Player Matchup

Ao Kuang
Ao Kuang
Living3Large
Ao Kuang
Level 28
God Stats
3W - 6L
1,329 SR
Queue Stats
43W - 23L
1,452 Elo+
Solo
Sun Wukong
Sun Wukong
Messiah_Yaweh712
Sun Wukong
Level 23
God Stats
18W - 16L
1,478 SR
Queue Stats
40W - 42L
1,311 Elo+
Solo
Thor
Thor
Rambo_Shooter
Thor
Level 4
God Stats
2W - 4L
1,275 SR
Queue Stats
13W - 19L
1,113 Elo+
Solo
Cu Chulainn
Cu Chulainn
SkullKidWC14
Cu Chulainn
Level 4
God Stats
4W - 7L
1,359 SR
Queue Stats
5W - 9L
1,148 Elo+
Solo
Chernobog
Chernobog
ZanzibarJones
Chernobog
Level 28
God Stats
5W - 7L
1,459 SR
Queue Stats
105W - 121L
1,294 Elo+
Solo
Team Averages
Level 17
1,380 SR
1,264 Elo+

VS

Team Averages
Level 9
1,392 SR
1,383 Elo+
Odin
Odin
De the Rek
Odin
Level 8
God Stats
6W - 6L
1,386 SR
Queue Stats
10W - 12L
1,273 Elo+
Solo
Rama
Rama
Frannk Castle
Rama
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Cernunnos
Cernunnos
LynwoodLatourete
Cernunnos
Level 26
God Stats
2W - 0L
1,202 SR
Queue Stats
55W - 74L
1,352 Elo+
Solo
Jormungandr
Jormungandr
SCPClownTown
Jormungandr
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Fenrir
Fenrir
firstbaseman24
Fenrir
Level 7
God Stats
1W - 4L
1,373 SR
Queue Stats
4W - 10L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Living3Large
Ao Kuang
16
3 / 10 / 3
10,869
435
16,130
27,129
10,827
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
Messiah_Yaweh712
Sun Wukong
12
1 / 8 / 3
8,946
358
7,621
24,718
29,589
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 15 / 2
8,350
334
2,155
16,984
4,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
SkullKidWC14
Cu Chulainn
12
0 / 15 / 3
9,021
361
11,005
27,630
23,205
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chernobog
ZanzibarJones
Chernobog
18
7 / 2 / 3
12,372
495
24,990
18,124
8,237
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 19
11,411
456
11,004
22,486
27,530
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
10 / 3 / 7
12,493
500
18,041
17,443
8,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cernunnos
18
18 / 1 / 11
12,794
512
29,766
18,047
8,667
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
SCPClownTown
Jormungandr
13
1 / 2 / 9
11,234
449
6,851
12,373
12,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
16 / 4 / 12
12,517
501
21,644
21,045
27,623
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
105
11
Kills
47
50
Deaths
12
14
Assists
58
Player
Kills
Deaths
Assists
KDA
W
2
2
19
5.75
W
10
3
7
4.5
L
Ao Kuang
Living3Large
Ao Kuang
3
10
3
0.45
W
Cernunnos
18
1
11
23.5
L
Sun Wukong
Messiah_Yaweh712
Sun Wukong
1
8
3
0.31
L
0
15
2
0.07
W
Jormungandr
SCPClownTown
Jormungandr
1
2
9
2.75
L
Cu Chulainn
SkullKidWC14
Cu Chulainn
0
15
3
0.1
L
Chernobog
ZanzibarJones
Chernobog
7
2
3
4.25
W
16
4
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,901
Damage
87,306
114,585
Taken
91,394
75,963
Mitigated
84,109
19,728
Healing
20,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,004
4,505
0
5,500
22,486
27,530
418
4,535
17,951
0
41,093
W
18,041
13,794
0
5,758
17,443
8,189
2,614
830
16,613
0
82,599
L
Ao Kuang
Living3Large
Ao Kuang
16,130
4,313
560
9,803
27,129
10,827
1,027
3,629
23,500
46,248
0
W
Cernunnos
29,766
17,848
0
5,757
18,047
8,667
3,620
4,672
13,375
0
78,836
L
Sun Wukong
Messiah_Yaweh712
Sun Wukong
7,621
1,452
0
1,406
24,718
29,589
155
641
24,077
0
32,029
L
2,155
1,194
0
656
16,984
4,105
62
525
16,459
0
17,557
W
Jormungandr
SCPClownTown
Jormungandr
6,851
2,744
0
940
12,373
12,100
324
2,378
9,995
35,412
0
L
Cu Chulainn
SkullKidWC14
Cu Chulainn
11,005
1,049
0
1,294
27,630
23,205
0
868
26,762
16,717
46,547
L
Chernobog
ZanzibarJones
Chernobog
24,990
12,558
0
6,009
18,124
8,237
2,876
1,188
16,936
0
87,677
W
21,644
8,619
0
2,092
21,045
27,623
0
6,987
14,058
0
55,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,558
Gold Earned
60,449
355
Minions Killed
430
0
Camps Cleared
0
1,876,958
Distance Traveled
2,014,809
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,411
456
67
3
0
447,847
1
W
Rama
12,493
500
118
5
0
421,743
0
L
Ao Kuang
10,869
435
54
2
0
402,537
5
W
Cernunnos
12,794
512
116
5
0
392,544
0
L
Sun Wukong
8,946
358
48
2
0
366,823
0
L
Thor
8,350
334
30
1
0
293,217
0
W
Jormungandr
11,234
449
52
2
0
274,855
1
L
Cu Chulainn
9,021
361
71
3
0
386,215
0
L
Chernobog
12,372
495
152
6
0
428,166
0
W
Fenrir
12,517
501
77
3
0
477,820
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role