Player Matchup

Cerberus
Cerberus
AngelloveI
Cerberus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 64L
1,385 Elo+
Party 1
Danzaburou
Danzaburou
DemiDios
Danzaburou
Level 106
God Stats
4W - 5L
1,545 SR
Queue Stats
143W - 117L
1,531 Elo+
Party 1
Tiamat
Tiamat
KlanZOne
Tiamat
Level 42
God Stats
0W - 2L
1,279 SR
Queue Stats
111W - 116L
1,453 Elo+
Party 1
Hera
Hera
RitaFroid
Hera
Level 129
God Stats
6W - 7L
1,511 SR
Queue Stats
188W - 172L
1,490 Elo+
Party 1
Neith
Neith
SirAragornn
Neith
Level 16
God Stats
2W - 3L
1,647 SR
Queue Stats
19W - 25L
1,353 Elo+
Party 1
Team Averages
Level 64
1,497 SR
1,443 Elo+

VS

Team Averages
Level 74
1,393 SR
1,445 Elo+
Janus
Janus
Anonis
Janus
Level 27
God Stats
3W - 1L
1,305 SR
Queue Stats
20W - 21L
1,410 Elo+
Solo
Odin
Odin
Cg x Conker
Odin
Level 64
God Stats
3W - 3L
1,428 SR
Queue Stats
15W - 20L
1,426 Elo+
Party 2
Artio
Artio
Damonitan
Artio
Level 62
God Stats
4W - 2L
1,204 SR
Queue Stats
296W - 307L
1,423 Elo+
Solo
Fenrir
Fenrir
Kotabuki
Fenrir
Level 97
God Stats
8W - 9L
1,529 SR
Queue Stats
372W - 389L
1,461 Elo+
Solo
Baron Samedi
Baron Samedi
Oxofrimbel
Baron Samedi
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 53L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AngelloveI
Cerberus
15
1 / 7 / 8
9,323
622
5,989
26,079
31,929
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
DemiDios
Danzaburou
19
4 / 6 / 14
10,688
713
16,357
17,022
8,673
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
KlanZOne
Tiamat
18
4 / 6 / 12
9,919
661
18,948
16,906
11,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hera
18
4 / 7 / 12
10,426
695
20,813
12,069
6,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
8 / 4 / 3
10,963
731
12,655
12,950
6,029
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Anonis
Janus
20
12 / 4 / 13
13,021
868
29,687
14,520
6,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
1 / 4 / 26
10,973
732
8,890
24,352
24,075
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
Damonitan
Artio
16
0 / 7 / 18
10,240
683
9,485
24,937
30,236
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fenrir
Kotabuki
Fenrir
18
10 / 4 / 10
12,184
812
13,363
16,896
10,236
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
Oxofrimbel
Baron Samedi
20
7 / 3 / 12
11,861
791
14,927
17,922
11,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
109
21
Kills
30
30
Deaths
22
49
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AngelloveI
Cerberus
1
7
8
0.71
W
Janus
Anonis
Janus
12
4
13
4.63
W
1
4
26
3.5
W
Artio
Damonitan
Artio
0
7
18
1.29
L
Danzaburou
DemiDios
Danzaburou
4
6
14
1.83
L
Tiamat
KlanZOne
Tiamat
4
6
12
1.67
W
Fenrir
Kotabuki
Fenrir
10
4
10
3.75
W
Baron Samedi
Oxofrimbel
Baron Samedi
7
3
12
4.33
L
Hera
4
7
12
1.43
L
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,762
Damage
76,352
85,026
Taken
98,627
64,934
Mitigated
82,430
21,216
Healing
36,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AngelloveI
Cerberus
5,989
792
1,163
5,843
26,079
31,929
28
15,690
10,389
11,331
0
W
Janus
Anonis
Janus
29,687
1,426
2,062
1,440
14,520
6,450
791
7,979
6,541
62,936
0
W
8,890
1,703
1,332
4,486
24,352
24,075
764
12,712
11,640
0
21,685
W
Artio
Damonitan
Artio
9,485
1,507
3,682
3,357
24,937
30,236
583
6,944
17,993
16,740
0
L
Danzaburou
DemiDios
Danzaburou
16,357
4,937
1,157
3,929
17,022
8,673
252
10,060
6,962
0
36,647
L
Tiamat
KlanZOne
Tiamat
18,948
1,187
788
3,336
16,906
11,553
112
10,341
6,565
28,835
0
W
Fenrir
Kotabuki
Fenrir
13,363
3,093
833
4,955
16,896
10,236
357
7,437
9,459
0
21,821
W
Baron Samedi
Oxofrimbel
Baron Samedi
14,927
1,391
7,719
6,857
17,922
11,433
1,491
10,678
7,244
38,100
0
L
Hera
20,813
4,373
773
385
12,069
6,750
706
8,220
3,849
40,736
0
L
12,655
6,312
1,759
2,083
12,950
6,029
0
9,788
3,162
0
17,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,319
Gold Earned
58,279
128
Minions Killed
152
0
Camps Cleared
0
1,155,578
Distance Traveled
1,395,812
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,323
622
15
1
0
185,804
1
W
Janus
13,021
868
58
4
0
276,890
0
W
Odin
10,973
732
17
1
0
287,661
4
W
Artio
10,240
683
18
1
0
261,734
0
L
Danzaburou
10,688
713
46
3
0
250,444
2
L
Tiamat
9,919
661
18
1
0
254,576
0
W
Fenrir
12,184
812
15
1
0
300,067
1
W
Baron Samedi
11,861
791
44
3
0
269,460
2
L
Hera
10,426
695
30
2
0
236,019
0
L
Neith
10,963
731
19
1
0
228,735
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role