Player Matchup

Cthulhu
Cthulhu
GoneARye
Cthulhu
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Olorun
Olorun
Oogoth
Olorun
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,137 Elo+
Solo
Loki
Loki
Zeàl
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 7
1,500 SR
1,379 Elo+

VS

Team Averages
Level 38
1,423 SR
1,198 Elo+
Mulan
Mulan
Droviks
Mulan
Level 24
God Stats
2W - 2L
1,471 SR
Queue Stats
4W - 8L
1,246 Elo+
Solo
Kukulkan
Kukulkan
MRJONR316
Kukulkan
Level 83
God Stats
3W - 1L
1,509 SR
Queue Stats
50W - 72L
1,342 Elo+
Party 1
Chiron
Chiron
SaulTea
Chiron
Level 6
God Stats
1W - 1L
1,288 SR
Queue Stats
1W - 7L
1,006 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GoneARye
Cthulhu
15
1 / 10 / 6
11,165
620
10,378
26,353
18,164
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
Oogoth
Olorun
12
1 / 13 / 3
10,485
583
3,917
15,146
6,045
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
Zeàl
Loki
18
8 / 8 / 2
14,098
783
16,219
17,972
8,941
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Droviks
Mulan
16
11 / 3 / 15
13,556
753
15,007
16,644
17,439
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
MRJONR316
Kukulkan
16
7 / 5 / 20
12,596
700
19,192
12,704
4,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
SaulTea
Chiron
17
13 / 2 / 18
13,296
739
18,348
16,907
6,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
84
10
Kills
31
31
Deaths
10
11
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Mulan
Droviks
Mulan
11
3
15
6.17
L
Cthulhu
GoneARye
Cthulhu
1
10
6
0.4
W
Kukulkan
MRJONR316
Kukulkan
7
5
20
3.4
L
Olorun
Oogoth
Olorun
1
13
3
0.19
W
Chiron
SaulTea
Chiron
13
2
18
11
L
Loki
Zeàl
Loki
8
8
2
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,514
Damage
52,547
59,471
Taken
46,255
33,150
Mitigated
28,301
4,364
Healing
12,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Droviks
Mulan
15,007
2,589
0
1,945
16,644
17,439
282
5,224
11,420
0
37,983
L
Cthulhu
GoneARye
Cthulhu
10,378
1,216
201
2,534
26,353
18,164
126
10,647
15,209
29,856
0
W
Kukulkan
MRJONR316
Kukulkan
19,192
2,195
98
1,996
12,704
4,582
580
3,556
9,148
56,394
0
L
Olorun
Oogoth
Olorun
3,917
1,446
453
786
15,146
6,045
0
3,937
10,889
18,729
0
W
Chiron
SaulTea
Chiron
18,348
9,324
1,520
6,804
16,907
6,280
1,763
5,515
11,391
0
53,309
L
Loki
Zeàl
Loki
16,219
3,056
0
390
17,972
8,941
1,109
3,560
14,181
0
52,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,748
Gold Earned
39,448
137
Minions Killed
188
0
Camps Cleared
0
815,479
Distance Traveled
913,618
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,556
753
25
1
0
329,275
0
L
Cthulhu
11,165
620
34
2
0
282,369
1
W
Kukulkan
12,596
700
97
5
0
272,657
3
L
Olorun
10,485
583
27
2
0
222,866
0
W
Chiron
13,296
739
66
4
0
311,686
1
L
Loki
14,098
783
76
4
0
310,244
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role