Player Matchup

Freya
Freya
 
Freya
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Rapture_Kyng93_
Artemis
Level 160
God Stats
2W - 5L
1,655 SR
Queue Stats
202W - 169L
1,676 Elo+
Party 1
Loki
Loki
SavPap
Loki
Level 125
God Stats
17W - 13L
1,709 SR
Queue Stats
633W - 493L
1,772 Elo+
Party 1
Ra
Ra
WoIffyy
Ra
Level 125
God Stats
6W - 6L
1,670 SR
Queue Stats
229W - 200L
1,629 Elo+
Party 2
Hercules
Hercules
adamebros9801
Hercules
Level 142
God Stats
3W - 4L
1,589 SR
Queue Stats
295W - 280L
1,647 Elo+
Party 2
Team Averages
Level 128
1,625 SR
1,645 Elo+

VS

Team Averages
Level 136
1,574 SR
1,616 Elo+
Nemesis
Nemesis
 
Nemesis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Danyfire59
Cthulhu
Level 154
God Stats
20W - 12L
1,705 SR
Queue Stats
175W - 153L
1,626 Elo+
Solo
Fafnir
Fafnir
Finich
Fafnir
Level 126
God Stats
5W - 4L
1,634 SR
Queue Stats
547W - 460L
1,680 Elo+
Solo
Cernunnos
Cernunnos
KingRamsesV
Cernunnos
Level 109
God Stats
1W - 0L
1,296 SR
Queue Stats
140W - 114L
1,650 Elo+
Solo
Scylla
Scylla
Venom-2001-
Scylla
Level 137
God Stats
2W - 0L
1,737 SR
Queue Stats
73W - 54L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
1 / 1 / 0
8,021
573
1,611
7,266
3,134
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
1 / 2 / 1
7,645
546
5,125
9,223
3,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
SavPap
Loki
10
0 / 5 / 1
6,093
435
5,110
8,673
2,053
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 4 / 0
7,019
501
3,558
7,011
1,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hercules
adamebros9801
Hercules
14
0 / 2 / 0
8,231
588
6,963
12,019
6,162
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
2 / 0 / 4
7,695
550
4,729
6,697
2,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Danyfire59
Cthulhu
14
2 / 0 / 1
8,115
580
9,086
12,015
10,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
Finich
Fafnir
12
3 / 0 / 6
8,070
576
4,704
9,369
10,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
KingRamsesV
Cernunnos
14
2 / 1 / 2
8,062
576
6,132
7,630
2,293
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
14
5 / 1 / 2
7,854
561
4,936
4,953
1,830
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
14
14
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
1
0
1
W
Nemesis
 
Nemesis
2
0
4
4
W
Cthulhu
Danyfire59
Cthulhu
2
0
1
2.5
W
Fafnir
Finich
Fafnir
3
0
6
6
W
Cernunnos
KingRamsesV
Cernunnos
2
1
2
3
L
1
2
1
0.75
L
Loki
SavPap
Loki
0
5
1
0.1
W
Scylla
5
1
2
6
L
0
4
0
0
L
Hercules
adamebros9801
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,367
Damage
29,587
44,192
Taken
40,664
16,321
Mitigated
27,863
14,593
Healing
15,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
1,611
349
0
4,758
7,266
3,134
0
1,003
6,263
46,898
0
W
Nemesis
 
Nemesis
4,729
1,573
0
611
6,697
2,788
359
2,031
4,540
0
52,301
W
Cthulhu
Danyfire59
Cthulhu
9,086
1,269
0
7,976
12,015
10,663
403
0
12,015
57,475
0
W
Fafnir
Finich
Fafnir
4,704
1,299
0
1,975
9,369
10,289
580
1,086
8,191
15,091
0
W
Cernunnos
KingRamsesV
Cernunnos
6,132
3,174
0
3,033
7,630
2,293
457
913
6,695
0
63,612
L
5,125
1,800
0
765
9,223
3,022
264
2,232
6,843
0
55,737
L
Loki
SavPap
Loki
5,110
637
0
1,892
8,673
2,053
0
3,731
4,792
0
24,358
W
Scylla
4,936
916
125
1,846
4,953
1,830
0
840
3,995
48,130
0
L
3,558
261
212
1,569
7,011
1,950
75
3,439
3,474
49,878
0
L
Hercules
adamebros9801
Hercules
6,963
4,005
0
5,397
12,019
6,162
0
6,567
3,934
0
58,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,009
Gold Earned
39,796
481
Minions Killed
445
0
Camps Cleared
0
1,374,175
Distance Traveled
1,406,469
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,021
573
100
7
0
257,806
0
W
Nemesis
7,695
550
86
6
0
296,132
3
W
Cthulhu
8,115
580
116
8
0
278,830
3
W
Fafnir
8,070
576
16
1
0
282,973
6
W
Cernunnos
8,062
576
124
9
0
269,041
6
L
Artemis
7,645
546
108
8
0
286,617
3
L
Loki
6,093
435
37
3
0
290,634
6
W
Scylla
7,854
561
103
7
0
279,493
4
L
Ra
7,019
501
106
8
0
279,881
3
L
Hercules
8,231
588
130
9
0
259,237
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role