Player Matchup

Chang'e
Chang'e
AlkanostBird
Chang'e
Level 26
God Stats
50W - 38L
1,505 SR
Queue Stats
141W - 154L
1,395 Elo+
Solo
Tsukuyomi
Tsukuyomi
ArNix4
Tsukuyomi
Level 7
God Stats
20W - 17L
1,387 SR
Queue Stats
106W - 81L
1,226 Elo+
Party 1
Fenrir
Fenrir
Hatpoke
Fenrir
Level 7
God Stats
2W - 3L
1,451 SR
Queue Stats
12W - 21L
1,325 Elo+
Party 1
Ao Kuang
Ao Kuang
Matyys
Ao Kuang
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 20L
1,363 Elo+
Solo
Baron Samedi
Baron Samedi
regrenar
Baron Samedi
Level 25
God Stats
5W - 5L
1,488 SR
Queue Stats
92W - 79L
1,394 Elo+
Party 1
Team Averages
Level 16
1,466 SR
1,341 Elo+

VS

Team Averages
Level 19
1,408 SR
1,400 Elo+
Odin
Odin
 
Odin
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Ari1996232
Izanami
Level 26
God Stats
40W - 50L
1,377 SR
Queue Stats
75W - 99L
1,352 Elo+
Party 2
Chang'e
Chang'e
Greenyxp
Chang'e
Level 22
God Stats
14W - 33L
1,349 SR
Queue Stats
79W - 95L
1,353 Elo+
Party 2
Hera
Hera
Kukish3089
Hera
Level 7
God Stats
1W - 4L
1,314 SR
Queue Stats
4W - 10L
1,297 Elo+
Solo
Xing Tian
Xing Tian
Мстиша
Xing Tian
Level 16
God Stats
7W - 4L
1,500 SR
Queue Stats
94W - 107L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AlkanostBird
Chang'e
20
9 / 0 / 27
13,674
1,140
23,303
13,813
5,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
ArNix4
Tsukuyomi
20
10 / 2 / 26
13,252
1,104
25,155
12,760
6,129
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Hatpoke
Fenrir
19
12 / 5 / 13
12,841
1,070
18,126
18,099
10,853
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
Matyys
Ao Kuang
20
9 / 2 / 24
12,760
1,063
15,193
16,986
7,362
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
regrenar
Baron Samedi
20
8 / 0 / 34
14,059
1,172
26,037
9,434
6,277
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

198

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
4 / 11 / 5
11,974
998
10,004
23,659
23,240
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
Ari1996232
Izanami
17
1 / 7 / 4
10,580
882
9,985
18,676
6,601
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Greenyxp
Chang'e
17
3 / 7 / 3
11,454
955
17,607
20,948
6,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 9 / 8
11,347
946
16,964
20,845
6,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xing Tian
Мстиша
Xing Tian
17
0 / 14 / 6
10,498
875
8,333
29,207
31,880
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
35
48
Kills
9
9
Deaths
48
124
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
4
11
5
0.59
W
Chang'e
AlkanostBird
Chang'e
9
0
27
22.5
W
Tsukuyomi
ArNix4
Tsukuyomi
10
2
26
11.5
L
Izanami
Ari1996232
Izanami
1
7
4
0.43
L
Chang'e
Greenyxp
Chang'e
3
7
3
0.64
W
Fenrir
Hatpoke
Fenrir
12
5
13
3.7
L
1
9
8
0.56
W
Ao Kuang
Matyys
Ao Kuang
9
2
24
10.5
W
Baron Samedi
regrenar
Baron Samedi
8
0
34
25
L
Xing Tian
Мстиша
Xing Tian
0
14
6
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,814
Damage
62,893
71,092
Taken
113,335
36,002
Mitigated
74,572
30,592
Healing
12,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
10,004
1,583
0
0
23,659
23,240
0
13,990
9,669
5,307
24,919
W
Chang'e
AlkanostBird
Chang'e
23,303
755
6,085
7,673
13,813
5,381
0
9,922
3,891
48,158
0
W
Tsukuyomi
ArNix4
Tsukuyomi
25,155
8,089
0
194
12,760
6,129
0
7,129
5,631
0
41,589
L
Izanami
Ari1996232
Izanami
9,985
7,669
0
1,165
18,676
6,601
0
13,728
4,948
0
33,533
L
Chang'e
Greenyxp
Chang'e
17,607
3,279
4,103
4,743
20,948
6,630
0
10,640
10,308
49,380
0
W
Fenrir
Hatpoke
Fenrir
18,126
5,012
0
855
18,099
10,853
0
10,898
7,201
0
31,883
L
16,964
3,307
399
1,911
20,845
6,221
0
13,201
7,644
42,576
0
W
Ao Kuang
Matyys
Ao Kuang
15,193
6,572
0
4,042
16,986
7,362
0
10,674
6,312
24,911
0
W
Baron Samedi
regrenar
Baron Samedi
26,037
2,343
7,385
4,358
9,434
6,277
0
6,523
2,911
58,024
0
L
Xing Tian
Мстиша
Xing Tian
8,333
986
0
0
29,207
31,880
0
12,974
16,233
18,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,586
Gold Earned
55,853
208
Minions Killed
231
4
Camps Cleared
4
1,219,562
Distance Traveled
1,005,550
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,974
998
53
4
0
216,936
2
W
Chang'e
13,674
1,140
56
5
0
274,024
0
W
Tsukuyomi
13,252
1,104
31
3
2
242,054
1
L
Izanami
10,580
882
48
4
0
191,809
1
L
Chang'e
11,454
955
66
6
2
218,340
1
W
Fenrir
12,841
1,070
41
3
1
218,900
0
L
Hera
11,347
946
46
4
2
199,166
2
W
Ao Kuang
12,760
1,063
16
1
1
240,425
0
W
Baron Samedi
14,059
1,172
64
5
0
244,159
2
L
Xing Tian
10,498
875
18
2
0
179,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role