Player Matchup

Ares
Ares
EvilDuck0609
Ares
Level 111
God Stats
2W - 1L
1,644 SR
Queue Stats
164W - 140L
1,443 Elo+
Solo
Olorun
Olorun
Fatya122
Olorun
Level 62
God Stats
5W - 1L
1,754 SR
Queue Stats
144W - 129L
1,457 Elo+
Party 1
Nike
Nike
Jrads69
Nike
Level 84
God Stats
9W - 4L
1,562 SR
Queue Stats
539W - 511L
1,408 Elo+
Solo
Fafnir
Fafnir
chimaera984
Fafnir
Level 123
God Stats
1W - 1L
1,213 SR
Queue Stats
85W - 96L
1,397 Elo+
Solo
Vulcan
Vulcan
lTeos
Vulcan
Level 60
God Stats
3W - 0L
1,604 SR
Queue Stats
67W - 50L
1,496 Elo+
Party 1
Team Averages
Level 88
1,555 SR
1,440 Elo+

VS

Team Averages
Level 96
1,538 SR
1,440 Elo+
Raijin
Raijin
 
Raijin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
IsacGreat11
Chiron
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
163W - 165L
1,404 Elo+
Solo
Sol
Sol
applehead0223
Sol
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 101L
1,397 Elo+
Solo
Bacchus
Bacchus
blueman803
Bacchus
Level 101
God Stats
4W - 4L
1,689 SR
Queue Stats
320W - 321L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 19
8,862
985
7,081
8,840
9,013
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
Fatya122
Olorun
13
4 / 3 / 14
8,466
941
8,235
9,940
4,362
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
Jrads69
Nike
14
4 / 3 / 13
8,652
961
5,879
14,008
14,052
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Fafnir
14
2 / 2 / 13
8,280
920
2,996
10,461
11,195
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
lTeos
Vulcan
17
11 / 3 / 9
10,375
1,153
13,266
6,237
2,501
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
2 / 5 / 3
7,851
872
6,122
8,672
2,603
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
 
Hachiman
13
1 / 7 / 10
7,362
818
6,363
10,113
3,180
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chiron
11
1 / 3 / 3
7,003
778
1,831
4,407
1,434
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 4 / 6
8,554
950
9,658
7,228
2,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
blueman803
Bacchus
14
3 / 5 / 9
8,107
901
10,381
11,418
10,557
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
44
24
Kills
13
13
Deaths
24
68
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
5
3
0.7
L
Hachiman
 
Hachiman
1
7
10
0.86
W
3
2
19
6.25
W
Olorun
Fatya122
Olorun
4
3
14
3.67
L
Chiron
1
3
3
0.83
W
Nike
Jrads69
Nike
4
3
13
3.5
L
6
4
6
2.25
L
Bacchus
blueman803
Bacchus
3
5
9
1.5
W
Fafnir
2
2
13
4.25
W
Vulcan
lTeos
Vulcan
11
3
9
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,457
Damage
34,355
49,486
Taken
41,838
41,123
Mitigated
20,146
20,194
Healing
8,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
6,122
752
407
2,082
8,672
2,603
0
6,218
2,454
15,823
0
L
Hachiman
 
Hachiman
6,363
3,665
635
841
10,113
3,180
455
7,052
3,061
0
12,316
W
7,081
37
2,318
2,644
8,840
9,013
840
3,978
4,862
13,309
0
W
Olorun
Fatya122
Olorun
8,235
3,370
2,257
3,632
9,940
4,362
2,885
5,892
4,048
18,020
0
L
Chiron
1,831
466
248
769
4,407
1,434
0
3,131
1,276
0
4,448
W
Nike
Jrads69
Nike
5,879
527
808
2,782
14,008
14,052
280
6,420
7,588
370
14,754
L
9,658
816
39
1,081
7,228
2,372
705
5,807
1,421
22,106
0
L
Bacchus
blueman803
Bacchus
10,381
732
722
1,682
11,418
10,557
315
9,398
2,020
17,214
0
W
Fafnir
2,996
815
860
2,770
10,461
11,195
1,047
5,743
4,718
8,405
0
W
Vulcan
lTeos
Vulcan
13,266
4,965
1,468
655
6,237
2,501
0
4,128
2,109
29,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,635
Gold Earned
38,877
95
Minions Killed
87
0
Camps Cleared
0
902,449
Distance Traveled
694,228
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,851
872
33
4
0
133,490
0
L
Hachiman
7,362
818
15
2
0
181,716
0
W
Ares
8,862
985
12
1
0
192,235
0
W
Olorun
8,466
941
17
2
0
166,863
1
L
Chiron
7,003
778
4
0
0
51,066
0
W
Nike
8,652
961
16
2
0
169,439
0
L
Sol
8,554
950
21
2
0
165,316
0
L
Bacchus
8,107
901
14
2
0
162,640
0
W
Fafnir
8,280
920
9
1
0
190,777
1
W
Vulcan
10,375
1,153
41
5
0
183,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role