Player Matchup

Merlin
Merlin
BarcosUndead
Merlin
Level 18
God Stats
2W - 2L
1,584 SR
Queue Stats
10W - 6L
1,536 Elo+
Solo
Kukulkan
Kukulkan
G-FIY
Kukulkan
Level 13
God Stats
77W - 83L
1,480 SR
Queue Stats
81W - 98L
1,438 Elo+
Solo
Nu Wa
Nu Wa
KingAzulon
Nu Wa
Level 27
God Stats
75W - 61L
1,530 SR
Queue Stats
94W - 90L
1,448 Elo+
Party 1
Chaac
Chaac
LittleKey350
Chaac
Level 29
God Stats
23W - 19L
1,491 SR
Queue Stats
859W - 938L
1,398 Elo+
Solo
Artemis
Artemis
Reflectusiskey
Artemis
Level 29
God Stats
3W - 1L
1,644 SR
Queue Stats
98W - 120L
1,514 Elo+
Party 1
Team Averages
Level 23
1,546 SR
1,467 Elo+

VS

Team Averages
Level 21
1,555 SR
1,505 Elo+
Poseidon
Poseidon
Dark-Edge99
Poseidon
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 53L
1,472 Elo+
Solo
Chaac
Chaac
Ky-El-21
Chaac
Level 13
God Stats
3W - 3L
1,510 SR
Queue Stats
20W - 17L
1,510 Elo+
Solo
Cthulhu
Cthulhu
LGDz HuFrAx
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,522 Elo+
Solo
Rama
Rama
Matt162
Rama
Level 23
God Stats
1W - 2L
1,767 SR
Queue Stats
142W - 122L
1,581 Elo+
Solo
Tiamat
Tiamat
tearful_door128
Tiamat
Level 26
God Stats
15W - 8L
1,498 SR
Queue Stats
35W - 36L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
7 / 0 / 9
11,025
1,103
17,005
5,714
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
G-FIY
Kukulkan
16
4 / 0 / 6
10,173
1,017
15,188
2,228
847
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
16
2 / 0 / 8
9,421
942
10,659
10,631
3,777
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 1 / 10
9,951
995
8,407
7,569
7,563
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
1 / 1 / 10
9,355
936
7,280
5,508
1,962
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

287

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Dark-Edge99
Poseidon
15
1 / 4 / 1
8,893
889
8,207
9,759
3,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Ky-El-21
Chaac
15
0 / 4 / 1
8,588
859
6,481
18,812
13,131
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
LGDz HuFrAx
Cthulhu
14
0 / 4 / 1
8,072
807
1,637
8,074
7,333
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Rama
Matt162
Rama
15
0 / 3 / 1
8,532
853
4,601
11,360
3,272
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
1 / 3 / 0
8,895
890
8,159
15,542
9,851
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
6
18
Kills
2
2
Deaths
18
43
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
7
0
9
11.5
L
Poseidon
Dark-Edge99
Poseidon
1
4
1
0.38
W
Kukulkan
G-FIY
Kukulkan
4
0
6
7
W
Nu Wa
2
0
8
6
L
Chaac
Ky-El-21
Chaac
0
4
1
0.13
L
Cthulhu
LGDz HuFrAx
Cthulhu
0
4
1
0.13
W
4
1
10
9
L
Rama
Matt162
Rama
0
3
1
0.17
W
1
1
10
6
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,539
Damage
29,085
31,650
Taken
63,547
16,297
Mitigated
36,622
4,695
Healing
6,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
17,005
339
0
629
5,714
2,148
0
2,845
2,689
43,384
0
L
Poseidon
Dark-Edge99
Poseidon
8,207
819
0
0
9,759
3,035
0
5,902
3,857
32,841
0
W
Kukulkan
G-FIY
Kukulkan
15,188
534
0
221
2,228
847
0
1,021
1,207
40,878
0
W
Nu Wa
10,659
3,646
342
1,552
10,631
3,777
0
5,977
4,462
31,270
0
L
Chaac
Ky-El-21
Chaac
6,481
418
0
3,651
18,812
13,131
0
10,743
8,069
0
26,993
L
Cthulhu
LGDz HuFrAx
Cthulhu
1,637
54
0
0
8,074
7,333
0
5,301
2,773
8,330
0
W
8,407
1,303
0
1,951
7,569
7,563
0
4,610
2,869
0
14,600
L
Rama
Matt162
Rama
4,601
2,387
191
872
11,360
3,272
0
8,649
2,711
0
26,721
W
7,280
5,830
0
0
5,508
1,962
0
3,550
1,816
0
15,137
L
8,159
381
0
1,833
15,542
9,851
0
12,257
3,285
29,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,925
Gold Earned
42,980
233
Minions Killed
208
7
Camps Cleared
5
915,466
Distance Traveled
813,195
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,025
1,103
58
6
3
184,076
1
L
Poseidon
8,893
889
60
6
2
175,525
1
W
Kukulkan
10,173
1,017
78
8
2
191,886
0
W
Nu Wa
9,421
942
53
5
0
184,716
0
L
Chaac
8,588
859
39
4
0
187,270
0
L
Cthulhu
8,072
807
8
1
0
99,567
0
W
Chaac
9,951
995
19
2
1
186,002
0
L
Rama
8,532
853
58
6
0
159,430
1
W
Artemis
9,355
936
25
3
1
168,786
1
L
Tiamat
8,895
890
43
4
3
191,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role