Player Matchup

Izanami
Izanami
As-a-seins
Izanami
Level 22
God Stats
17W - 9L
1,668 SR
Queue Stats
258W - 271L
1,478 Elo+
Solo
Zhong Kui
Zhong Kui
TransluscentHit
Zhong Kui
Level 14
God Stats
3W - 2L
1,638 SR
Queue Stats
26W - 28L
1,561 Elo+
Solo
Bellona
Bellona
Yenzchuu
Bellona
Level 16
God Stats
18W - 5L
1,799 SR
Queue Stats
28W - 18L
1,560 Elo+
Party 1
Bacchus
Bacchus
fqiith
Bacchus
Level 16
God Stats
3W - 0L
1,744 SR
Queue Stats
24W - 17L
1,552 Elo+
Party 1
Fenrir
Fenrir
tarnys
Fenrir
Level 29
God Stats
28W - 26L
1,554 SR
Queue Stats
28W - 26L
1,477 Elo+
Solo
Team Averages
Level 19
1,681 SR
1,525 Elo+

VS

Team Averages
Level 22
1,539 SR
1,476 Elo+
Odin
Odin
 
Odin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
L4D2manic
Hel
Level 16
God Stats
1W - 1L
1,464 SR
Queue Stats
8W - 7L
1,538 Elo+
Solo
Izanami
Izanami
Paictsoou
Izanami
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,293 Elo+
Solo
Artio
Artio
kusainov
Artio
Level 29
God Stats
1W - 1L
1,706 SR
Queue Stats
1W - 3L
1,487 Elo+
Solo
Arachne
Arachne
magnusbogh98
Arachne
Level 28
God Stats
43W - 38L
1,526 SR
Queue Stats
151W - 124L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
As-a-seins
Izanami
11
4 / 1 / 4
6,944
694
5,573
4,188
1,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
TransluscentHit
Zhong Kui
12
5 / 1 / 1
6,822
682
7,136
7,320
5,623
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Yenzchuu
Bellona
10
0 / 1 / 0
5,847
585
1,374
3,461
2,395
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
fqiith
Bacchus
9
5 / 1 / 5
6,529
653
3,335
5,347
5,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
tarnys
Fenrir
10
2 / 2 / 3
5,800
580
4,320
6,625
2,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
0 / 0 / 3
5,069
507
2,138
4,185
2,853
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 4 / 1
5,286
529
2,899
5,486
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Paictsoou
Izanami
7
0 / 5 / 0
4,204
420
1,048
4,733
862
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
kusainov
Artio
6
0 / 6 / 2
4,307
431
908
8,264
4,755
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
magnusbogh98
Arachne
10
5 / 1 / 0
6,242
624
6,483
6,540
2,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
16
Kills
6
6
Deaths
16
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
0
3
1.5
W
Izanami
As-a-seins
Izanami
4
1
4
6
L
1
4
1
0.38
L
Izanami
Paictsoou
Izanami
0
5
0
0
W
Zhong Kui
TransluscentHit
Zhong Kui
5
1
1
5.5
W
Bellona
Yenzchuu
Bellona
0
1
0
0
W
Bacchus
fqiith
Bacchus
5
1
5
7.5
L
Artio
kusainov
Artio
0
6
2
0.17
L
Arachne
magnusbogh98
Arachne
5
1
0
5
W
Fenrir
tarnys
Fenrir
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,738
Damage
13,476
26,941
Taken
29,208
17,485
Mitigated
12,625
12,502
Healing
7,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,138
346
0
2,009
4,185
2,853
0
0
4,185
0
22,868
W
Izanami
As-a-seins
Izanami
5,573
3,915
272
1,880
4,188
1,591
2,747
475
3,713
0
43,956
L
2,899
345
1,107
1,870
5,486
1,694
82
3,290
2,196
22,466
0
L
Izanami
Paictsoou
Izanami
1,048
528
0
57
4,733
862
133
1,183
3,550
0
12,385
W
Zhong Kui
TransluscentHit
Zhong Kui
7,136
367
0
5,247
7,320
5,623
0
2,109
5,211
42,841
0
W
Bellona
Yenzchuu
Bellona
1,374
227
0
554
3,461
2,395
434
0
3,461
0
28,380
W
Bacchus
fqiith
Bacchus
3,335
547
0
763
5,347
5,764
228
950
4,397
15,356
0
L
Artio
kusainov
Artio
908
179
198
758
8,264
4,755
87
3,269
4,995
6,698
0
L
Arachne
magnusbogh98
Arachne
6,483
4,867
0
1,551
6,540
2,461
0
2,729
3,811
0
26,322
W
Fenrir
tarnys
Fenrir
4,320
1,256
0
3,786
6,625
2,112
0
273
6,352
0
24,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,942
Gold Earned
25,108
337
Minions Killed
184
0
Camps Cleared
0
931,250
Distance Traveled
973,321
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,069
507
54
5
0
202,885
5
W
Izanami
6,944
694
93
9
0
161,783
3
L
Hel
5,286
529
40
4
0
186,369
1
L
Izanami
4,204
420
31
3
0
176,677
0
W
Zhong Kui
6,822
682
90
9
0
168,317
2
W
Bellona
5,847
585
73
7
0
184,687
4
W
Bacchus
6,529
653
26
3
0
203,117
3
L
Artio
4,307
431
13
1
0
189,010
0
L
Arachne
6,242
624
46
5
0
218,380
1
W
Fenrir
5,800
580
55
6
0
213,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role