Player Matchup

Fafnir
Fafnir
ByCigArRzxX302
Fafnir
Level 156
God Stats
3W - 1L
1,719 SR
Queue Stats
129W - 39L
1,806 Elo+
Party 2
Artio
Artio
DerFacuKrieger
Artio
Level 143
God Stats
11W - 4L
1,475 SR
Queue Stats
284W - 138L
1,707 Elo+
Party 2
Achilles
Achilles
Dovahkiin16
Achilles
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
336W - 88L
1,833 Elo+
Party 2
Scylla
Scylla
SmokePlayx
Scylla
Level 89
God Stats
7W - 14L
1,352 SR
Queue Stats
290W - 327L
1,432 Elo+
Solo
Artemis
Artemis
juankblaster
Artemis
Level 7
God Stats
28W - 4L
1,935 SR
Queue Stats
194W - 38L
1,960 Elo+
Party 2
Team Averages
Level 111
1,596 SR
1,747 Elo+

VS

Team Averages
Level 71
1,349 SR
1,372 Elo+
Chang'e
Chang'e
AnO-_-Nym0
Chang'e
Level 105
God Stats
10W - 12L
1,500 SR
Queue Stats
217W - 202L
1,495 Elo+
Solo
Erlang Shen
Erlang Shen
EnzoRangell
Erlang Shen
Level 67
God Stats
18W - 20L
1,459 SR
Queue Stats
178W - 189L
1,450 Elo+
Solo
Susano
Susano
Guih604
Susano
Level 107
God Stats
29W - 33L
1,469 SR
Queue Stats
975W - 1,026L
1,388 Elo+
Solo
Aphrodite
Aphrodite
gugasva
Aphrodite
Level 49
God Stats
3W - 10L
1,209 SR
Queue Stats
266W - 406L
1,294 Elo+
Party 1
Cupid
Cupid
thiaguin424
Cupid
Level 28
God Stats
0W - 6L
1,110 SR
Queue Stats
131W - 255L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 19
14,845
594
10,522
19,580
22,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
9 / 1 / 12
15,302
612
21,525
26,823
44,127
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
Dovahkiin16
Achilles
20
6 / 2 / 5
13,944
558
10,786
21,126
13,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
SmokePlayx
Scylla
20
6 / 2 / 5
14,006
560
12,507
12,564
5,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
juankblaster
Artemis
20
16 / 3 / 2
15,652
626
35,681
16,664
7,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AnO-_-Nym0
Chang'e
16
1 / 10 / 6
10,700
428
19,667
22,831
6,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
EnzoRangell
Erlang Shen
17
3 / 12 / 3
11,417
457
11,576
33,740
21,182
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
Guih604
Susano
15
2 / 7 / 3
10,715
429
5,603
17,838
6,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
gugasva
Aphrodite
16
2 / 5 / 4
11,620
465
5,331
20,079
16,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
0 / 8 / 3
9,791
392
4,215
16,917
4,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
27
42
Kills
8
8
Deaths
42
43
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AnO-_-Nym0
Chang'e
1
10
6
0.4
W
5
0
19
14.5
W
9
1
12
15
W
Achilles
Dovahkiin16
Achilles
6
2
5
4.25
L
Erlang Shen
EnzoRangell
Erlang Shen
3
12
3
0.38
L
Susano
Guih604
Susano
2
7
3
0.5
W
Scylla
SmokePlayx
Scylla
6
2
5
4.25
L
Aphrodite
gugasva
Aphrodite
2
5
4
0.8
W
Artemis
juankblaster
Artemis
16
3
2
5.67
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,021
Damage
46,392
96,757
Taken
111,405
93,296
Mitigated
54,972
38,802
Healing
29,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AnO-_-Nym0
Chang'e
19,667
837
3,958
5,791
22,831
6,391
259
5,652
16,879
74,779
0
W
10,522
3,378
0
3,290
19,580
22,538
413
6,686
12,894
29,966
0
W
21,525
2,241
1,182
13,680
26,823
44,127
2,586
3,857
22,966
97,954
0
W
Achilles
Dovahkiin16
Achilles
10,786
3,866
0
10,587
21,126
13,908
2,784
5,009
16,117
0
108,419
L
Erlang Shen
EnzoRangell
Erlang Shen
11,576
7,889
0
6,007
33,740
21,182
0
17,604
14,850
86
55,584
L
Susano
Guih604
Susano
5,603
1,040
0
498
17,838
6,053
886
7,452
10,212
0
55,735
W
Scylla
SmokePlayx
Scylla
12,507
1,916
0
3,136
12,564
5,316
1,517
4,019
8,545
111,253
0
L
Aphrodite
gugasva
Aphrodite
5,331
1,573
3,875
7,376
20,079
16,746
0
7,100
12,539
34,364
0
W
Artemis
juankblaster
Artemis
35,681
23,251
0
6,927
16,664
7,407
5,203
5,674
10,990
0
141,009
L
4,215
1,707
22
1,651
16,917
4,600
0
4,457
12,371
0
59,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,749
Gold Earned
54,243
704
Minions Killed
439
0
Camps Cleared
0
2,358,130
Distance Traveled
2,022,185
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,700
428
108
4
0
437,645
6
W
Fafnir
14,845
594
19
1
0
475,646
10
W
Artio
15,302
612
184
7
0
493,689
0
W
Achilles
13,944
558
156
6
0
507,122
0
L
Erlang Shen
11,417
457
87
3
0
348,344
2
L
Susano
10,715
429
93
4
0
427,933
2
W
Scylla
14,006
560
199
8
0
468,894
1
L
Aphrodite
11,620
465
52
2
0
409,987
0
W
Artemis
15,652
626
146
6
0
412,779
5
L
Cupid
9,791
392
99
4
0
398,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role