Player Matchup

Kuzenbo
Kuzenbo
Bomdai
Kuzenbo
Level 5
God Stats
0W - 2L
1,178 SR
Queue Stats
1W - 3L
1,224 Elo+
Party 3
Arachne
Arachne
Vlakorados
Arachne
Level 129
God Stats
15W - 14L
1,420 SR
Queue Stats
255W - 266L
1,472 Elo+
Party 3
Cthulhu
Cthulhu
Walpurgis23
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Izanami
Izanami
luceis
Izanami
Level 122
God Stats
26W - 25L
1,615 SR
Queue Stats
69W - 85L
1,484 Elo+
Party 3
Gilgamesh
Gilgamesh
ophidian1
Gilgamesh
Level 147
God Stats
5W - 12L
1,649 SR
Queue Stats
232W - 248L
1,594 Elo+
Party 3
Team Averages
Level 82
1,472 SR
1,455 Elo+

VS

Team Averages
Level 54
1,435 SR
1,450 Elo+
Apollo
Apollo
Brevax
Apollo
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 56L
1,329 Elo+
Solo
Bellona
Bellona
JazzMontana
Bellona
Level 21
God Stats
1W - 1L
1,468 SR
Queue Stats
103W - 84L
1,517 Elo+
Party 1
Nemesis
Nemesis
Mortalsnap
Nemesis
Level 69
God Stats
1W - 1L
1,296 SR
Queue Stats
29W - 25L
1,499 Elo+
Party 1
Ah Puch
Ah Puch
TECA
Ah Puch
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,463 Elo+
Party 2
Aphrodite
Aphrodite
litdad
Aphrodite
Level 25
God Stats
3W - 2L
1,408 SR
Queue Stats
45W - 40L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bomdai
Kuzenbo
10
0 / 2 / 3
7,248
483
1,292
5,060
2,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
Vlakorados
Arachne
11
4 / 4 / 0
7,238
483
6,964
11,436
4,085
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Walpurgis23
Cthulhu
10
0 / 3 / 0
6,048
403
1,823
6,333
3,460
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
luceis
Izanami
12
3 / 2 / 0
7,184
479
7,643
9,374
3,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
ophidian1
Gilgamesh
11
2 / 6 / 0
6,995
466
6,126
10,796
7,558
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Brevax
Apollo
11
1 / 3 / 2
6,673
445
3,956
9,463
2,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
JazzMontana
Bellona
14
4 / 2 / 3
8,313
554
6,612
11,429
6,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Mortalsnap
Nemesis
14
5 / 2 / 3
8,458
564
5,477
7,666
3,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
TECA
Ah Puch
14
5 / 1 / 6
8,744
583
7,911
5,572
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
litdad
Aphrodite
11
1 / 1 / 4
6,449
430
1,757
4,781
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
9
Kills
16
17
Deaths
9
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Bomdai
Kuzenbo
0
2
3
0.75
W
Apollo
Brevax
Apollo
1
3
2
0.67
W
Bellona
JazzMontana
Bellona
4
2
3
2.75
W
Nemesis
Mortalsnap
Nemesis
5
2
3
3.25
W
Ah Puch
TECA
Ah Puch
5
1
6
8
L
Arachne
Vlakorados
Arachne
4
4
0
1
L
Cthulhu
Walpurgis23
Cthulhu
0
3
0
0
W
Aphrodite
litdad
Aphrodite
1
1
4
3
L
Izanami
luceis
Izanami
3
2
0
1.5
L
Gilgamesh
ophidian1
Gilgamesh
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,848
Damage
25,713
42,999
Taken
38,911
20,809
Mitigated
16,331
9,991
Healing
15,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Bomdai
Kuzenbo
1,292
753
0
0
5,060
2,624
27
672
4,388
12,566
0
W
Apollo
Brevax
Apollo
3,956
2,012
0
2,403
9,463
2,488
733
1,098
8,365
0
32,223
W
Bellona
JazzMontana
Bellona
6,612
4,704
0
3,627
11,429
6,646
2,154
0
11,429
0
50,512
W
Nemesis
Mortalsnap
Nemesis
5,477
1,744
0
1,527
7,666
3,026
342
117
7,549
0
44,678
W
Ah Puch
TECA
Ah Puch
7,911
1,581
0
1,214
5,572
2,912
352
1,452
4,120
54,943
0
L
Arachne
Vlakorados
Arachne
6,964
4,223
0
4,495
11,436
4,085
0
2,455
8,981
0
37,066
L
Cthulhu
Walpurgis23
Cthulhu
1,823
417
0
0
6,333
3,460
58
2,678
3,655
22,501
0
W
Aphrodite
litdad
Aphrodite
1,757
230
4,028
2,989
4,781
1,259
117
448
4,333
25,027
0
L
Izanami
luceis
Izanami
7,643
4,723
0
3,510
9,374
3,082
1,796
1,639
7,735
0
59,159
L
Gilgamesh
ophidian1
Gilgamesh
6,126
2,002
0
1,986
10,796
7,558
0
2,474
8,322
0
28,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,713
Gold Earned
38,637
301
Minions Killed
429
0
Camps Cleared
0
1,294,065
Distance Traveled
1,462,687
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,248
483
16
1
0
270,213
0
W
Apollo
6,673
445
58
4
0
279,740
0
W
Bellona
8,313
554
105
7
0
294,531
0
W
Nemesis
8,458
564
90
6
0
332,600
0
W
Ah Puch
8,744
583
122
8
0
272,304
1
L
Arachne
7,238
483
62
4
0
279,257
9
L
Cthulhu
6,048
403
48
3
0
248,028
0
W
Aphrodite
6,449
430
54
4
0
283,512
1
L
Izanami
7,184
479
109
7
0
253,362
4
L
Gilgamesh
6,995
466
66
4
0
243,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role