Player Matchup

Neith
Neith
 
Neith
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
 
Aphrodite
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
GreekΑφροξιλανθι
Skadi
Level 82
God Stats
34W - 25L
1,543 SR
Queue Stats
48W - 39L
1,451 Elo+
Solo
Sun Wukong
Sun Wukong
Manel
Sun Wukong
Level 47
God Stats
7W - 1L
1,501 SR
Queue Stats
7W - 1L
1,694 Elo+
Party 2
Gilgamesh
Gilgamesh
StabbedByLife
Gilgamesh
Level 58
God Stats
1W - 0L
1,755 SR
Queue Stats
7W - 1L
1,694 Elo+
Party 2
Team Averages
Level 72
1,560 SR
1,568 Elo+

VS

Team Averages
Level 56
1,515 SR
1,672 Elo+
Rama
Rama
 
Rama
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Ackunima
Baron Samedi
Level 20
God Stats
0W - 1L
1,533 SR
Queue Stats
2W - 2L
1,786 Elo+
Party 1
Medusa
Medusa
Curomedan
Medusa
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,786 Elo+
Party 1
Geb
Geb
Grutney
Geb
Level 66
God Stats
0W - 1L
1,561 SR
Queue Stats
7W - 7L
1,501 Elo+
Party 1
Hel
Hel
Riva7ha
Hel
Level 16
God Stats
1W - 1L
1,481 SR
Queue Stats
2W - 2L
1,786 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
4 / 2 / 14
10,302
792
17,207
12,543
5,068
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Aphrodite
 
Aphrodite
15
0 / 2 / 18
9,021
694
7,968
12,438
6,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 7 / 12
10,667
821
11,074
12,316
5,020
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
Manel
Sun Wukong
16
5 / 1 / 12
11,450
881
11,433
16,022
15,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
StabbedByLife
Gilgamesh
19
13 / 2 / 9
13,668
1,051
21,351
21,414
24,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
0 / 4 / 1
8,145
627
3,774
8,276
3,110
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Ackunima
Baron Samedi
16
3 / 4 / 3
9,726
748
16,290
14,422
7,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Curomedan
Medusa
18
8 / 7 / 4
11,565
890
19,459
16,608
8,021
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Geb
14
1 / 5 / 5
9,216
709
10,697
25,338
25,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hel
15
2 / 4 / 6
9,323
717
7,899
11,589
6,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
33
24
Kills
14
14
Deaths
24
65
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
2
14
5.5
W
Aphrodite
 
Aphrodite
0
2
18
4.5
L
Rama
 
Rama
0
4
1
0.13
L
Baron Samedi
Ackunima
Baron Samedi
3
4
3
1.13
L
Medusa
Curomedan
Medusa
8
7
4
1.43
W
2
7
12
1.14
L
Geb
1
5
5
0.7
W
Sun Wukong
Manel
Sun Wukong
5
1
12
11
L
Hel
2
4
6
1.25
W
Gilgamesh
StabbedByLife
Gilgamesh
13
2
9
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,033
Damage
58,119
74,733
Taken
76,233
56,874
Mitigated
50,215
27,996
Healing
25,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
17,207
7,765
0
2,421
12,543
5,068
2,355
6,573
5,970
0
43,289
W
Aphrodite
 
Aphrodite
7,968
529
10,227
7,479
12,438
6,585
166
5,609
6,829
27,826
0
L
Rama
 
Rama
3,774
2,022
297
1,381
8,276
3,110
0
729
7,410
0
24,584
L
Baron Samedi
Ackunima
Baron Samedi
16,290
740
5,051
4,806
14,422
7,700
0
1,709
12,476
36,043
0
L
Medusa
Curomedan
Medusa
19,459
9,724
0
2,001
16,608
8,021
1,059
670
15,699
0
50,033
W
11,074
4,604
900
587
12,316
5,020
2,211
4,148
8,168
0
40,008
L
Geb
10,697
705
102
3,176
25,338
25,349
1
3,815
20,840
20,876
0
W
Sun Wukong
Manel
Sun Wukong
11,433
1,752
1,274
2,847
16,022
15,570
1
9,395
6,627
0
26,322
L
Hel
7,899
1,381
5,905
2,815
11,589
6,035
378
1,520
9,927
21,197
0
W
Gilgamesh
StabbedByLife
Gilgamesh
21,351
5,754
0
2,261
21,414
24,631
0
9,384
12,030
0
35,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,108
Gold Earned
47,975
254
Minions Killed
251
8
Camps Cleared
6
1,251,954
Distance Traveled
1,113,838
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,302
792
68
5
2
238,500
0
W
Aphrodite
9,021
694
51
4
2
259,990
5
L
Rama
8,145
627
51
4
5
205,605
1
L
Baron Samedi
9,726
748
57
4
0
223,971
0
L
Medusa
11,565
890
90
7
1
206,606
2
W
Skadi
10,667
821
75
6
0
203,763
2
L
Geb
9,216
709
13
1
0
242,529
0
W
Sun Wukong
11,450
881
28
2
0
274,133
1
L
Hel
9,323
717
40
3
0
235,127
4
W
Gilgamesh
13,668
1,051
32
2
4
275,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role