Player Matchup

Izanami
Izanami
BandityZ
Izanami
Level 16
God Stats
16W - 21L
1,424 SR
Queue Stats
28W - 33L
1,360 Elo+
Party 3
Da Ji
Da Ji
CryosideKuperrr
Da Ji
Level 25
God Stats
3W - 7L
1,510 SR
Queue Stats
87W - 98L
1,339 Elo+
Party 3
The Morrigan
The Morrigan
Hendershot98
The Morrigan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,263 Elo+
Party 2
Fafnir
Fafnir
Izokina
Fafnir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,280 Elo+
Party 2
Cthulhu
Cthulhu
KumRun29
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 37L
1,255 Elo+
Party 2
Team Averages
Level 18
1,487 SR
1,299 Elo+

VS

Team Averages
Level 9
1,393 SR
1,232 Elo+
Hades
Hades
Acedaft
Hades
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,176 Elo+
Party 1
Kuzenbo
Kuzenbo
BakemonoRaiden
Kuzenbo
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,176 Elo+
Party 1
Vamana
Vamana
CALAMIDAD19
Vamana
Level 27
God Stats
5W - 7L
1,313 SR
Queue Stats
90W - 91L
1,373 Elo+
Solo
Bakasura
Bakasura
GiGaTrOn14
Bakasura
Level 6
God Stats
5W - 5L
1,345 SR
Queue Stats
10W - 15L
1,259 Elo+
Solo
Artemis
Artemis
éléa
Artemis
Level 3
God Stats
1W - 0L
1,308 SR
Queue Stats
1W - 2L
1,176 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BandityZ
Izanami
9
9 / 2 / 0
5,985
665
6,256
5,535
1,514
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

5
0 / 2 / 0
3,934
437
1,676
3,700
861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Hendershot98
The Morrigan
9
2 / 3 / 0
5,415
602
2,499
4,540
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
Izokina
Fafnir
8
0 / 4 / 0
4,698
522
1,294
5,418
2,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
KumRun29
Cthulhu
6
0 / 3 / 3
4,947
550
1,655
6,804
4,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Acedaft
Hades
10
3 / 2 / 2
6,052
672
2,794
4,982
1,601
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

7
0 / 5 / 0
4,753
528
324
6,064
4,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
10
3 / 0 / 2
6,502
722
3,108
4,418
1,633
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
GiGaTrOn14
Bakasura
10
5 / 1 / 1
6,101
678
3,182
6,108
2,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
éléa
Artemis
8
3 / 4 / 0
5,318
591
3,145
5,123
1,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
11
Kills
14
14
Deaths
12
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hades
Acedaft
Hades
3
2
2
2
W
0
5
0
0
L
Izanami
BandityZ
Izanami
9
2
0
4.5
W
Vamana
3
0
2
4
L
0
2
0
0
W
Bakasura
GiGaTrOn14
Bakasura
5
1
1
5.5
L
The Morrigan
Hendershot98
The Morrigan
2
3
0
0.67
L
Fafnir
Izokina
Fafnir
0
4
0
0
L
Cthulhu
KumRun29
Cthulhu
0
3
3
0.5
W
Artemis
éléa
Artemis
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,380
Damage
12,553
25,997
Taken
26,695
11,363
Mitigated
10,803
3,042
Healing
6,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Acedaft
Hades
2,794
496
0
2,016
4,982
1,601
502
2,431
2,363
20,949
0
W
324
56
0
0
6,064
4,255
0
354
5,710
3,508
0
L
Izanami
BandityZ
Izanami
6,256
4,687
0
1,217
5,535
1,514
0
673
4,862
0
26,954
W
Vamana
3,108
1,203
0
1,786
4,418
1,633
0
881
3,473
0
25,689
L
1,676
564
0
700
3,700
861
0
0
3,668
0
8,263
W
Bakasura
GiGaTrOn14
Bakasura
3,182
2,337
0
2,217
6,108
2,110
0
961
5,069
0
29,949
L
The Morrigan
Hendershot98
The Morrigan
2,499
1,177
0
0
4,540
1,372
721
1,821
2,609
23,345
0
L
Fafnir
Izokina
Fafnir
1,294
329
0
1,065
5,418
2,908
0
0
5,278
18,009
0
L
Cthulhu
KumRun29
Cthulhu
1,655
268
0
60
6,804
4,708
48
624
6,155
16,565
0
W
Artemis
éléa
Artemis
3,145
2,038
0
621
5,123
1,204
840
491
4,632
0
17,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,979
Gold Earned
28,726
179
Minions Killed
212
0
Camps Cleared
0
743,283
Distance Traveled
890,047
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,052
672
50
6
0
161,866
1
W
Kuzenbo
4,753
528
10
1
0
169,696
0
L
Izanami
5,985
665
49
5
0
146,384
0
W
Vamana
6,502
722
62
7
0
196,683
5
L
Da Ji
3,934
437
25
3
0
102,421
0
W
Bakasura
6,101
678
64
7
0
219,180
1
L
The Morrigan
5,415
602
47
5
0
160,258
0
L
Fafnir
4,698
522
35
4
0
150,538
0
L
Cthulhu
4,947
550
23
3
0
183,682
0
W
Artemis
5,318
591
26
3
0
142,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role