Player Matchup

Discordia
Discordia
 
Discordia
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BrickieChan
Chaac
Level 66
God Stats
2W - 0L
1,680 SR
Queue Stats
45W - 48L
1,360 Elo+
Solo
Neith
Neith
eronyno
Neith
Level 29
God Stats
6W - 3L
1,634 SR
Queue Stats
272W - 256L
1,492 Elo+
Solo
Team Averages
Level 54
1,605 SR
1,451 Elo+

VS

Team Averages
Level 24
1,303 SR
1,274 Elo+
Bellona
Bellona
FatChegg
Bellona
Level 5
God Stats
0W - 1L
1,208 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Karatekickdown
Baron Samedi
Level 44
God Stats
18W - 23L
1,445 SR
Queue Stats
130W - 175L
1,295 Elo+
Party 1
Artio
Artio
Lambam
Artio
Level 24
God Stats
0W - 2L
1,254 SR
Queue Stats
3W - 17L
1,027 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
2 / 5 / 8
10,629
591
4,477
7,195
2,531
Magic Focus

Magic Focus

+20
Magical Power

16
3 / 4 / 12
12,278
682
14,237
25,871
32,067
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Neith
eronyno
Neith
18
12 / 1 / 4
13,900
772
23,757
14,062
6,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FatChegg
Bellona
14
2 / 7 / 4
10,451
581
8,479
16,826
10,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Karatekickdown
Baron Samedi
16
6 / 8 / 3
12,061
670
14,220
18,511
20,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Lambam
Artio
15
1 / 2 / 8
11,825
657
1,918
15,139
18,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
17
Kills
9
10
Deaths
17
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
5
8
1.2
W
3
4
12
2.25
L
Bellona
FatChegg
Bellona
2
7
4
0.57
L
Baron Samedi
Karatekickdown
Baron Samedi
6
8
3
0.94
L
Artio
Lambam
Artio
1
2
8
2.5
W
Neith
eronyno
Neith
12
1
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,471
Damage
24,617
47,128
Taken
50,476
40,824
Mitigated
49,449
19,359
Healing
10,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
4,477
421
0
997
7,195
2,531
733
3,926
2,905
14,736
0
W
14,237
2,639
0
10,997
25,871
32,067
847
5,831
19,127
0
58,792
L
Bellona
FatChegg
Bellona
8,479
2,909
0
658
16,826
10,997
38
1,422
14,954
195
31,571
L
Baron Samedi
Karatekickdown
Baron Samedi
14,220
1,085
2,529
4,191
18,511
20,116
68
1,933
16,203
52,057
0
L
Artio
Lambam
Artio
1,918
103
417
2,464
15,139
18,336
0
1,122
13,006
10,726
0
W
Neith
eronyno
Neith
23,757
7,229
0
7,365
14,062
6,226
1,739
5,564
7,947
0
66,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,807
Gold Earned
34,337
196
Minions Killed
119
0
Camps Cleared
0
893,698
Distance Traveled
839,323
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,629
591
25
1
0
222,667
0
W
Chaac
12,278
682
76
4
0
333,724
1
L
Bellona
10,451
581
48
3
0
263,735
2
L
Baron Samedi
12,061
670
58
3
0
265,003
8
L
Artio
11,825
657
13
1
0
310,585
2
W
Neith
13,900
772
95
5
0
337,307
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role