Player Matchup

Heimdallr
Heimdallr
Flyawayjoker
Heimdallr
Level 65
God Stats
6W - 1L
1,634 SR
Queue Stats
332W - 246L
1,622 Elo+
Party 1
Cthulhu
Cthulhu
KingCailan96
Cthulhu
Level 70
God Stats
2W - 2L
1,432 SR
Queue Stats
127W - 147L
1,480 Elo+
Solo
Khepri
Khepri
twittbomb
Khepri
Level 28
God Stats
15W - 8L
1,778 SR
Queue Stats
51W - 41L
1,556 Elo+
Party 1
Team Averages
Level 54
1,615 SR
1,553 Elo+

VS

Team Averages
Level 106
1,339 SR
1,503 Elo+
Discordia
Discordia
ThekaosRealm
Discordia
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 142L
1,563 Elo+
Solo
Hou Yi
Hou Yi
cypherr1fle
Hou Yi
Level 93
God Stats
0W - 5L
1,036 SR
Queue Stats
58W - 76L
1,426 Elo+
Solo
Osiris
Osiris
x95stacks
Osiris
Level 120
God Stats
1W - 3L
1,480 SR
Queue Stats
260W - 290L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Flyawayjoker
Heimdallr
13
5 / 2 / 2
9,127
761
9,277
10,247
4,218
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
KingCailan96
Cthulhu
12
2 / 0 / 5
8,052
671
9,728
10,559
9,055
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Khepri
twittbomb
Khepri
12
0 / 1 / 6
8,547
712
2,226
9,532
9,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ThekaosRealm
Discordia
13
2 / 2 / 1
7,945
662
10,314
7,371
2,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
10
0 / 2 / 3
7,103
592
5,945
7,215
2,272
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
x95stacks
Osiris
10
1 / 3 / 1
7,335
611
5,895
12,068
10,922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
7
Kills
3
3
Deaths
7
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Flyawayjoker
Heimdallr
5
2
2
3
W
Cthulhu
KingCailan96
Cthulhu
2
0
5
4.5
L
Discordia
ThekaosRealm
Discordia
2
2
1
1.25
L
Hou Yi
0
2
3
0.75
W
Khepri
twittbomb
Khepri
0
1
6
3
L
Osiris
x95stacks
Osiris
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,231
Damage
22,154
30,338
Taken
26,654
22,594
Mitigated
15,767
12,011
Healing
5,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Flyawayjoker
Heimdallr
9,277
3,796
0
1,504
10,247
4,218
1,065
2,917
7,011
0
41,341
W
Cthulhu
KingCailan96
Cthulhu
9,728
190
1,654
5,291
10,559
9,055
112
3,136
6,882
30,751
0
L
Discordia
ThekaosRealm
Discordia
10,314
314
0
1,263
7,371
2,573
215
3,443
3,928
40,078
0
L
Hou Yi
5,945
1,978
0
990
7,215
2,272
318
3,778
3,437
0
15,027
W
Khepri
twittbomb
Khepri
2,226
337
1,054
2,508
9,532
9,321
101
3,058
6,131
13,849
0
L
Osiris
x95stacks
Osiris
5,895
2,050
0
3,554
12,068
10,922
61
4,733
7,335
0
17,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,726
Gold Earned
22,383
131
Minions Killed
110
0
Camps Cleared
0
714,273
Distance Traveled
731,866
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,127
761
72
6
0
230,918
2
W
Cthulhu
8,052
671
37
3
0
263,876
2
L
Discordia
7,945
662
69
6
0
233,292
2
L
Hou Yi
7,103
592
20
2
0
239,497
3
W
Khepri
8,547
712
22
2
0
219,479
2
L
Osiris
7,335
611
21
2
0
259,077
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role