
11,036
690
108
7
0
368,424
4
L
Cabrakan
7,495
468
70
4
0
204,923
5
W
Janus
9,973
623
136
9
0
333,038
0
W
Chernobog
7,942
496
96
6
0
281,853
0
W
Cabrakan
8,213
513
51
3
0
287,636
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role