Player Matchup

Anubis
Anubis
Bedivere009
Anubis
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,327 Elo+
Solo
Ra
Ra
Corderus
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,220 Elo+
Solo
Thanatos
Thanatos
WildLife_123
Thanatos
Level 27
God Stats
17W - 19L
1,515 SR
Queue Stats
87W - 95L
1,350 Elo+
Solo
Apollo
Apollo
Xcars
Apollo
Level 10
God Stats
2W - 2L
1,568 SR
Queue Stats
5W - 4L
1,526 Elo+
Solo
Sylvanus
Sylvanus
ykjllua
Sylvanus
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 66L
1,311 Elo+
Solo
Team Averages
Level 15
1,517 SR
1,347 Elo+

VS

Team Averages
Level 17
1,391 SR
1,311 Elo+
Achilles
Achilles
Chi-Bully773
Achilles
Level 29
God Stats
11W - 11L
1,427 SR
Queue Stats
91W - 140L
1,261 Elo+
Solo
Artemis
Artemis
Lywra
Artemis
Level 28
God Stats
13W - 8L
1,656 SR
Queue Stats
263W - 294L
1,395 Elo+
Solo
Bakasura
Bakasura
Piehunter13
Bakasura
Level 7
God Stats
1W - 2L
1,144 SR
Queue Stats
4W - 5L
1,140 Elo+
Solo
Tiamat
Tiamat
celestialnemuri
Tiamat
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 38L
1,260 Elo+
Solo
Hel
Hel
ryandool2008
Hel
Level 4
God Stats
1W - 1L
1,229 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
1 / 9 / 0
8,868
386
4,067
13,894
5,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 6 / 3
8,568
373
4,496
11,653
4,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
WildLife_123
Thanatos
17
5 / 2 / 2
9,669
420
8,892
10,589
4,142
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Apollo
Xcars
Apollo
17
7 / 4 / 3
11,450
498
13,808
18,791
7,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
ykjllua
Sylvanus
13
0 / 5 / 5
10,191
443
5,834
22,158
19,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chi-Bully773
Achilles
18
3 / 1 / 0
11,373
494
6,373
12,249
18,156
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artemis
Lywra
Artemis
19
9 / 1 / 2
12,080
525
27,996
12,694
4,678
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
Piehunter13
Bakasura
15
4 / 5 / 3
10,878
473
5,862
12,139
3,762
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
8 / 2 / 2
12,480
543
12,848
13,790
9,078
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 6 / 3
10,024
436
4,164
14,958
10,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
13
Kills
25
26
Deaths
15
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
9
0
0.11
W
Achilles
Chi-Bully773
Achilles
3
1
0
3
L
0
6
3
0.25
W
Artemis
Lywra
Artemis
9
1
2
10
W
Bakasura
Piehunter13
Bakasura
4
5
3
1.1
L
Thanatos
WildLife_123
Thanatos
5
2
2
3
L
Apollo
Xcars
Apollo
7
4
3
2.13
W
8
2
2
4.5
W
1
6
3
0.42
L
Sylvanus
ykjllua
Sylvanus
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,097
Damage
57,243
77,085
Taken
65,830
41,170
Mitigated
45,945
23,895
Healing
22,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
4,067
921
0
2,650
13,894
5,766
542
7,735
5,968
33,465
0
W
Achilles
Chi-Bully773
Achilles
6,373
94
0
3,236
12,249
18,156
1,898
1,725
10,524
0
56,090
L
4,496
401
2,967
1,468
11,653
4,435
0
2,223
9,400
44,123
0
W
Artemis
Lywra
Artemis
27,996
14,968
0
5,037
12,694
4,678
3,316
3,352
9,342
0
101,087
W
Bakasura
Piehunter13
Bakasura
5,862
2,676
0
1,417
12,139
3,762
2,642
2,963
9,176
0
29,038
L
Thanatos
WildLife_123
Thanatos
8,892
1,103
0
5,640
10,589
4,142
278
2,169
8,420
0
32,867
L
Apollo
Xcars
Apollo
13,808
7,709
0
7,510
18,791
7,515
1,760
1,545
16,952
0
54,598
W
12,848
1,259
0
6,247
13,790
9,078
4,092
4,355
9,435
71,456
0
W
4,164
1,197
1,377
4,776
14,958
10,271
108
2,079
12,879
31,624
0
L
Sylvanus
ykjllua
Sylvanus
5,834
1,507
1,016
2,644
22,158
19,312
981
3,340
18,163
22,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,746
Gold Earned
56,835
307
Minions Killed
424
0
Camps Cleared
0
1,723,494
Distance Traveled
1,990,844
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,868
386
61
3
0
260,696
1
W
Achilles
11,373
494
72
3
0
384,750
1
L
Ra
8,568
373
72
3
0
343,461
1
W
Artemis
12,080
525
123
5
0
428,879
4
W
Bakasura
10,878
473
74
3
0
443,942
0
L
Thanatos
9,669
420
44
2
0
397,252
0
L
Apollo
11,450
498
96
4
0
411,013
1
W
Tiamat
12,480
543
110
5
0
363,903
0
W
Hel
10,024
436
45
2
0
369,370
1
L
Sylvanus
10,191
443
34
1
0
311,072
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role