Player Matchup

Jormungandr
Jormungandr
Creame_Pies
Jormungandr
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
233W - 228L
1,639 Elo+
Solo
Amaterasu
Amaterasu
Freshmanhunter69
Amaterasu
Level 106
God Stats
2W - 1L
1,882 SR
Queue Stats
83W - 65L
1,668 Elo+
Party 2
Erlang Shen
Erlang Shen
SonnicMuffen
Erlang Shen
Level 106
God Stats
2W - 7L
1,470 SR
Queue Stats
807W - 547L
1,632 Elo+
Solo
Ah Puch
Ah Puch
TheRealHunkules
Ah Puch
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
233W - 214L
1,706 Elo+
Party 2
Anhur
Anhur
mynutsareyummy
Anhur
Level 107
God Stats
17W - 15L
1,692 SR
Queue Stats
220W - 198L
1,649 Elo+
Solo
Team Averages
Level 98
1,609 SR
1,659 Elo+

VS

Team Averages
Level 120
1,576 SR
1,572 Elo+
Camazotz
Camazotz
 
Camazotz
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DarkShadowSteep
Izanami
Level 139
God Stats
1W - 1L
1,928 SR
Queue Stats
147W - 133L
1,598 Elo+
Party 1
Fafnir
Fafnir
Finich
Fafnir
Level 126
God Stats
5W - 4L
1,705 SR
Queue Stats
547W - 460L
1,677 Elo+
Solo
Achilles
Achilles
LittleJJ HBI
Achilles
Level 144
God Stats
6W - 9L
1,546 SR
Queue Stats
200W - 168L
1,556 Elo+
Party 1
Olorun
Olorun
THRILLCOZBY
Olorun
Level 105
God Stats
0W - 5L
1,202 SR
Queue Stats
422W - 416L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Creame_Pies
Jormungandr
12
0 / 1 / 6
8,119
580
2,861
8,245
6,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amaterasu
14
4 / 0 / 0
7,939
567
5,043
10,818
7,116
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Erlang Shen
SonnicMuffen
Erlang Shen
12
2 / 1 / 4
8,619
616
4,402
9,792
3,535
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
8 / 0 / 3
8,326
595
12,717
6,556
2,874
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 2 / 0
8,960
640
7,955
9,471
2,995
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
13
0 / 2 / 1
7,306
522
3,747
9,787
2,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 4 / 0
8,082
577
5,371
7,800
1,741
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fafnir
Finich
Fafnir
10
1 / 3 / 1
6,947
496
3,349
9,784
7,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
LittleJJ HBI
Achilles
12
0 / 3 / 0
7,091
507
8,102
10,630
8,251
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
12
1 / 7 / 0
7,079
506
3,617
9,842
3,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
19
Kills
4
4
Deaths
19
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
0
2
1
0.25
W
Jormungandr
Creame_Pies
Jormungandr
0
1
6
3
L
2
4
0
0.5
L
Fafnir
Finich
Fafnir
1
3
1
0.5
W
Amaterasu
4
0
0
4
L
Achilles
LittleJJ HBI
Achilles
0
3
0
0
W
Erlang Shen
SonnicMuffen
Erlang Shen
2
1
4
4
L
Olorun
1
7
0
0.14
W
8
0
3
9.5
W
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,978
Damage
24,186
44,882
Taken
47,843
23,114
Mitigated
24,046
17,353
Healing
11,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
3,747
1,200
0
3,670
9,787
2,884
0
3,484
6,219
0
48,696
W
Jormungandr
Creame_Pies
Jormungandr
2,861
769
0
1,111
8,245
6,594
46
1,020
7,183
30,988
0
L
5,371
3,446
0
1,400
7,800
1,741
1,974
160
7,610
0
67,784
L
Fafnir
Finich
Fafnir
3,349
399
0
1,539
9,784
7,361
0
4,587
5,120
8,783
0
W
Amaterasu
5,043
2,446
0
6,446
10,818
7,116
536
646
10,172
0
36,089
L
Achilles
LittleJJ HBI
Achilles
8,102
2,396
0
2,114
10,630
8,251
0
2,013
8,617
0
40,295
W
Erlang Shen
SonnicMuffen
Erlang Shen
4,402
2,509
0
1,793
9,792
3,535
0
1,170
8,477
0
49,859
L
Olorun
3,617
1,632
178
2,629
9,842
3,809
1,374
5,362
4,480
41,024
4,417
W
12,717
1,774
0
3,581
6,556
2,874
202
1,609
4,947
48,976
0
W
7,955
4,566
0
4,422
9,471
2,995
828
1,809
7,477
0
62,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,963
Gold Earned
36,505
421
Minions Killed
423
0
Camps Cleared
0
1,385,076
Distance Traveled
1,353,675
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,306
522
105
8
0
312,683
4
W
Jormungandr
8,119
580
50
4
0
260,661
3
L
Izanami
8,082
577
121
9
0
251,392
3
L
Fafnir
6,947
496
8
1
0
285,559
4
W
Amaterasu
7,939
567
73
5
0
307,020
0
L
Achilles
7,091
507
84
6
0
266,064
3
W
Erlang Shen
8,619
616
87
6
0
289,668
3
L
Olorun
7,079
506
105
8
0
237,977
3
W
Ah Puch
8,326
595
83
6
0
274,975
7
W
Anhur
8,960
640
128
9
0
252,752
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role