Player Matchup

Artemis
Artemis
Kaxis
Artemis
Level 147
God Stats
3W - 1L
1,874 SR
Queue Stats
89W - 65L
1,620 Elo+
Party 1
Cerberus
Cerberus
XxPhill87BertxX
Cerberus
Level 139
God Stats
1W - 1L
1,752 SR
Queue Stats
78W - 62L
1,569 Elo+
Solo
Nemesis
Nemesis
ghendrix97
Nemesis
Level 117
God Stats
1W - 0L
1,325 SR
Queue Stats
33W - 21L
1,602 Elo+
Party 1
Sylvanus
Sylvanus
npcwizard
Sylvanus
Level 105
God Stats
31W - 13L
1,651 SR
Queue Stats
131W - 152L
1,388 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xXtrooprXx
Morgan Le Fay
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 8L
1,364 Elo+
Party 1
Team Averages
Level 126
1,620 SR
1,509 Elo+

VS

Team Averages
Level 93
1,525 SR
1,545 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Blackraison099
Merlin
Level 68
God Stats
7W - 9L
1,444 SR
Queue Stats
317W - 316L
1,540 Elo+
Party 2
Cthulhu
Cthulhu
BroughtFountain
Cthulhu
Level 108
God Stats
5W - 8L
1,500 SR
Queue Stats
726W - 671L
1,547 Elo+
Party 2
Erlang Shen
Erlang Shen
CR055Prime
Erlang Shen
Level 142
God Stats
41W - 37L
1,601 SR
Queue Stats
297W - 292L
1,560 Elo+
Solo
Terra
Terra
JorgeFrutyMex
Terra
Level 76
God Stats
1W - 2L
1,581 SR
Queue Stats
539W - 540L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kaxis
Artemis
17
6 / 1 / 9
11,844
623
20,700
12,501
4,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
17
4 / 2 / 6
10,901
574
14,629
16,491
18,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
ghendrix97
Nemesis
19
17 / 1 / 3
12,314
648
14,881
11,651
6,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
npcwizard
Sylvanus
14
1 / 2 / 14
9,142
481
6,272
13,842
13,527
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
xXtrooprXx
Morgan Le Fay
17
6 / 3 / 9
11,293
594
14,593
10,949
4,151
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
0 / 6 / 1
9,718
511
6,776
16,398
4,411
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 7 / 1
9,320
491
11,371
14,786
4,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 4 / 4
8,944
471
11,424
16,760
10,139
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
CR055Prime
Erlang Shen
15
4 / 7 / 2
9,718
511
8,781
17,708
7,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 10 / 3
8,408
443
2,532
21,658
13,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
20
34
Kills
9
9
Deaths
34
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
6
1
0.08
L
3
7
1
0.5
L
2
4
4
1
L
Erlang Shen
CR055Prime
Erlang Shen
4
7
2
0.71
L
0
10
3
0.15
W
Artemis
Kaxis
Artemis
6
1
9
10.5
W
Cerberus
4
2
6
3.5
W
Nemesis
ghendrix97
Nemesis
17
1
3
18.5
W
Sylvanus
npcwizard
Sylvanus
1
2
14
4
W
Morgan Le Fay
xXtrooprXx
Morgan Le Fay
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,075
Damage
40,884
65,434
Taken
87,310
46,796
Mitigated
38,836
22,421
Healing
17,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
6,776
5,157
0
2,734
16,398
4,411
716
2,133
14,209
0
87,511
L
11,371
439
189
1,502
14,786
4,052
0
8,038
6,651
54,333
0
L
11,424
1,588
454
4,046
16,760
10,139
0
10,251
5,501
41,792
0
L
Erlang Shen
CR055Prime
Erlang Shen
8,781
4,780
0
5,300
17,708
7,025
0
6,353
11,195
0
55,304
L
2,532
557
519
2,770
21,658
13,209
0
7,353
14,260
16,401
0
W
Artemis
Kaxis
Artemis
20,700
11,290
0
415
12,501
4,218
2,496
3,751
8,503
0
96,661
W
Cerberus
14,629
1,738
0
7,212
16,491
18,589
228
6,352
9,976
65,696
0
W
Nemesis
ghendrix97
Nemesis
14,881
7,556
0
1,793
11,651
6,311
674
3,461
8,000
0
87,517
W
Sylvanus
npcwizard
Sylvanus
6,272
1,266
4,713
5,653
13,842
13,527
1,051
5,789
8,053
21,292
0
W
Morgan Le Fay
xXtrooprXx
Morgan Le Fay
14,593
1,155
0
2,635
10,949
4,151
2,495
5,374
5,575
74,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,494
Gold Earned
46,108
603
Minions Killed
465
0
Camps Cleared
0
1,814,183
Distance Traveled
1,746,319
11
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,718
511
175
9
0
351,019
5
L
Merlin
9,320
491
96
5
0
327,853
7
L
Cthulhu
8,944
471
72
4
0
354,429
3
L
Erlang Shen
9,718
511
85
4
0
381,999
6
L
Terra
8,408
443
37
2
0
331,019
7
W
Artemis
11,844
623
144
8
0
337,745
0
W
Cerberus
10,901
574
191
10
0
365,274
3
W
Nemesis
12,314
648
118
6
0
420,946
5
W
Sylvanus
9,142
481
28
1
0
312,173
3
W
Morgan Le Fay
11,293
594
122
6
0
378,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role