Player Matchup

Ares
Ares
D4n4ttack
Ares
Level 13
God Stats
2W - 0L
1,814 SR
Queue Stats
4W - 4L
1,437 Elo+
Solo
Jing Wei
Jing Wei
Devastz
Jing Wei
Level 24
God Stats
15W - 7L
1,688 SR
Queue Stats
159W - 103L
1,632 Elo+
Solo
Hun Batz
Hun Batz
RevencheOTBear
Hun Batz
Level 29
God Stats
13W - 16L
1,231 SR
Queue Stats
334W - 318L
1,426 Elo+
Party 1
Tiamat
Tiamat
TLGE0409
Tiamat
Level 26
God Stats
6W - 10L
1,387 SR
Queue Stats
170W - 178L
1,473 Elo+
Party 1
Anubis
Anubis
conan2100
Anubis
Level 6
God Stats
5W - 4L
1,515 SR
Queue Stats
30W - 35L
1,440 Elo+
Solo
Team Averages
Level 20
1,527 SR
1,482 Elo+

VS

Team Averages
Level 15
1,509 SR
1,393 Elo+
Ra
Ra
DHaughton
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 27L
1,569 Elo+
Solo
Amaterasu
Amaterasu
Drobins12000
Amaterasu
Level 26
God Stats
16W - 19L
1,544 SR
Queue Stats
46W - 53L
1,502 Elo+
Solo
Kuzenbo
Kuzenbo
MegaDollie
Kuzenbo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,095 Elo+
Solo
Tsukuyomi
Tsukuyomi
graublau_Roller
Tsukuyomi
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 13L
1,536 Elo+
Solo
Neith
Neith
xkarolch
Neith
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
4 / 1 / 5
8,099
506
2,748
8,597
8,681
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jing Wei
Devastz
Jing Wei
18
9 / 0 / 2
10,466
654
17,895
10,552
4,322
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hun Batz
17
6 / 1 / 4
9,974
623
5,035
8,454
3,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
TLGE0409
Tiamat
13
1 / 3 / 3
8,341
521
5,532
5,692
2,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
conan2100
Anubis
12
0 / 5 / 0
7,155
447
687
8,544
3,627
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 2
8,883
555
8,793
8,857
3,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
Drobins12000
Amaterasu
12
3 / 2 / 0
7,017
439
2,021
8,694
4,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
MegaDollie
Kuzenbo
9
0 / 10 / 1
6,247
390
2,679
14,308
13,650
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tsukuyomi
graublau_Roller
Tsukuyomi
14
3 / 3 / 0
8,436
527
4,304
11,494
4,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
xkarolch
Neith
5
0 / 3 / 0
5,199
325
790
3,251
843
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
20
Kills
8
10
Deaths
21
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ares
4
1
5
6.5
L
2
3
2
1
W
Jing Wei
Devastz
Jing Wei
9
0
2
10
L
Amaterasu
Drobins12000
Amaterasu
3
2
0
1.5
L
Kuzenbo
MegaDollie
Kuzenbo
0
10
1
0.05
W
Hun Batz
6
1
4
8
W
Tiamat
TLGE0409
Tiamat
1
3
3
0.83
W
Anubis
conan2100
Anubis
0
5
0
0
L
Tsukuyomi
graublau_Roller
Tsukuyomi
3
3
0
1
L
Neith
xkarolch
Neith
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,897
Damage
18,587
41,839
Taken
46,604
23,208
Mitigated
26,839
13,619
Healing
8,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
2,748
609
0
0
8,597
8,681
342
2,977
5,498
19,800
0
L
8,793
846
0
1,665
8,857
3,643
523
2,309
6,454
65,052
0
W
Jing Wei
Devastz
Jing Wei
17,895
13,416
0
6,077
10,552
4,322
2,655
3,768
6,704
0
86,140
L
Amaterasu
Drobins12000
Amaterasu
2,021
757
0
3,396
8,694
4,362
0
976
7,678
0
20,065
L
Kuzenbo
MegaDollie
Kuzenbo
2,679
1,453
0
0
14,308
13,650
126
2,801
11,446
14,484
0
W
Hun Batz
5,035
1,888
0
4,312
8,454
3,637
443
323
8,127
0
67,841
W
Tiamat
TLGE0409
Tiamat
5,532
894
0
1,616
5,692
2,941
1,170
1,452
4,141
40,301
0
W
Anubis
conan2100
Anubis
687
88
0
1,614
8,544
3,627
581
2,495
5,897
41,662
0
L
Tsukuyomi
graublau_Roller
Tsukuyomi
4,304
1,886
0
2,957
11,494
4,341
156
1,419
10,011
0
51,338
L
Neith
xkarolch
Neith
790
429
0
246
3,251
843
491
1,089
2,048
0
8,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,035
Gold Earned
35,782
463
Minions Killed
303
0
Camps Cleared
0
1,413,461
Distance Traveled
1,248,393
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,099
506
28
2
0
323,118
0
L
Ra
8,883
555
128
8
0
288,592
0
W
Jing Wei
10,466
654
143
9
0
259,400
1
L
Amaterasu
7,017
439
35
2
0
280,102
0
L
Kuzenbo
6,247
390
17
1
0
270,103
5
W
Hun Batz
9,974
623
138
9
0
329,268
0
W
Tiamat
8,341
521
87
5
0
279,146
1
W
Anubis
7,155
447
67
4
0
222,529
1
L
Tsukuyomi
8,436
527
106
7
0
314,891
1
L
Neith
5,199
325
17
1
0
94,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role