Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Deathtaco911
Sylvanus
Level 125
God Stats
5W - 0L
1,826 SR
Queue Stats
235W - 256L
1,559 Elo+
Party 1
Vamana
Vamana
Geo420blazeit
Vamana
Level 136
God Stats
7W - 2L
1,800 SR
Queue Stats
413W - 337L
1,561 Elo+
Party 1
Izanami
Izanami
Lartize
Izanami
Level 160
God Stats
114W - 59L
1,700 SR
Queue Stats
2,761W - 1,818L
1,602 Elo+
Party 1
Ao Kuang
Ao Kuang
RnA Sasuke
Ao Kuang
Level 124
God Stats
1W - 0L
1,475 SR
Queue Stats
30W - 26L
1,635 Elo+
Party 1
Team Averages
Level 134
1,660 SR
1,571 Elo+

VS

Team Averages
Level 109
1,465 SR
1,561 Elo+
Ares
Ares
 
Ares
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Calosoul1
Hel
Level 92
God Stats
1W - 3L
1,255 SR
Queue Stats
146W - 134L
1,599 Elo+
Solo
Jormungandr
Jormungandr
Dirty-Dan262
Jormungandr
Level 82
God Stats
2W - 4L
1,427 SR
Queue Stats
79W - 65L
1,599 Elo+
Party 2
Hercules
Hercules
ScaryTiger15
Hercules
Level 89
God Stats
1W - 1L
1,620 SR
Queue Stats
55W - 41L
1,578 Elo+
Party 2
Ymir
Ymir
T4KiNg_S0uLs_666
Ymir
Level 146
God Stats
4W - 4L
1,523 SR
Queue Stats
266W - 233L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
3 / 2 / 24
12,275
767
23,168
28,019
36,238
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
Deathtaco911
Sylvanus
17
1 / 5 / 16
12,204
763
11,502
23,205
27,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
4 / 5 / 16
13,594
850
20,010
26,402
32,140
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
Lartize
Izanami
20
16 / 5 / 9
14,370
898
50,686
13,917
8,615
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ao Kuang
RnA Sasuke
Ao Kuang
18
5 / 3 / 18
11,666
729
19,799
24,244
23,011
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
18
3 / 7 / 12
10,691
668
22,827
29,750
38,315
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
4 / 5 / 10
10,782
674
14,502
18,867
13,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
Dirty-Dan262
Jormungandr
20
5 / 7 / 11
11,839
740
19,277
36,018
40,577
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
ScaryTiger15
Hercules
20
8 / 3 / 9
12,076
755
18,342
24,732
30,282
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
0 / 7 / 13
9,909
619
12,182
34,420
34,585
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
75
29
Kills
20
20
Deaths
29
83
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
2
24
7.5
L
Ares
 
Ares
3
7
12
1.29
L
4
5
10
1.8
W
Sylvanus
Deathtaco911
Sylvanus
1
5
16
1.8
L
Jormungandr
Dirty-Dan262
Jormungandr
5
7
11
1.5
W
4
5
16
2.4
W
Izanami
Lartize
Izanami
16
5
9
4.1
W
Ao Kuang
RnA Sasuke
Ao Kuang
5
3
18
4.67
L
Hercules
ScaryTiger15
Hercules
8
3
9
4.17
L
0
7
13
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,165
Damage
87,130
115,787
Taken
143,787
127,867
Mitigated
157,747
51,136
Healing
66,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
23,168
647
1,462
14,746
28,019
36,238
130
16,535
11,484
44,662
0
L
Ares
 
Ares
22,827
460
1,043
1,208
29,750
38,315
423
9,592
20,158
36,387
0
L
14,502
730
26,052
8,524
18,867
13,988
561
8,011
10,856
29,017
0
W
Sylvanus
Deathtaco911
Sylvanus
11,502
3,333
7,971
5,507
23,205
27,863
634
14,274
8,931
15,695
0
L
Jormungandr
Dirty-Dan262
Jormungandr
19,277
2,909
759
8,949
36,018
40,577
380
13,082
22,936
44,267
0
W
20,010
8,346
3,025
6,706
26,402
32,140
1,127
14,111
12,291
2,077
40,042
W
Izanami
Lartize
Izanami
50,686
29,793
371
681
13,917
8,615
2,300
6,742
7,175
0
96,116
W
Ao Kuang
RnA Sasuke
Ao Kuang
19,799
3,723
97
10,570
24,244
23,011
1,013
17,126
7,118
25,885
0
L
Hercules
ScaryTiger15
Hercules
18,342
2,416
2,135
7,964
24,732
30,282
1,105
10,202
14,530
0
23,656
L
12,182
1,623
1,760
8,116
34,420
34,585
110
14,862
19,558
24,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,109
Gold Earned
55,297
211
Minions Killed
162
0
Camps Cleared
0
1,431,491
Distance Traveled
1,448,454
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,275
767
50
3
0
326,669
0
L
Ares
10,691
668
25
2
0
259,918
0
L
Hel
10,782
674
35
2
0
294,968
0
W
Sylvanus
12,204
763
9
1
0
269,577
0
L
Jormungandr
11,839
740
54
3
0
272,282
1
W
Vamana
13,594
850
51
3
0
296,060
0
W
Izanami
14,370
898
90
6
0
232,700
0
W
Ao Kuang
11,666
729
11
1
0
306,485
2
L
Hercules
12,076
755
15
1
0
356,006
2
L
Ymir
9,909
619
33
2
0
265,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role