Player Matchup

Kuzenbo
Kuzenbo
KhaPlayz
Kuzenbo
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 49L
1,487 Elo+
Party 1
Ne Zha
Ne Zha
Necrosisent
Ne Zha
Level 27
God Stats
5W - 4L
1,388 SR
Queue Stats
62W - 56L
1,455 Elo+
Solo
Anubis
Anubis
RageQuit1001
Anubis
Level 32
God Stats
8W - 6L
1,682 SR
Queue Stats
60W - 62L
1,497 Elo+
Party 1
Erlang Shen
Erlang Shen
Regalif
Erlang Shen
Level 28
God Stats
3W - 3L
1,702 SR
Queue Stats
37W - 38L
1,463 Elo+
Solo
Artemis
Artemis
WhiteDruid
Artemis
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
146W - 173L
1,451 Elo+
Solo
Team Averages
Level 27
1,554 SR
1,471 Elo+

VS

Team Averages
Level 14
1,494 SR
1,479 Elo+
Yemoja
Yemoja
HollowedHill
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,435 Elo+
Solo
Da Ji
Da Ji
MisticalGoat576
Da Ji
Level 29
God Stats
0W - 2L
1,510 SR
Queue Stats
69W - 57L
1,460 Elo+
Solo
Ra
Ra
MotionzAX
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 72L
1,464 Elo+
Solo
Apollo
Apollo
ask1233asokdasd
Apollo
Level 7
God Stats
66W - 44L
1,458 SR
Queue Stats
96W - 78L
1,539 Elo+
Solo
Neith
Neith
佛渡我成魔
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KhaPlayz
Kuzenbo
13
0 / 5 / 6
7,939
441
3,517
9,665
13,664
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
16
6 / 1 / 2
10,205
567
7,080
13,404
4,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
17
11 / 1 / 2
11,274
626
11,219
10,476
6,317
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Regalif
Erlang Shen
18
7 / 0 / 9
11,473
637
13,341
10,674
13,032
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
WhiteDruid
Artemis
14
2 / 4 / 1
10,098
561
4,150
11,247
3,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
2 / 1 / 1
7,559
420
4,816
6,934
7,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 9 / 1
7,777
432
3,264
13,996
6,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 8 / 0
7,517
418
4,126
9,535
2,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 2 / 5
10,193
566
11,168
12,519
4,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 6 / 2
7,450
414
5,811
8,374
2,275
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
26
Kills
11
11
Deaths
26
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
2
1
1
2.5
W
Kuzenbo
KhaPlayz
Kuzenbo
0
5
6
0.6
L
1
9
1
0.17
L
1
8
0
0.13
W
Ne Zha
6
1
2
7
W
Anubis
11
1
2
12
W
Erlang Shen
Regalif
Erlang Shen
7
0
9
11.5
W
Artemis
WhiteDruid
Artemis
2
4
1
0.63
L
5
2
5
3.75
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,307
Damage
29,185
55,466
Taken
51,358
41,485
Mitigated
24,054
17,985
Healing
10,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
4,816
1,242
1,237
1,609
6,934
7,069
0
1,484
5,450
21,484
0
W
Kuzenbo
KhaPlayz
Kuzenbo
3,517
1,090
0
0
9,665
13,664
313
725
8,874
22,534
0
L
3,264
724
0
2,720
13,996
6,945
0
2,808
11,188
0
26,252
L
4,126
85
117
744
9,535
2,824
916
4,590
4,945
36,110
0
W
Ne Zha
7,080
2,742
0
3,684
13,404
4,984
1,018
1,864
11,490
0
91,935
W
Anubis
11,219
434
0
7,441
10,476
6,317
1,544
1,962
8,176
67,464
0
W
Erlang Shen
Regalif
Erlang Shen
13,341
5,544
0
5,459
10,674
13,032
824
2,825
7,455
0
66,884
W
Artemis
WhiteDruid
Artemis
4,150
2,007
0
1,401
11,247
3,488
1,854
1,391
9,812
0
57,114
L
11,168
4,915
0
2,443
12,519
4,941
426
3,725
8,794
0
85,352
L
5,811
2,458
0
1,398
8,374
2,275
0
2,188
6,186
0
27,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,989
Gold Earned
40,496
521
Minions Killed
388
0
Camps Cleared
0
1,657,469
Distance Traveled
1,472,853
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,559
420
34
2
0
303,171
2
W
Kuzenbo
7,939
441
41
2
0
345,927
0
L
Da Ji
7,777
432
60
3
0
239,595
0
L
Ra
7,517
418
78
4
0
298,603
1
W
Ne Zha
10,205
567
125
7
0
362,567
3
W
Anubis
11,274
626
136
8
0
334,086
1
W
Erlang Shen
11,473
637
129
7
0
329,849
0
W
Artemis
10,098
561
90
5
0
285,040
3
L
Apollo
10,193
566
168
9
0
340,085
1
L
Neith
7,450
414
48
3
0
291,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role