Player Matchup

Bacchus
Bacchus
Rakendutos
Bacchus
Level 24
God Stats
9W - 12L
1,494 SR
Queue Stats
219W - 241L
1,369 Elo+
Solo
Awilix
Awilix
Vixar_Tix
Awilix
Level 20
God Stats
6W - 10L
1,359 SR
Queue Stats
27W - 27L
1,440 Elo+
Party 1
Skadi
Skadi
Vout89
Skadi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,352 Elo+
Solo
Ra
Ra
patate_ninja_
Ra
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 35L
1,418 Elo+
Party 1
Osiris
Osiris
zzKLITSCHKOzz
Osiris
Level 29
God Stats
45W - 53L
1,497 SR
Queue Stats
90W - 92L
1,453 Elo+
Solo
Team Averages
Level 20
1,470 SR
1,406 Elo+

VS

Team Averages
Level 19
1,584 SR
1,423 Elo+
Ymir
Ymir
Ankawu52
Ymir
Level 26
God Stats
25W - 19L
1,400 SR
Queue Stats
115W - 134L
1,425 Elo+
Solo
Chaac
Chaac
DonCarlito_995
Chaac
Level 7
God Stats
11W - 7L
1,647 SR
Queue Stats
13W - 14L
1,418 Elo+
Solo
Kali
Kali
Kirtley00
Kali
Level 26
God Stats
8W - 5L
1,733 SR
Queue Stats
25W - 33L
1,318 Elo+
Party 2
Anubis
Anubis
SkyeBrockbank_
Anubis
Level 12
God Stats
11W - 10L
1,512 SR
Queue Stats
20W - 20L
1,434 Elo+
Party 2
Izanami
Izanami
sepuriix
Izanami
Level 26
God Stats
8W - 5L
1,630 SR
Queue Stats
38W - 32L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Rakendutos
Bacchus
13
0 / 7 / 5
8,715
349
6,015
27,525
35,196
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
Vixar_Tix
Awilix
16
5 / 9 / 2
11,687
467
11,946
19,748
8,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
Vout89
Skadi
16
0 / 11 / 3
9,692
388
10,924
22,941
7,923
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
7 / 12 / 2
11,962
478
16,426
20,689
8,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 8 / 5
12,122
485
15,323
26,170
24,717
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
8 / 3 / 16
14,288
572
13,697
21,939
24,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

19
6 / 1 / 9
12,855
514
13,225
16,412
15,114
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kali
20
13 / 3 / 18
14,163
567
29,176
22,945
12,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
6 / 7 / 11
11,978
479
15,127
19,828
10,372
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
sepuriix
Izanami
20
14 / 3 / 8
14,582
583
24,848
19,356
8,763
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
109
16
Kills
47
47
Deaths
17
17
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Ymir
8
3
16
5.33
W
6
1
9
10.5
W
Kali
13
3
18
7.33
L
Bacchus
Rakendutos
Bacchus
0
7
5
0.36
W
6
7
11
1.64
L
Awilix
Vixar_Tix
Awilix
5
9
2
0.67
L
Skadi
Vout89
Skadi
0
11
3
0.14
L
7
12
2
0.67
W
Izanami
sepuriix
Izanami
14
3
8
6
L
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,634
Damage
96,073
117,073
Taken
100,480
84,350
Mitigated
71,258
9,666
Healing
41,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
13,697
1,557
0
3,857
21,939
24,844
288
7,325
14,092
44,026
0
W
13,225
2,141
0
4,720
16,412
15,114
956
1,944
14,408
0
55,500
W
Kali
29,176
11,545
75
13,726
22,945
12,165
3,367
3,125
19,619
0
99,153
L
Bacchus
Rakendutos
Bacchus
6,015
828
0
250
27,525
35,196
0
7,634
19,891
26,046
0
W
15,127
2,168
0
8,908
19,828
10,372
4,643
6,973
12,341
58,350
0
L
Awilix
Vixar_Tix
Awilix
11,946
4,114
0
2,218
19,748
8,295
0
2,858
16,890
0
49,710
L
Skadi
Vout89
Skadi
10,924
3,916
59
2,276
22,941
7,923
0
4,035
18,906
0
49,700
L
16,426
888
780
3,469
20,689
8,219
0
8,500
12,189
59,987
0
W
Izanami
sepuriix
Izanami
24,848
20,787
0
10,277
19,356
8,763
4,439
2,240
16,270
0
107,078
L
15,323
4,372
0
614
26,170
24,717
65
5,797
20,373
410
70,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,178
Gold Earned
67,866
398
Minions Killed
545
0
Camps Cleared
0
2,073,515
Distance Traveled
2,212,615
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,288
572
58
2
0
434,098
7
W
Chaac
12,855
514
73
3
0
507,447
0
W
Kali
14,163
567
133
5
0
508,477
0
L
Bacchus
8,715
349
36
1
0
418,555
0
W
Anubis
11,978
479
103
4
0
343,289
0
L
Awilix
11,687
467
68
3
0
445,066
3
L
Skadi
9,692
388
75
3
0
407,784
0
L
Ra
11,962
478
109
4
0
367,625
0
W
Izanami
14,582
583
178
7
0
419,304
2
L
Osiris
12,122
485
110
4
0
434,485
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role