Player Matchup

Bellona
Bellona
DaddysPunchinBag
Bellona
Level 6
God Stats
2W - 0L
1,694 SR
Queue Stats
13W - 6L
1,702 Elo+
Party 3
Osiris
Osiris
HPLovecraftGato
Osiris
Level 7
God Stats
4W - 1L
1,449 SR
Queue Stats
16W - 7L
1,682 Elo+
Party 3
Izanami
Izanami
KneckKneelr
Izanami
Level 28
God Stats
4W - 0L
1,836 SR
Queue Stats
87W - 52L
1,638 Elo+
Solo
Hera
Hera
SalsaNBean
Hera
Level 29
God Stats
2W - 1L
1,763 SR
Queue Stats
201W - 127L
1,668 Elo+
Party 2
Ymir
Ymir
iCap69
Ymir
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
39W - 25L
1,690 Elo+
Party 2
Team Averages
Level 20
1,648 SR
1,676 Elo+

VS

Team Averages
Level 19
1,665 SR
1,634 Elo+
Apollo
Apollo
 
Apollo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Oltlo
Gilgamesh
Level 29
God Stats
10W - 3L
2,075 SR
Queue Stats
130W - 35L
1,839 Elo+
Party 1
Aphrodite
Aphrodite
fernix077
Aphrodite
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,501 Elo+
Solo
Neith
Neith
l Shinigami I
Neith
Level 5
God Stats
1W - 2L
1,542 SR
Queue Stats
5W - 3L
1,729 Elo+
Solo
Sylvanus
Sylvanus
ÐËÇÆPTκÑ
Sylvanus
Level 25
God Stats
8W - 5L
1,709 SR
Queue Stats
23W - 22L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 4
6,517
652
3,622
5,522
3,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
2 / 3 / 3
6,800
680
4,367
6,962
3,701
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
KneckKneelr
Izanami
12
14 / 2 / 1
7,858
786
11,580
7,823
2,472
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 3 / 4
5,943
594
5,945
5,362
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
iCap69
Ymir
9
5 / 2 / 5
6,404
640
2,787
5,028
2,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
1 / 3 / 3
5,834
583
4,090
6,938
2,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Oltlo
Gilgamesh
9
5 / 4 / 1
6,254
625
6,907
7,098
2,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
fernix077
Aphrodite
6
0 / 7 / 0
4,813
481
757
7,649
1,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

7
1 / 7 / 2
4,922
492
3,489
7,944
1,074
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
4 / 5 / 1
6,025
603
3,964
8,186
2,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
26
Kills
11
11
Deaths
26
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
3
3
0.83
W
3
1
4
5
W
2
3
3
1.17
W
Izanami
KneckKneelr
Izanami
14
2
1
7.25
L
Gilgamesh
Oltlo
Gilgamesh
5
4
1
1.38
W
2
3
4
1.33
L
Aphrodite
fernix077
Aphrodite
0
7
0
0
W
Ymir
iCap69
Ymir
5
2
5
3.75
L
1
7
2
0.29
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,301
Damage
19,207
30,697
Taken
37,815
13,546
Mitigated
10,343
9,352
Healing
7,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,090
2,983
0
1,826
6,938
2,231
0
211
6,727
0
27,211
W
3,622
1,466
0
1,995
5,522
3,027
0
752
4,770
0
36,134
W
4,367
1,878
0
1,966
6,962
3,701
52
0
6,962
2,404
25,645
W
Izanami
KneckKneelr
Izanami
11,580
8,620
0
3,494
7,823
2,472
0
898
6,925
0
51,378
L
Gilgamesh
Oltlo
Gilgamesh
6,907
2,746
0
1,175
7,098
2,681
0
1,628
5,470
0
25,459
W
5,945
1,812
0
1,088
5,362
1,389
394
1,991
3,371
28,934
0
L
Aphrodite
fernix077
Aphrodite
757
297
142
957
7,649
1,546
288
1,730
5,919
11,546
0
W
Ymir
iCap69
Ymir
2,787
713
284
525
5,028
2,957
108
727
4,301
11,384
0
L
3,489
1,658
0
1,542
7,944
1,074
0
437
7,507
0
16,383
L
3,964
1,601
161
1,644
8,186
2,811
0
4,937
3,249
18,917
4,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,522
Gold Earned
27,848
307
Minions Killed
189
0
Camps Cleared
0
1,028,821
Distance Traveled
862,409
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,834
583
57
6
0
174,744
2
W
Bellona
6,517
652
68
7
0
238,291
4
W
Osiris
6,800
680
76
8
0
201,344
3
W
Izanami
7,858
786
90
9
0
192,092
2
L
Gilgamesh
6,254
625
41
4
0
214,563
4
W
Hera
5,943
594
58
6
0
197,368
0
L
Aphrodite
4,813
481
18
2
0
140,501
0
W
Ymir
6,404
640
15
2
0
199,726
3
L
Neith
4,922
492
26
3
0
178,325
2
L
Sylvanus
6,025
603
47
5
0
154,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role