Player Matchup

Nike
Nike
DOOMBYPONY
Nike
Level 104
God Stats
0W - 3L
1,257 SR
Queue Stats
758W - 456L
1,713 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Fugzor
Ah Muzen Cab
Level 121
God Stats
4W - 11L
1,445 SR
Queue Stats
353W - 218L
1,664 Elo+
Party 1
He Bo
He Bo
Leuboux
He Bo
Level 45
God Stats
4W - 10L
1,442 SR
Queue Stats
33W - 31L
1,571 Elo+
Party 1
Team Averages
Level 90
1,382 SR
1,650 Elo+

VS

Team Averages
Level 127
1,504 SR
1,713 Elo+
Morgan Le Fay
Morgan Le Fay
BabyLamont
Morgan Le Fay
Level 147
God Stats
13W - 10L
1,630 SR
Queue Stats
1,190W - 1,002L
1,807 Elo+
Solo
Artio
Artio
GawkingGopher
Artio
Level 128
God Stats
13W - 10L
1,332 SR
Queue Stats
856W - 821L
1,764 Elo+
Solo
Neith
Neith
xPeachEaglex
Neith
Level 105
God Stats
4W - 2L
1,551 SR
Queue Stats
172W - 156L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
6,308
631
3,556
8,976
5,773
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
Fugzor
Ah Muzen Cab
10
0 / 6 / 1
6,208
621
3,354
7,760
2,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
Leuboux
He Bo
10
1 / 4 / 0
6,585
659
4,287
6,540
1,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BabyLamont
Morgan Le Fay
13
5 / 0 / 8
8,271
827
9,048
6,089
3,087
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
9 / 1 / 7
8,992
899
4,596
9,285
10,825
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
2 / 1 / 11
7,689
769
6,725
4,424
2,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
2
Kills
16
16
Deaths
2
1
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BabyLamont
Morgan Le Fay
5
0
8
9
L
1
6
0
0.17
L
Ah Muzen Cab
Fugzor
Ah Muzen Cab
0
6
1
0.08
W
9
1
7
12.5
L
He Bo
Leuboux
He Bo
1
4
0
0.25
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,197
Damage
20,369
23,276
Taken
19,798
10,362
Mitigated
15,933
2,101
Healing
8,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BabyLamont
Morgan Le Fay
9,048
713
0
3,555
6,089
3,087
1,591
1,388
4,701
39,271
0
L
3,556
319
0
476
8,976
5,773
0
3,173
5,803
0
13,993
L
Ah Muzen Cab
Fugzor
Ah Muzen Cab
3,354
1,063
0
768
7,760
2,602
0
5,792
1,968
0
23,551
W
4,596
949
821
2,990
9,285
10,825
529
2,189
7,096
12,620
0
L
He Bo
Leuboux
He Bo
4,287
312
151
706
6,540
1,987
0
4,679
1,861
14,342
0
W
6,725
2,392
0
849
4,424
2,021
899
710
3,714
0
26,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,101
Gold Earned
24,952
92
Minions Killed
154
0
Camps Cleared
0
526,177
Distance Traveled
572,447
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,271
827
89
9
0
187,976
0
L
Nike
6,308
631
27
3
0
168,512
2
L
Ah Muzen Cab
6,208
621
40
4
0
172,687
0
W
Artio
8,992
899
15
2
0
196,370
3
L
He Bo
6,585
659
25
3
0
184,978
1
W
Neith
7,689
769
50
5
0
188,101
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role