Player Matchup

Artemis
Artemis
KorjtheBorj
Artemis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,666 Elo+
Party 3
Vulcan
Vulcan
MurielsMoistMuff
Vulcan
Level 15
God Stats
0W - 2L
1,460 SR
Queue Stats
9W - 11L
1,491 Elo+
Solo
Ymir
Ymir
Pepenavo
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,452 Elo+
Party 2
Zeus
Zeus
PigeonCheese
Zeus
Level 60
God Stats
4W - 1L
1,500 SR
Queue Stats
45W - 43L
1,666 Elo+
Party 3
Nemesis
Nemesis
tomy55555
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,452 Elo+
Party 2
Team Averages
Level 17
1,492 SR
1,545 Elo+

VS

Team Averages
Level 37
1,417 SR
1,441 Elo+
Tyr
Tyr
 
Tyr
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
AbyssCroaker
Tiamat
Level 22
God Stats
6W - 7L
1,398 SR
Queue Stats
40W - 39L
1,441 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ouki023
Morgan Le Fay
Level 17
God Stats
1W - 2L
1,256 SR
Queue Stats
25W - 32L
1,311 Elo+
Solo
Medusa
Medusa
SkyTohru
Medusa
Level 117
God Stats
7W - 9L
1,432 SR
Queue Stats
33W - 40L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KorjtheBorj
Artemis
17
0 / 9 / 4
10,484
874
5,410
20,119
8,479
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 5 / 4
9,956
830
3,069
4,552
1,622
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Ymir
19
3 / 8 / 9
12,491
1,041
11,127
31,151
38,196
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
7 / 10 / 5
14,194
1,183
27,226
23,992
9,860
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
tomy55555
Nemesis
18
6 / 12 / 5
13,626
1,136
9,788
28,097
13,544
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
12 / 3 / 16
15,042
1,254
22,349
14,490
9,501
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Apollo
 
Apollo
19
6 / 4 / 14
12,216
1,018
14,501
12,270
4,195
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
20
12 / 3 / 20
14,791
1,233
26,493
15,753
10,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
Ouki023
Morgan Le Fay
19
4 / 5 / 18
12,150
1,013
15,943
10,186
3,575
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Medusa
SkyTohru
Medusa
20
10 / 1 / 19
13,798
1,150
22,090
14,254
5,899
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
131
16
Kills
44
44
Deaths
16
27
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
12
3
16
6.67
W
Apollo
 
Apollo
6
4
14
3.25
W
Tiamat
12
3
20
7.33
L
Artemis
KorjtheBorj
Artemis
0
9
4
0.22
L
0
5
4
0.4
W
Morgan Le Fay
Ouki023
Morgan Le Fay
4
5
18
2.6
L
Ymir
3
8
9
0.94
L
7
10
5
0.95
W
Medusa
SkyTohru
Medusa
10
1
19
19.5
L
Nemesis
tomy55555
Nemesis
6
12
5
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,620
Damage
101,376
107,911
Taken
66,953
71,701
Mitigated
33,507
3,257
Healing
13,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
22,349
2,994
0
2,862
14,490
9,501
0
8,437
6,053
0
41,862
W
Apollo
 
Apollo
14,501
8,197
0
1,654
12,270
4,195
0
8,939
3,331
0
33,374
W
Tiamat
26,493
2,627
0
5,244
15,753
10,337
0
10,095
5,658
49,951
0
L
Artemis
KorjtheBorj
Artemis
5,410
3,067
0
516
20,119
8,479
0
10,746
9,373
0
17,750
L
3,069
1,113
0
0
4,552
1,622
0
1,261
3,291
8,818
0
W
Morgan Le Fay
Ouki023
Morgan Le Fay
15,943
1,974
0
1,032
10,186
3,575
0
7,722
2,464
27,972
0
L
Ymir
11,127
1,813
0
0
31,151
38,196
0
12,177
18,974
28,646
0
L
27,226
4,602
0
901
23,992
9,860
0
8,288
15,704
66,610
0
W
Medusa
SkyTohru
Medusa
22,090
14,061
0
2,528
14,254
5,899
0
6,229
8,025
0
50,415
L
Nemesis
tomy55555
Nemesis
9,788
2,601
0
1,840
28,097
13,544
0
9,964
18,133
0
27,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,751
Gold Earned
67,997
200
Minions Killed
229
4
Camps Cleared
13
916,746
Distance Traveled
1,151,364
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
15,042
1,254
35
3
5
306,568
2
W
Apollo
12,216
1,018
38
3
2
200,630
1
W
Tiamat
14,791
1,233
70
6
2
217,042
1
L
Artemis
10,484
874
15
1
0
158,257
0
L
Vulcan
9,956
830
14
1
0
74,772
1
W
Morgan Le Fay
12,150
1,013
22
2
0
186,232
0
L
Ymir
12,491
1,041
30
3
1
219,801
0
L
Zeus
14,194
1,183
93
8
0
197,170
0
W
Medusa
13,798
1,150
64
5
4
240,892
0
L
Nemesis
13,626
1,136
48
4
3
266,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role