Player Matchup

Fenrir
Fenrir
AgentPhil10
Fenrir
Level 29
God Stats
11W - 4L
1,872 SR
Queue Stats
221W - 82L
1,756 Elo+
Solo
Artemis
Artemis
FrostyDivine
Artemis
Level 18
God Stats
21W - 22L
1,511 SR
Queue Stats
131W - 118L
1,591 Elo+
Solo
Ymir
Ymir
KosmicKokaine
Ymir
Level 5
God Stats
2W - 0L
1,817 SR
Queue Stats
6W - 3L
1,696 Elo+
Solo
Nox
Nox
PushingOrca2414
Nox
Level 22
God Stats
2W - 1L
1,456 SR
Queue Stats
69W - 51L
1,649 Elo+
Solo
The Morrigan
The Morrigan
braydengamez2012
The Morrigan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,561 Elo+
Solo
Team Averages
Level 18
1,631 SR
1,651 Elo+

VS

Team Averages
Level 5
1,516 SR
1,655 Elo+
Kukulkan
Kukulkan
Armin05moran
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,627 Elo+
Solo
Chiron
Chiron
MrAnders2626
Chiron
Level 5
God Stats
0W - 3L
1,237 SR
Queue Stats
3W - 10L
1,754 Elo+
Solo
Thor
Thor
Wildrabbit8850
Thor
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 20L
1,358 Elo+
Solo
Ymir
Ymir
dawgman11
Ymir
Level 7
God Stats
5W - 5L
1,645 SR
Queue Stats
13W - 13L
1,843 Elo+
Solo
Ares
Ares
wooded-sun3
Ares
Level 3
God Stats
1W - 2L
1,697 SR
Queue Stats
2W - 4L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
8 / 0 / 2
9,791
699
5,662
7,463
3,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
FrostyDivine
Artemis
13
2 / 0 / 7
7,687
549
5,738
6,079
1,945
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 2 / 5
6,897
493
2,729
7,060
5,234
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
9 / 0 / 7
8,793
628
9,771
6,829
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
braydengamez2012
The Morrigan
12
6 / 1 / 2
7,820
559
9,311
4,463
1,881
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Armin05moran
Kukulkan
10
1 / 7 / 0
6,168
441
2,566
8,453
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
10
1 / 5 / 0
6,193
442
5,095
10,083
2,680
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 6 / 2
5,567
398
3,224
10,993
3,017
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
9
1 / 4 / 2
5,684
406
863
6,386
4,364
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 6 / 2
6,439
460
2,741
11,095
8,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
28
Kills
3
3
Deaths
28
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
8
0
2
9
L
Kukulkan
Armin05moran
Kukulkan
1
7
0
0.14
W
Artemis
FrostyDivine
Artemis
2
0
7
5.5
W
3
2
5
2.75
L
Chiron
1
5
0
0.2
W
9
0
7
12.5
L
0
6
2
0.17
W
The Morrigan
braydengamez2012
The Morrigan
6
1
2
7
L
Ymir
1
4
2
0.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,211
Damage
14,489
31,894
Taken
47,010
14,843
Mitigated
20,768
8,623
Healing
4,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
5,662
1,416
0
2,068
7,463
3,135
0
1,397
6,066
0
77,826
L
Kukulkan
Armin05moran
Kukulkan
2,566
477
0
262
8,453
2,516
70
6,797
1,656
28,659
0
W
Artemis
FrostyDivine
Artemis
5,738
2,568
0
2,806
6,079
1,945
1,560
248
5,831
0
43,880
W
2,729
375
0
375
7,060
5,234
348
1,706
5,354
13,750
0
L
Chiron
5,095
1,489
175
2,546
10,083
2,680
0
3,392
6,649
0
32,244
W
9,771
1,019
0
2,066
6,829
2,648
124
1,463
5,366
51,352
0
L
3,224
65
254
493
10,993
3,017
0
2,780
8,213
0
28,338
W
The Morrigan
braydengamez2012
The Morrigan
9,311
1,878
0
1,308
4,463
1,881
1,058
1,342
3,107
36,558
2,301
L
Ymir
863
205
0
0
6,386
4,364
24
2,154
4,232
9,357
0
L
2,741
135
83
1,142
11,095
8,191
248
4,700
6,395
32,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,988
Gold Earned
30,051
398
Minions Killed
239
0
Camps Cleared
0
1,307,144
Distance Traveled
1,155,207
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,791
699
143
10
0
331,223
2
L
Kukulkan
6,168
441
63
5
0
231,710
4
W
Artemis
7,687
549
79
6
0
272,046
4
W
Ymir
6,897
493
20
1
0
197,787
0
L
Chiron
6,193
442
62
4
0
241,821
1
W
Nox
8,793
628
84
6
0
271,082
6
L
Thor
5,567
398
44
3
0
247,082
1
W
The Morrigan
7,820
559
72
5
0
235,006
0
L
Ymir
5,684
406
19
1
0
229,951
0
L
Ares
6,439
460
51
4
0
204,643
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role