Player Matchup

Hercules
Hercules
BolivianDevil
Hercules
Level 84
God Stats
47W - 58L
1,371 SR
Queue Stats
650W - 697L
1,322 Elo+
Solo
Arachne
Arachne
Fazon_Alexis
Arachne
Level 108
God Stats
8W - 7L
1,455 SR
Queue Stats
471W - 515L
1,403 Elo+
Solo
Ares
Ares
OROCHI_GOOD
Ares
Level 85
God Stats
2W - 2L
1,373 SR
Queue Stats
33W - 33L
1,284 Elo+
Solo
Olorun
Olorun
iYuNgBrAtZ
Olorun
Level 64
God Stats
1W - 2L
1,515 SR
Queue Stats
173W - 192L
1,331 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
millox84
Morgan Le Fay
Level 110
God Stats
1W - 5L
1,414 SR
Queue Stats
142W - 155L
1,395 Elo+
Solo
Team Averages
Level 90
1,426 SR
1,347 Elo+

VS

Team Averages
Level 80
1,501 SR
1,365 Elo+
Chiron
Chiron
 
Chiron
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Retropsycho18
Ymir
Level 65
God Stats
3W - 2L
1,500 SR
Queue Stats
84W - 116L
1,315 Elo+
Party 1
Scylla
Scylla
TwistedFate72
Scylla
Level 113
God Stats
9W - 11L
1,566 SR
Queue Stats
477W - 556L
1,348 Elo+
Solo
Bastet
Bastet
tristanpoirier
Bastet
Level 57
God Stats
6W - 6L
1,536 SR
Queue Stats
119W - 150L
1,315 Elo+
Solo
Chang'e
Chang'e
xUmbralSagex
Chang'e
Level 82
God Stats
8W - 9L
1,405 SR
Queue Stats
303W - 350L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BolivianDevil
Hercules
10
4 / 0 / 1
7,042
414
3,255
5,024
2,446
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Arachne
Fazon_Alexis
Arachne
15
5 / 0 / 2
8,955
527
6,232
10,669
3,533
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
4 / 4 / 2
7,502
441
7,928
17,344
14,031
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Olorun
iYuNgBrAtZ
Olorun
14
3 / 4 / 0
8,671
510
6,806
12,884
5,481
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
millox84
Morgan Le Fay
12
1 / 5 / 3
7,106
418
12,150
12,921
4,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
7 / 4 / 1
8,455
497
12,560
12,949
4,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 2 / 5
7,972
469
7,927
13,913
12,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
0 / 2 / 1
8,533
502
4,702
8,138
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 5 / 3
8,006
471
5,983
11,815
4,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
xUmbralSagex
Chang'e
16
5 / 4 / 2
10,182
599
9,350
13,412
4,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
25
17
Kills
13
13
Deaths
17
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
4
1
1.88
L
Hercules
BolivianDevil
Hercules
4
0
1
4.5
L
Arachne
Fazon_Alexis
Arachne
5
0
2
6
L
4
4
2
1.25
W
1
2
5
1.75
W
0
2
1
0.25
L
Olorun
iYuNgBrAtZ
Olorun
3
4
0
0.75
L
Morgan Le Fay
millox84
Morgan Le Fay
1
5
3
0.5
W
0
5
3
0.3
W
Chang'e
xUmbralSagex
Chang'e
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,371
Damage
40,522
58,842
Taken
60,227
29,699
Mitigated
27,810
22,286
Healing
24,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
12,560
6,953
1,105
4,592
12,949
4,155
2,316
9,068
3,351
0
40,030
L
Hercules
BolivianDevil
Hercules
3,255
764
26
3,032
5,024
2,446
0
1,326
3,698
0
24,433
L
Arachne
Fazon_Alexis
Arachne
6,232
4,825
0
5,173
10,669
3,533
0
2,448
8,221
0
48,706
L
7,928
714
0
3,567
17,344
14,031
0
7,074
10,270
27,126
0
W
7,927
1,193
372
2,101
13,913
12,673
762
9,500
3,762
25,528
0
W
4,702
614
0
4,441
8,138
2,311
0
333
7,805
63,260
0
L
Olorun
iYuNgBrAtZ
Olorun
6,806
4,136
0
5,523
12,884
5,481
908
8,423
4,461
48,810
0
L
Morgan Le Fay
millox84
Morgan Le Fay
12,150
1,564
639
4,326
12,921
4,208
34
2,819
10,102
45,593
0
W
5,983
819
0
3,678
11,815
4,023
540
1,263
10,507
0
41,924
W
Chang'e
xUmbralSagex
Chang'e
9,350
762
1,571
6,161
13,412
4,648
351
5,604
7,808
66,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,276
Gold Earned
43,148
336
Minions Killed
426
0
Camps Cleared
0
1,323,558
Distance Traveled
1,514,897
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,455
497
65
4
0
271,571
7
L
Hercules
7,042
414
45
3
0
172,040
2
L
Arachne
8,955
527
95
6
0
340,610
2
L
Ares
7,502
441
29
2
0
262,296
0
W
Ymir
7,972
469
42
2
0
260,228
4
W
Scylla
8,533
502
110
6
0
319,550
1
L
Olorun
8,671
510
92
5
0
270,202
0
L
Morgan Le Fay
7,106
418
75
4
0
278,410
1
W
Bastet
8,006
471
82
5
0
328,296
2
W
Chang'e
10,182
599
127
7
0
335,252
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role