Player Matchup

Mulan
Mulan
BespokeFoil
Mulan
Level 65
God Stats
1W - 0L
1,511 SR
Queue Stats
20W - 4L
1,795 Elo+
Party 2
Da Ji
Da Ji
Mythic_Daggers
Da Ji
Level 17
God Stats
1W - 1L
1,768 SR
Queue Stats
11W - 4L
1,500 Elo+
Party 2
Hel
Hel
gyroball123
Hel
Level 65
God Stats
1W - 0L
1,816 SR
Queue Stats
20W - 6L
1,690 Elo+
Party 2
Team Averages
Level 49
1,698 SR
1,661 Elo+

VS

Team Averages
Level 54
1,583 SR
1,291 Elo+
Cerberus
Cerberus
INS_Lenos
Cerberus
Level 13
God Stats
4W - 4L
1,619 SR
Queue Stats
11W - 20L
1,309 Elo+
Party 1
Cabrakan
Cabrakan
Mega7Skill
Cabrakan
Level 9
God Stats
1W - 1L
1,681 SR
Queue Stats
4W - 11L
1,186 Elo+
Party 1
Zeus
Zeus
SALSAGUIN
Zeus
Level 139
God Stats
117W - 162L
1,448 SR
Queue Stats
396W - 568L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 6
10,791
600
10,059
11,024
11,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 1 / 5
11,155
620
11,030
10,334
4,366
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 3 / 6
11,741
652
10,783
10,315
4,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
INS_Lenos
Cerberus
13
1 / 1 / 2
9,728
540
4,701
15,864
17,711
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cabrakan
Mega7Skill
Cabrakan
10
0 / 6 / 3
9,264
515
4,842
15,941
19,066
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
15
3 / 2 / 0
10,935
608
11,690
7,168
2,341
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
9
Kills
4
4
Deaths
9
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
L
Cerberus
INS_Lenos
Cerberus
1
1
2
2
L
Cabrakan
Mega7Skill
Cabrakan
0
6
3
0.25
W
4
1
5
6.5
L
Zeus
3
2
0
1.5
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,872
Damage
21,233
31,673
Taken
38,973
20,420
Mitigated
39,118
13,712
Healing
5,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,059
2,924
0
2,339
11,024
11,998
370
7,786
3,238
0
31,787
L
Cerberus
INS_Lenos
Cerberus
4,701
432
0
1,987
15,864
17,711
0
3,751
11,322
20,238
0
L
Cabrakan
Mega7Skill
Cabrakan
4,842
255
0
1,022
15,941
19,066
80
4,189
11,118
15,660
0
W
11,030
3,511
0
363
10,334
4,366
558
6,298
4,036
0
33,189
L
Zeus
11,690
178
0
2,000
7,168
2,341
0
1,980
4,868
60,685
0
W
10,783
729
5,638
5,372
10,315
4,056
1,194
7,149
3,166
71,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,687
Gold Earned
29,927
211
Minions Killed
164
0
Camps Cleared
0
1,028,211
Distance Traveled
805,556
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,791
600
46
3
0
312,517
5
L
Cerberus
9,728
540
21
1
0
330,868
6
L
Cabrakan
9,264
515
18
1
0
233,974
0
W
Da Ji
11,155
620
34
2
0
379,823
0
L
Zeus
10,935
608
125
7
0
240,714
2
W
Hel
11,741
652
131
7
0
335,871
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role