Player Matchup

Hades
Hades
H diddy20
Hades
Level 102
God Stats
19W - 9L
1,676 SR
Queue Stats
364W - 367L
1,489 Elo+
Party 1
Hun Batz
Hun Batz
R diddy34
Hun Batz
Level 123
God Stats
5W - 5L
1,373 SR
Queue Stats
456W - 458L
1,495 Elo+
Party 1
Sylvanus
Sylvanus
The_Cthulhu98
Sylvanus
Level 69
God Stats
3W - 4L
1,882 SR
Queue Stats
27W - 43L
1,308 Elo+
Solo
Athena
Athena
Thiccc diddy
Athena
Level 102
God Stats
26W - 39L
1,546 SR
Queue Stats
448W - 456L
1,476 Elo+
Party 1
Cupid
Cupid
Use Lean
Cupid
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,109 Elo+
Solo
Team Averages
Level 93
1,595 SR
1,376 Elo+

VS

Team Averages
Level 105
1,501 SR
1,383 Elo+
Merlin
Merlin
Baene
Merlin
Level 157
God Stats
1W - 2L
1,467 SR
Queue Stats
175W - 183L
1,362 Elo+
Party 2
Xing Tian
Xing Tian
Kyrunix
Xing Tian
Level 126
God Stats
8W - 8L
1,751 SR
Queue Stats
120W - 121L
1,487 Elo+
Solo
Hun Batz
Hun Batz
MoorishNoble_666
Hun Batz
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
341W - 385L
1,410 Elo+
Solo
Anhur
Anhur
Tankgrp8
Anhur
Level 96
God Stats
3W - 4L
1,568 SR
Queue Stats
132W - 114L
1,528 Elo+
Solo
Chaac
Chaac
sbaene86
Chaac
Level 65
God Stats
7W - 16L
1,220 SR
Queue Stats
135W - 151L
1,128 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
H diddy20
Hades
15
5 / 0 / 0
8,954
640
5,225
7,684
2,978
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
R diddy34
Hun Batz
15
5 / 1 / 3
8,628
616
5,920
10,429
4,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Sylvanus
The_Cthulhu98
Sylvanus
12
2 / 1 / 1
7,224
516
6,271
8,491
4,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
11
1 / 1 / 3
6,213
444
3,368
6,371
4,228
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
Use Lean
Cupid
10
0 / 4 / 1
5,960
426
4,224
6,286
1,181
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Baene
Merlin
12
0 / 4 / 0
6,505
465
2,723
5,534
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Kyrunix
Xing Tian
11
3 / 2 / 3
6,919
494
3,484
9,701
6,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

7
0 / 2 / 0
5,188
371
907
6,362
1,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Anhur
Tankgrp8
Anhur
11
3 / 2 / 3
6,828
488
5,922
7,611
2,623
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
sbaene86
Chaac
11
1 / 4 / 0
6,406
458
6,920
11,249
7,379
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
13
Kills
7
7
Deaths
14
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
Baene
Merlin
0
4
0
0
W
Hades
H diddy20
Hades
5
0
0
5
L
Xing Tian
Kyrunix
Xing Tian
3
2
3
2.25
L
0
2
0
0
W
Hun Batz
R diddy34
Hun Batz
5
1
3
6.5
L
Anhur
Tankgrp8
Anhur
3
2
3
2.25
W
Sylvanus
The_Cthulhu98
Sylvanus
2
1
1
2.5
W
Athena
1
1
3
2.5
W
Cupid
Use Lean
Cupid
0
4
1
0.13
L
Chaac
sbaene86
Chaac
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,008
Damage
19,956
39,261
Taken
40,457
17,421
Mitigated
20,344
20,852
Healing
10,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Baene
Merlin
2,723
160
0
328
5,534
1,805
0
3,200
2,334
40,244
0
W
Hades
H diddy20
Hades
5,225
362
318
5,887
7,684
2,978
196
2,548
5,136
64,513
0
L
Xing Tian
Kyrunix
Xing Tian
3,484
268
0
1,934
9,701
6,945
132
2,549
7,152
14,570
0
L
907
260
0
1,876
6,362
1,592
0
1,028
5,334
0
15,456
W
Hun Batz
R diddy34
Hun Batz
5,920
1,873
0
6,166
10,429
4,124
732
990
9,439
0
57,573
L
Anhur
Tankgrp8
Anhur
5,922
2,692
0
3,589
7,611
2,623
229
1,265
6,346
0
44,149
W
Sylvanus
The_Cthulhu98
Sylvanus
6,271
2,689
501
3,535
8,491
4,910
750
0
8,491
27,892
7,225
W
Athena
3,368
1,074
232
2,740
6,371
4,228
0
1,376
4,995
25,501
0
W
Cupid
Use Lean
Cupid
4,224
1,799
254
1,219
6,286
1,181
80
1,508
4,778
0
22,784
L
Chaac
sbaene86
Chaac
6,920
2,471
0
3,239
11,249
7,379
0
5,896
5,353
0
32,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,979
Gold Earned
31,846
405
Minions Killed
272
0
Camps Cleared
0
1,277,443
Distance Traveled
1,123,040
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,505
465
78
6
0
220,723
0
W
Hades
8,954
640
128
9
0
283,489
3
L
Xing Tian
6,919
494
13
1
0
264,293
3
L
Hun Batz
5,188
371
38
3
0
162,805
1
W
Hun Batz
8,628
616
124
9
0
281,533
1
L
Anhur
6,828
488
84
6
0
243,999
4
W
Sylvanus
7,224
516
65
5
0
197,016
1
W
Athena
6,213
444
44
3
0
266,319
0
W
Cupid
5,960
426
44
3
0
249,086
0
L
Chaac
6,406
458
59
4
0
231,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role