Player Matchup

Thor
Thor
GeoMaDneSs
Thor
Level 159
God Stats
1W - 1L
1,501 SR
Queue Stats
108W - 107L
1,520 Elo+
Party 1
Sol
Sol
Zeerob
Sol
Level 109
God Stats
1W - 2L
1,806 SR
Queue Stats
232W - 209L
1,588 Elo+
Solo
Merlin
Merlin
daikide
Merlin
Level 110
God Stats
3W - 4L
1,702 SR
Queue Stats
211W - 227L
1,519 Elo+
Party 1
Hades
Hades
elSheune
Hades
Level 148
God Stats
17W - 15L
1,558 SR
Queue Stats
1,095W - 1,115L
1,522 Elo+
Solo
King Arthur
King Arthur
tokcs
King Arthur
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 118L
1,561 Elo+
Solo
Team Averages
Level 130
1,613 SR
1,542 Elo+

VS

Team Averages
Level 133
1,623 SR
1,534 Elo+
Olorun
Olorun
 
Olorun
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Arrild
Merlin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,474 Elo+
Solo
Da Ji
Da Ji
BaTe5a
Da Ji
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
137W - 123L
1,595 Elo+
Solo
Cupid
Cupid
BomB1mBom
Cupid
Level 128
God Stats
9W - 4L
1,996 SR
Queue Stats
585W - 567L
1,524 Elo+
Solo
Bacchus
Bacchus
DosTurk
Bacchus
Level 128
God Stats
3W - 2L
1,619 SR
Queue Stats
142W - 105L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 10
12,421
828
11,541
9,760
4,971
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
Zeerob
Sol
18
3 / 3 / 18
10,865
724
19,687
14,499
5,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
daikide
Merlin
20
6 / 4 / 12
12,576
838
23,446
15,462
6,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
elSheune
Hades
19
6 / 5 / 16
13,075
872
18,743
18,996
17,119
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
tokcs
King Arthur
17
1 / 5 / 18
10,476
698
8,632
18,397
24,932
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
4 / 3 / 11
10,424
695
17,676
19,234
10,148
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Arrild
Merlin
17
4 / 5 / 8
9,860
657
13,912
13,824
6,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
BaTe5a
Da Ji
18
6 / 4 / 8
11,960
797
10,039
23,048
10,883
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
BomB1mBom
Cupid
15
2 / 7 / 12
10,866
724
10,486
18,307
16,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
DosTurk
Bacchus
16
2 / 6 / 9
9,466
631
10,900
19,091
28,658
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
66
25
Kills
18
19
Deaths
25
74
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
4
3
11
3.17
L
Merlin
Arrild
Merlin
4
5
8
1.6
L
Da Ji
BaTe5a
Da Ji
6
4
8
2.5
L
Cupid
BomB1mBom
Cupid
2
7
12
1.14
L
Bacchus
DosTurk
Bacchus
2
6
9
1.08
W
9
2
10
7
W
Sol
Zeerob
Sol
3
3
18
4
W
Merlin
daikide
Merlin
6
4
12
3
W
Hades
elSheune
Hades
6
5
16
2.8
W
King Arthur
tokcs
King Arthur
1
5
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,049
Damage
63,013
77,114
Taken
93,504
58,918
Mitigated
72,659
33,286
Healing
35,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
17,676
9,949
8,739
7,707
19,234
10,148
572
14,688
4,546
40,834
0
L
Merlin
Arrild
Merlin
13,912
503
1,330
2,069
13,824
6,559
0
10,103
3,721
35,805
0
L
Da Ji
BaTe5a
Da Ji
10,039
1,048
0
5,919
23,048
10,883
0
14,309
8,739
0
17,664
L
Cupid
BomB1mBom
Cupid
10,486
3,703
2,082
2,637
18,307
16,411
202
11,261
7,046
0
15,162
L
Bacchus
DosTurk
Bacchus
10,900
959
2,998
2,065
19,091
28,658
54
11,515
7,576
17,438
0
W
11,541
1,352
2,936
2,232
9,760
4,971
370
6,414
3,346
0
19,149
W
Sol
Zeerob
Sol
19,687
7,002
3,761
5,290
14,499
5,208
4,403
10,006
4,493
42,789
0
W
Merlin
daikide
Merlin
23,446
700
2,627
5,053
15,462
6,688
605
7,884
7,578
46,523
0
W
Hades
elSheune
Hades
18,743
473
1,533
6,816
18,996
17,119
298
9,141
9,855
38,963
0
W
King Arthur
tokcs
King Arthur
8,632
1,833
1,045
1,993
18,397
24,932
90
9,043
9,354
0
15,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,413
Gold Earned
52,576
166
Minions Killed
132
0
Camps Cleared
0
1,352,627
Distance Traveled
1,297,794
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,424
695
39
3
0
287,821
0
L
Merlin
9,860
657
51
3
0
250,067
2
L
Da Ji
11,960
797
24
2
0
273,796
2
L
Cupid
10,866
724
6
0
0
240,401
0
L
Bacchus
9,466
631
12
1
0
245,709
1
W
Thor
12,421
828
16
1
0
291,494
0
W
Sol
10,865
724
45
3
0
262,038
0
W
Merlin
12,576
838
61
4
0
274,921
4
W
Hades
13,075
872
38
3
0
234,500
1
W
King Arthur
10,476
698
6
0
0
289,674
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role