Player Matchup

Danzaburou
Danzaburou
Duckaphant
Danzaburou
Level 28
God Stats
1W - 1L
1,527 SR
Queue Stats
1W - 1L
1,242 Elo+
Solo
Scylla
Scylla
Harringoth
Scylla
Level 14
God Stats
1W - 1L
1,294 SR
Queue Stats
75W - 78L
1,346 Elo+
Solo
Susano
Susano
Novalistix
Susano
Level 21
God Stats
2W - 0L
1,288 SR
Queue Stats
49W - 29L
1,488 Elo+
Solo
Sol
Sol
Xxvictoria
Sol
Level 18
God Stats
23W - 29L
1,555 SR
Queue Stats
254W - 289L
1,369 Elo+
Solo
Artio
Artio
iShingon
Artio
Level 18
God Stats
1W - 2L
1,246 SR
Queue Stats
17W - 14L
1,459 Elo+
Solo
Team Averages
Level 20
1,382 SR
1,381 Elo+

VS

Team Averages
Level 25
1,542 SR
1,401 Elo+
Morgan Le Fay
Morgan Le Fay
KeagMeister
Morgan Le Fay
Level 26
God Stats
4W - 3L
1,479 SR
Queue Stats
23W - 32L
1,186 Elo+
Solo
Nox
Nox
SconeJangles
Nox
Level 15
God Stats
4W - 3L
1,500 SR
Queue Stats
152W - 153L
1,365 Elo+
Solo
Discordia
Discordia
fairybl00d
Discordia
Level 29
God Stats
9W - 5L
1,711 SR
Queue Stats
26W - 31L
1,445 Elo+
Solo
Bacchus
Bacchus
sahtehafiz
Bacchus
Level 29
God Stats
2W - 7L
1,452 SR
Queue Stats
326W - 377L
1,488 Elo+
Solo
Horus
Horus
slayorlay
Horus
Level 25
God Stats
8W - 11L
1,567 SR
Queue Stats
88W - 98L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Duckaphant
Danzaburou
19
21 / 1 / 8
13,777
1,378
40,416
6,430
2,751
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
Harringoth
Scylla
17
4 / 0 / 17
10,334
1,033
11,395
6,422
2,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Susano
Novalistix
Susano
16
3 / 1 / 9
9,581
958
7,322
10,044
3,756
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
0 / 1 / 16
9,339
934
6,730
5,936
2,090
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
iShingon
Artio
18
2 / 0 / 24
10,379
1,038
7,321
15,797
22,145
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

317

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KeagMeister
Morgan Le Fay
15
1 / 7 / 1
9,070
907
8,997
13,514
5,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 5 / 2
8,697
870
8,452
12,963
9,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
fairybl00d
Discordia
15
0 / 5 / 3
8,563
856
9,037
11,275
3,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
sahtehafiz
Bacchus
15
1 / 7 / 2
8,783
878
8,958
23,671
32,647
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
slayorlay
Horus
15
0 / 6 / 3
9,264
926
4,443
17,856
16,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
14
30
Kills
3
3
Deaths
30
74
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Duckaphant
Danzaburou
21
1
8
25
W
Scylla
Harringoth
Scylla
4
0
17
12.5
L
Morgan Le Fay
KeagMeister
Morgan Le Fay
1
7
1
0.21
W
Susano
Novalistix
Susano
3
1
9
7.5
L
1
5
2
0.4
W
0
1
16
8
L
Discordia
fairybl00d
Discordia
0
5
3
0.3
W
Artio
iShingon
Artio
2
0
24
14
L
Bacchus
sahtehafiz
Bacchus
1
7
2
0.29
L
Horus
slayorlay
Horus
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,184
Damage
39,887
44,629
Taken
79,279
33,229
Mitigated
68,238
11,115
Healing
8,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Duckaphant
Danzaburou
40,416
20,830
894
2,659
6,430
2,751
0
5,705
725
0
65,980
W
Scylla
Harringoth
Scylla
11,395
1,394
0
250
6,422
2,487
0
5,672
750
24,028
0
L
Morgan Le Fay
KeagMeister
Morgan Le Fay
8,997
1,331
0
676
13,514
5,218
0
3,274
10,240
38,249
0
W
Susano
Novalistix
Susano
7,322
1,912
0
0
10,044
3,756
0
7,432
2,612
0
19,689
L
8,452
494
0
330
12,963
9,923
0
2,626
10,337
16,418
0
W
6,730
1,445
0
990
5,936
2,090
0
4,340
1,596
23,493
0
L
Discordia
fairybl00d
Discordia
9,037
491
0
0
11,275
3,865
0
4,910
6,365
32,086
0
W
Artio
iShingon
Artio
7,321
782
2,546
3,776
15,797
22,145
0
12,295
3,502
15,949
0
L
Bacchus
sahtehafiz
Bacchus
8,958
1,439
0
1,476
23,671
32,647
0
8,779
14,892
20,776
0
L
Horus
slayorlay
Horus
4,443
1,968
3,213
3,234
17,856
16,585
0
5,857
11,999
0
9,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,410
Gold Earned
44,377
182
Minions Killed
150
3
Camps Cleared
7
973,245
Distance Traveled
860,077
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,777
1,378
49
5
0
160,705
0
W
Scylla
10,334
1,033
43
4
0
173,615
0
L
Morgan Le Fay
9,070
907
42
4
4
175,092
0
W
Susano
9,581
958
30
3
2
210,824
0
L
Nox
8,697
870
27
3
0
166,643
0
W
Sol
9,339
934
41
4
0
214,329
3
L
Discordia
8,563
856
49
5
2
164,316
0
W
Artio
10,379
1,038
19
2
1
213,772
0
L
Bacchus
8,783
878
19
2
1
169,127
0
L
Horus
9,264
926
13
1
0
184,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role