Player Matchup

Artemis
Artemis
TheRyanSmith
Artemis
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
54W - 37L
1,223 Elo+
Solo
Gilgamesh
Gilgamesh
Tytastic
Gilgamesh
Level 42
God Stats
39W - 40L
1,572 SR
Queue Stats
62W - 77L
1,396 Elo+
Solo
Kukulkan
Kukulkan
hellopeople534
Kukulkan
Level 47
God Stats
6W - 1L
1,671 SR
Queue Stats
72W - 83L
1,436 Elo+
Solo
Team Averages
Level 39
1,581 SR
1,352 Elo+

VS

Team Averages
Level 27
1,437 SR
1,362 Elo+
Cthulhu
Cthulhu
JCkeeper01
Cthulhu
Level 46
God Stats
1W - 3L
1,354 SR
Queue Stats
130W - 203L
1,388 Elo+
Solo
Discordia
Discordia
LilMicRoy
Discordia
Level 8
God Stats
0W - 6L
1,325 SR
Queue Stats
13W - 32L
1,170 Elo+
Solo
Ganesha
Ganesha
LordranSaint
Ganesha
Level 28
God Stats
10W - 10L
1,631 SR
Queue Stats
10W - 11L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
TheRyanSmith
Artemis
11
1 / 3 / 10
6,884
861
4,799
5,810
1,527
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Tytastic
Gilgamesh
11
6 / 1 / 5
7,485
936
5,105
10,012
6,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
10
4 / 1 / 4
7,000
875
4,449
4,379
1,303
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JCkeeper01
Cthulhu
5
1 / 1 / 0
5,435
679
1,041
2,281
1,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
LilMicRoy
Discordia
9
2 / 6 / 2
6,378
797
6,847
6,453
2,262
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
LordranSaint
Ganesha
10
1 / 4 / 3
6,443
805
3,529
10,249
8,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
11
Kills
4
5
Deaths
11
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
JCkeeper01
Cthulhu
1
1
0
1
L
Discordia
LilMicRoy
Discordia
2
6
2
0.5
L
Ganesha
LordranSaint
Ganesha
1
4
3
0.63
W
Artemis
TheRyanSmith
Artemis
1
3
10
2
W
Gilgamesh
Tytastic
Gilgamesh
6
1
5
8.5
W
Kukulkan
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,353
Damage
11,417
20,201
Taken
18,983
9,194
Mitigated
11,895
4,100
Healing
3,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
JCkeeper01
Cthulhu
1,041
113
118
407
2,281
1,086
0
527
1,724
4,786
0
L
Discordia
LilMicRoy
Discordia
6,847
769
375
765
6,453
2,262
0
1,726
4,476
20,311
0
L
Ganesha
LordranSaint
Ganesha
3,529
175
305
1,348
10,249
8,547
0
2,196
7,759
11,179
0
W
Artemis
TheRyanSmith
Artemis
4,799
3,086
0
986
5,810
1,527
1,376
4,829
981
0
22,980
W
Gilgamesh
Tytastic
Gilgamesh
5,105
1,081
0
3,106
10,012
6,364
390
4,551
5,461
0
12,355
W
Kukulkan
4,449
507
0
8
4,379
1,303
828
2,037
2,342
26,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,369
Gold Earned
18,256
96
Minions Killed
47
0
Camps Cleared
0
459,195
Distance Traveled
324,647
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,435
679
8
1
0
43,668
0
L
Discordia
6,378
797
36
5
0
131,750
3
L
Ganesha
6,443
805
3
0
0
149,229
0
W
Artemis
6,884
861
38
5
0
138,366
1
W
Gilgamesh
7,485
936
13
2
0
158,344
0
W
Kukulkan
7,000
875
45
6
0
162,485
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role