Player Matchup

Scylla
Scylla
 
Scylla
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
AdolphoCaas
Mercury
Level 106
God Stats
0W - 1L
1,692 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
SMG Crusader
Anubis
Level 58
God Stats
3W - 6L
1,557 SR
Queue Stats
79W - 113L
1,388 Elo+
Solo
Nemesis
Nemesis
Theory Tuick
Nemesis
Level 136
God Stats
1W - 4L
1,312 SR
Queue Stats
137W - 158L
1,451 Elo+
Solo
Neith
Neith
deago618
Neith
Level 159
God Stats
585W - 626L
1,473 SR
Queue Stats
992W - 1,077L
1,450 Elo+
Solo
Team Averages
Level 121
1,507 SR
1,458 Elo+

VS

Team Averages
Level 100
1,561 SR
1,415 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Renz Skeete
Da Ji
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,302 Elo+
Solo
Danzaburou
Danzaburou
alexmarini
Danzaburou
Level 67
God Stats
20W - 32L
1,476 SR
Queue Stats
89W - 101L
1,406 Elo+
Party 1
Cthulhu
Cthulhu
sandersom10
Cthulhu
Level 108
God Stats
10W - 4L
1,662 SR
Queue Stats
150W - 144L
1,461 Elo+
Party 1
Guan Yu
Guan Yu
xXlRainbowDashXx
Guan Yu
Level 109
God Stats
10W - 10L
1,668 SR
Queue Stats
99W - 111L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
2 / 2 / 4
10,910
992
9,151
7,506
2,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
AdolphoCaas
Mercury
16
0 / 4 / 2
9,186
835
3,092
11,126
6,136
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
17
1 / 6 / 7
11,037
1,003
13,782
13,027
7,418
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Theory Tuick
Nemesis
17
2 / 6 / 3
10,624
966
11,487
16,162
10,859
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
deago618
Neith
17
4 / 0 / 5
11,273
1,025
9,094
4,694
2,179
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

170

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
3 / 1 / 6
10,724
975
9,756
5,049
2,766
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
6 / 5 / 7
10,946
995
9,760
11,795
4,981
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
alexmarini
Danzaburou
17
3 / 2 / 8
11,234
1,021
10,532
8,462
2,940
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
sandersom10
Cthulhu
18
3 / 0 / 13
11,205
1,019
11,280
10,858
13,446
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
3 / 1 / 10
11,047
1,004
7,504
15,527
7,732
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
62
9
Kills
18
18
Deaths
9
21
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
2
4
2
W
Baron Samedi
 
Baron Samedi
3
1
6
6
L
Mercury
AdolphoCaas
Mercury
0
4
2
0.25
W
6
5
7
1.9
L
Anubis
1
6
7
0.75
L
Nemesis
Theory Tuick
Nemesis
2
6
3
0.58
W
Danzaburou
alexmarini
Danzaburou
3
2
8
3.5
L
Neith
deago618
Neith
4
0
5
6.5
W
Cthulhu
sandersom10
Cthulhu
3
0
13
9.5
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,606
Damage
48,832
52,515
Taken
51,691
28,926
Mitigated
31,865
5,806
Healing
15,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
9,151
169
0
0
7,506
2,334
0
3,712
3,794
34,502
0
W
Baron Samedi
 
Baron Samedi
9,756
357
3,642
1,611
5,049
2,766
0
3,276
1,773
30,569
0
L
Mercury
AdolphoCaas
Mercury
3,092
861
0
147
11,126
6,136
0
3,578
7,548
0
4,659
W
9,760
3,380
552
342
11,795
4,981
0
4,694
7,101
0
13,768
L
Anubis
13,782
707
0
3,139
13,027
7,418
0
6,132
6,895
50,033
0
L
Nemesis
Theory Tuick
Nemesis
11,487
4,960
0
1,514
16,162
10,859
0
4,915
11,247
0
29,062
W
Danzaburou
alexmarini
Danzaburou
10,532
4,831
0
1,233
8,462
2,940
0
4,927
3,535
0
36,982
L
Neith
deago618
Neith
9,094
3,689
0
1,006
4,694
2,179
0
2,699
1,995
0
26,184
W
Cthulhu
sandersom10
Cthulhu
11,280
752
772
368
10,858
13,446
0
4,183
6,675
29,395
0
W
7,504
1,314
2,397
4,809
15,527
7,732
0
5,853
9,674
0
20,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,030
Gold Earned
55,156
221
Minions Killed
213
9
Camps Cleared
4
1,021,366
Distance Traveled
1,061,744
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,910
992
68
6
4
198,743
0
W
Baron Samedi
10,724
975
43
4
0
195,441
1
L
Mercury
9,186
835
4
0
0
202,474
1
W
Da Ji
10,946
995
13
1
0
192,938
0
L
Anubis
11,037
1,003
85
8
1
186,844
0
L
Nemesis
10,624
966
25
2
4
231,722
1
W
Danzaburou
11,234
1,021
63
6
2
189,286
0
L
Neith
11,273
1,025
39
4
0
201,583
0
W
Cthulhu
11,205
1,019
47
4
0
246,287
0
W
Guan Yu
11,047
1,004
47
4
2
237,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role