Player Matchup

Chaac
Chaac
Darkriamon
Chaac
Level 29
God Stats
84W - 70L
1,521 SR
Queue Stats
506W - 494L
1,477 Elo+
Solo
Yemoja
Yemoja
DrSteampnk
Yemoja
Level 29
God Stats
116W - 122L
1,533 SR
Queue Stats
282W - 326L
1,437 Elo+
Solo
Baron Samedi
Baron Samedi
FBGvSmoov
Baron Samedi
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 41L
1,483 Elo+
Solo
Izanami
Izanami
Not_Guud_At_All
Izanami
Level 27
God Stats
0W - 4L
1,234 SR
Queue Stats
15W - 20L
1,492 Elo+
Solo
Bakasura
Bakasura
Slick Ganker
Bakasura
Level 3
God Stats
13W - 7L
1,500 SR
Queue Stats
27W - 20L
1,492 Elo+
Solo
Team Averages
Level 23
1,458 SR
1,476 Elo+

VS

Team Averages
Level 42
1,586 SR
1,536 Elo+
Bakasura
Bakasura
Atomic__Toaster
Bakasura
Level 29
God Stats
4W - 2L
1,616 SR
Queue Stats
30W - 14L
1,577 Elo+
Party 1
Cernunnos
Cernunnos
DZPF1C6
Cernunnos
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,657 Elo+
Party 2
Yemoja
Yemoja
KingSamRaps
Yemoja
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 36L
1,392 Elo+
Party 2
Baron Samedi
Baron Samedi
SinOfLove4475
Baron Samedi
Level 29
God Stats
6W - 5L
1,613 SR
Queue Stats
44W - 39L
1,536 Elo+
Party 1
Chaac
Chaac
TeacherWhiz
Chaac
Level 18
God Stats
14W - 7L
1,704 SR
Queue Stats
117W - 123L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
1 / 10 / 3
11,565
445
22,496
31,241
32,194
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
DrSteampnk
Yemoja
17
1 / 7 / 6
12,556
483
11,900
31,294
29,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
FBGvSmoov
Baron Samedi
17
1 / 7 / 5
11,010
423
15,066
20,628
9,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
6 / 3 / 1
15,108
581
25,800
22,116
8,623
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
Slick Ganker
Bakasura
19
5 / 6 / 1
12,340
475
18,145
25,736
13,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
13 / 3 / 10
15,783
607
34,253
33,365
23,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cernunnos
DZPF1C6
Cernunnos
19
7 / 3 / 7
13,339
513
20,889
27,730
15,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
18
3 / 1 / 15
12,748
490
9,519
19,467
26,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
SinOfLove4475
Baron Samedi
19
3 / 5 / 14
13,052
502
17,105
20,633
11,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

20
7 / 2 / 7
15,066
579
22,985
26,518
28,297
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
86
14
Kills
33
33
Deaths
14
16
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Bakasura
13
3
10
6
W
Cernunnos
DZPF1C6
Cernunnos
7
3
7
3.5
L
Chaac
1
10
3
0.25
L
Yemoja
DrSteampnk
Yemoja
1
7
6
0.57
L
Baron Samedi
FBGvSmoov
Baron Samedi
1
7
5
0.5
W
Yemoja
3
1
15
10.5
L
6
3
1
2.17
W
Baron Samedi
SinOfLove4475
Baron Samedi
3
5
14
2
L
Bakasura
Slick Ganker
Bakasura
5
6
1
0.92
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,407
Damage
104,751
131,015
Taken
127,713
93,742
Mitigated
104,853
38,176
Healing
64,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
34,253
21,677
0
15,552
33,365
23,053
3,760
5,782
27,202
0
122,283
W
Cernunnos
DZPF1C6
Cernunnos
20,889
12,378
274
12,783
27,730
15,174
6,389
5,237
22,329
0
87,274
L
Chaac
22,496
8,137
232
10,002
31,241
32,194
656
6,088
24,453
0
78,780
L
Yemoja
DrSteampnk
Yemoja
11,900
1,291
1,346
2,177
31,294
29,529
416
6,243
23,377
41,837
0
L
Baron Samedi
FBGvSmoov
Baron Samedi
15,066
874
1,081
4,782
20,628
9,912
96
7,447
12,078
62,205
0
W
Yemoja
9,519
1,768
7,051
3,940
19,467
26,363
976
6,125
13,072
36,818
0
L
25,800
16,436
0
10,268
22,116
8,623
2,636
3,193
18,206
0
177,144
W
Baron Samedi
SinOfLove4475
Baron Samedi
17,105
619
5,542
6,896
20,633
11,966
1,530
5,301
14,928
74,430
0
L
Bakasura
Slick Ganker
Bakasura
18,145
10,743
0
8,288
25,736
13,484
0
3,734
20,793
0
95,368
W
22,985
7,050
0
12,733
26,518
28,297
1,783
3,409
22,998
0
102,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,579
Gold Earned
69,988
704
Minions Killed
674
0
Camps Cleared
0
2,204,708
Distance Traveled
2,401,234
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
15,783
607
211
8
0
554,286
9
W
Cernunnos
13,339
513
128
5
0
427,320
2
L
Chaac
11,565
445
129
5
0
392,524
1
L
Yemoja
12,556
483
49
2
0
455,438
2
L
Baron Samedi
11,010
423
121
5
0
379,847
3
W
Yemoja
12,748
490
37
1
0
465,868
0
L
Izanami
15,108
581
248
10
0
416,621
4
W
Baron Samedi
13,052
502
102
4
0
444,107
7
L
Bakasura
12,340
475
157
6
0
560,278
4
W
Chaac
15,066
579
196
8
0
509,653
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role