Player Matchup

Janus
Janus
 
Janus
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
QC EAZRAEL QC27
Eset
Level 88
God Stats
7W - 1L
1,509 SR
Queue Stats
110W - 69L
1,430 Elo+
Solo
Discordia
Discordia
Siment
Discordia
Level 102
God Stats
3W - 0L
1,782 SR
Queue Stats
68W - 64L
1,411 Elo+
Solo
Yemoja
Yemoja
kiritoblack503
Yemoja
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 145L
1,321 Elo+
Solo
Camazotz
Camazotz
senseythekiller
Camazotz
Level 101
God Stats
1W - 0L
1,629 SR
Queue Stats
22W - 10L
1,532 Elo+
Solo
Team Averages
Level 72
1,584 SR
1,439 Elo+

VS

Team Averages
Level 87
1,382 SR
1,367 Elo+
Baron Samedi
Baron Samedi
ErbalistLLC
Baron Samedi
Level 112
God Stats
2W - 1L
1,500 SR
Queue Stats
319W - 351L
1,370 Elo+
Solo
Pele
Pele
LILHomeyV2
Pele
Level 86
God Stats
0W - 3L
1,147 SR
Queue Stats
29W - 47L
1,302 Elo+
Party 1
Apollo
Apollo
RandyDaytona400
Apollo
Level 84
God Stats
0W - 1L
1,270 SR
Queue Stats
107W - 95L
1,477 Elo+
Party 1
Tiamat
Tiamat
Volfendraks
Tiamat
Level 105
God Stats
2W - 2L
1,554 SR
Queue Stats
182W - 174L
1,382 Elo+
Solo
Izanami
Izanami
iconique6413
Izanami
Level 48
God Stats
4W - 6L
1,440 SR
Queue Stats
115W - 139L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
4 / 3 / 9
11,251
750
10,951
10,066
3,858
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
5 / 4 / 14
11,259
751
20,933
13,159
4,970
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Siment
Discordia
20
9 / 2 / 18
12,314
821
20,759
10,770
4,636
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
1 / 2 / 16
10,430
695
10,375
7,591
3,295
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
19
11 / 3 / 14
12,304
820
15,785
20,914
9,495
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ErbalistLLC
Baron Samedi
18
4 / 6 / 6
10,247
683
11,929
17,517
5,933
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 5 / 6
10,805
720
8,830
14,684
3,925
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
3 / 6 / 7
9,385
626
8,022
18,282
9,196
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
17
1 / 6 / 7
9,511
634
15,815
17,538
8,968
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
iconique6413
Izanami
16
1 / 7 / 9
9,243
616
9,098
17,431
5,101
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
49
30
Kills
14
14
Deaths
30
71
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
3
9
2.83
L
Baron Samedi
ErbalistLLC
Baron Samedi
4
6
6
1.17
L
5
5
6
1.6
W
5
4
14
3
L
3
6
7
1.08
W
Discordia
Siment
Discordia
9
2
18
9
L
Tiamat
1
6
7
0.75
L
Izanami
iconique6413
Izanami
1
7
9
0.79
W
1
2
16
4.5
W
Camazotz
11
3
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,803
Damage
53,694
62,500
Taken
85,452
26,254
Mitigated
33,123
30,065
Healing
36,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
10,951
467
1,850
2,246
10,066
3,858
1,072
5,960
4,106
28,388
0
L
Baron Samedi
ErbalistLLC
Baron Samedi
11,929
866
4,399
5,163
17,517
5,933
0
14,725
2,792
28,934
0
L
8,830
1,329
3,209
2,370
14,684
3,925
0
11,188
3,496
0
14,606
W
20,933
1,000
1,662
2,830
13,159
4,970
744
6,514
6,645
36,206
0
L
8,022
1,878
2,719
4,631
18,282
9,196
90
10,344
7,938
0
20,854
W
Discordia
Siment
Discordia
20,759
1,214
1,422
2,165
10,770
4,636
1,345
4,189
6,581
37,286
0
L
Tiamat
15,815
938
2,876
5,502
17,538
8,968
0
13,189
4,313
34,835
0
L
Izanami
iconique6413
Izanami
9,098
4,497
2,392
3,263
17,431
5,101
0
13,536
3,895
0
24,072
W
10,375
413
5,764
1,608
7,591
3,295
823
3,752
3,839
24,697
0
W
Camazotz
15,785
2,365
757
9,761
20,914
9,495
1,813
7,329
13,585
0
29,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,558
Gold Earned
49,191
175
Minions Killed
136
0
Camps Cleared
0
1,491,170
Distance Traveled
1,368,971
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,251
750
41
3
0
294,358
3
L
Baron Samedi
10,247
683
42
3
0
237,200
0
L
Pele
10,805
720
13
1
0
283,223
0
W
Eset
11,259
751
34
2
0
293,859
2
L
Apollo
9,385
626
26
2
0
288,151
0
W
Discordia
12,314
821
40
3
0
289,306
2
L
Tiamat
9,511
634
23
2
0
295,736
0
L
Izanami
9,243
616
32
2
0
264,661
0
W
Yemoja
10,430
695
28
2
0
296,131
3
W
Camazotz
12,304
820
32
2
0
317,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role