Player Matchup

Neith
Neith
ALUCARD75957181
Neith
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
119W - 129L
1,330 Elo+
Solo
Cupid
Cupid
Blasting_Kibbles
Cupid
Level 8
God Stats
8W - 4L
1,480 SR
Queue Stats
69W - 71L
1,172 Elo+
Solo
Odin
Odin
MarcusHunter18
Odin
Level 28
God Stats
11W - 7L
1,629 SR
Queue Stats
24W - 24L
1,445 Elo+
Solo
Bellona
Bellona
elsebitasomg
Bellona
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 27L
1,278 Elo+
Solo
Hou Yi
Hou Yi
ummmelia
Hou Yi
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Team Averages
Level 17
1,522 SR
1,345 Elo+

VS

Team Averages
Level 10
1,489 SR
1,167 Elo+
Thor
Thor
LKGB_Safwane_TYP
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 34L
947 Elo+
Solo
Neith
Neith
Leyinnit6331
Neith
Level 4
God Stats
1W - 5L
1,133 SR
Queue Stats
2W - 6L
1,162 Elo+
Solo
Cernunnos
Cernunnos
Master1Fate
Cernunnos
Level 28
God Stats
14W - 10L
1,551 SR
Queue Stats
29W - 29L
1,362 Elo+
Solo
Olorun
Olorun
PiipeThe-_-
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,133 Elo+
Solo
Cthulhu
Cthulhu
RevengerAD
Cthulhu
Level 8
God Stats
3W - 3L
1,759 SR
Queue Stats
7W - 17L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 20
10,447
1,045
16,829
9,196
3,399
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
13 / 2 / 15
12,185
1,219
24,625
11,818
4,923
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
7 / 0 / 9
10,173
1,017
9,354
7,797
5,431
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
elsebitasomg
Bellona
17
5 / 3 / 8
9,453
945
10,109
12,324
9,538
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
ummmelia
Hou Yi
17
4 / 0 / 17
10,289
1,029
4,876
5,300
2,019
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

282

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 5
8,919
892
7,869
16,861
6,555
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 12 / 5
8,706
871
6,812
16,406
6,413
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
Master1Fate
Cernunnos
15
4 / 2 / 2
10,194
1,019
9,412
7,503
2,681
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
15
2 / 2 / 4
9,522
952
7,864
9,570
3,928
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
RevengerAD
Cthulhu
15
0 / 8 / 4
9,086
909
11,291
23,346
21,073
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
27
33
Kills
7
7
Deaths
33
69
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
2
20
7
W
13
2
15
10.25
L
1
9
5
0.39
L
0
12
5
0.21
W
7
0
9
11.5
L
Cernunnos
Master1Fate
Cernunnos
4
2
2
2.5
L
Olorun
2
2
4
2
L
Cthulhu
RevengerAD
Cthulhu
0
8
4
0.25
W
Bellona
elsebitasomg
Bellona
5
3
8
3
W
Hou Yi
ummmelia
Hou Yi
4
0
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,793
Damage
43,248
46,435
Taken
73,686
25,310
Mitigated
40,650
4,276
Healing
6,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,829
8,616
0
2,449
9,196
3,399
0
3,772
5,424
0
28,444
W
24,625
12,980
0
1,398
11,818
4,923
0
6,657
5,161
0
48,708
L
7,869
3,124
0
0
16,861
6,555
0
0
16,861
0
14,526
L
6,812
3,094
0
1,311
16,406
6,413
0
0
16,406
0
16,878
W
9,354
2,393
0
0
7,797
5,431
0
2,389
5,408
0
16,933
L
Cernunnos
Master1Fate
Cernunnos
9,412
5,350
465
1,485
7,503
2,681
0
0
7,503
0
36,908
L
Olorun
7,864
3,122
309
2,876
9,570
3,928
0
0
9,570
19,231
0
L
Cthulhu
RevengerAD
Cthulhu
11,291
724
185
0
23,346
21,073
0
0
23,346
35,754
0
W
Bellona
elsebitasomg
Bellona
10,109
3,204
0
94
12,324
9,538
0
3,965
8,359
0
25,039
W
Hou Yi
ummmelia
Hou Yi
4,876
3,824
0
335
5,300
2,019
0
2,372
2,928
0
16,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,547
Gold Earned
46,427
175
Minions Killed
166
3
Camps Cleared
3
891,975
Distance Traveled
820,371
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,447
1,045
23
2
1
183,429
0
W
Cupid
12,185
1,219
81
8
2
171,072
0
L
Thor
8,919
892
12
1
0
168,911
0
L
Neith
8,706
871
14
1
0
135,258
0
W
Odin
10,173
1,017
19
2
0
194,852
0
L
Cernunnos
10,194
1,019
78
8
2
171,834
0
L
Olorun
9,522
952
15
2
0
162,579
0
L
Cthulhu
9,086
909
47
5
1
181,789
0
W
Bellona
9,453
945
26
3
0
183,767
0
W
Hou Yi
10,289
1,029
26
3
0
158,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role