Player Matchup

Nu Wa
Nu Wa
GregAbbottsChair
Nu Wa
Level 109
God Stats
1W - 3L
1,418 SR
Queue Stats
289W - 253L
1,530 Elo+
Solo
Kuzenbo
Kuzenbo
MrSwintes
Kuzenbo
Level 124
God Stats
10W - 15L
1,328 SR
Queue Stats
238W - 238L
1,514 Elo+
Solo
The Morrigan
The Morrigan
Nimble91
The Morrigan
Level 114
God Stats
7W - 7L
1,612 SR
Queue Stats
307W - 287L
1,531 Elo+
Party 2
Neith
Neith
YasamBasYasamBas
Neith
Level 45
God Stats
115W - 92L
1,644 SR
Queue Stats
276W - 224L
1,558 Elo+
Solo
Arachne
Arachne
Zhanshi01
Arachne
Level 67
God Stats
11W - 9L
1,460 SR
Queue Stats
88W - 89L
1,495 Elo+
Party 2
Team Averages
Level 92
1,493 SR
1,526 Elo+

VS

Team Averages
Level 75
1,609 SR
1,530 Elo+
Medusa
Medusa
AntStz-
Medusa
Level 124
God Stats
5W - 5L
1,595 SR
Queue Stats
96W - 108L
1,508 Elo+
Solo
Jormungandr
Jormungandr
BlueNewt13
Jormungandr
Level 84
God Stats
5W - 8L
1,529 SR
Queue Stats
420W - 393L
1,472 Elo+
Solo
Agni
Agni
DannyG196R
Agni
Level 47
God Stats
12W - 11L
1,583 SR
Queue Stats
221W - 178L
1,562 Elo+
Solo
Amaterasu
Amaterasu
Ukmaar
Amaterasu
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 20L
1,576 Elo+
Party 1
Da Ji
Da Ji
UkmarTheMighty
Da Ji
Level 107
God Stats
5W - 3L
1,841 SR
Queue Stats
129W - 119L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
8,408
701
6,837
5,911
1,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
MrSwintes
Kuzenbo
11
3 / 3 / 6
7,144
595
3,554
11,233
8,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
Nimble91
The Morrigan
13
3 / 2 / 3
7,547
629
4,784
6,244
1,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
6 / 2 / 6
7,405
617
9,259
8,585
2,555
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Zhanshi01
Arachne
12
3 / 1 / 4
7,336
611
2,912
7,690
2,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AntStz-
Medusa
9
2 / 6 / 1
5,536
461
6,241
8,547
2,292
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
BlueNewt13
Jormungandr
9
1 / 2 / 3
6,349
529
4,884
11,117
5,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 4 / 2
7,284
607
4,975
7,243
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
Ukmaar
Amaterasu
11
0 / 2 / 2
6,112
509
3,691
7,628
3,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
5 / 3 / 3
7,409
617
5,661
8,481
3,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
17
Kills
10
10
Deaths
17
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
AntStz-
Medusa
2
6
1
0.42
L
Jormungandr
BlueNewt13
Jormungandr
1
2
3
1.25
L
2
4
2
0.75
W
2
2
3
1.75
W
Kuzenbo
MrSwintes
Kuzenbo
3
3
6
2
W
The Morrigan
Nimble91
The Morrigan
3
2
3
2.25
L
Amaterasu
Ukmaar
Amaterasu
0
2
2
0.5
L
5
3
3
2.17
W
6
2
6
4.5
W
Arachne
Zhanshi01
Arachne
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,346
Damage
25,452
39,663
Taken
43,016
16,299
Mitigated
16,835
12,325
Healing
8,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AntStz-
Medusa
6,241
2,848
0
1,186
8,547
2,292
125
1,477
7,066
0
27,246
L
Jormungandr
BlueNewt13
Jormungandr
4,884
1,784
189
2,623
11,117
5,669
24
3,020
8,038
22,375
0
L
4,975
267
0
1,000
7,243
2,274
0
1,611
5,530
52,691
0
W
6,837
1,895
0
2,286
5,911
1,365
264
0
5,535
41,328
0
W
Kuzenbo
MrSwintes
Kuzenbo
3,554
1,521
0
1,000
11,233
8,086
185
3,148
8,085
14,557
0
W
The Morrigan
Nimble91
The Morrigan
4,784
1,234
0
1,749
6,244
1,972
0
2,459
3,743
46,734
1,697
L
Amaterasu
Ukmaar
Amaterasu
3,691
1,440
0
2,106
7,628
3,483
0
4,275
3,353
0
34,446
L
5,661
1,080
0
910
8,481
3,117
0
3,302
5,125
0
38,634
W
9,259
5,465
0
4,650
8,585
2,555
613
2,100
6,485
0
31,868
W
Arachne
Zhanshi01
Arachne
2,912
2,193
0
2,640
7,690
2,321
0
2,110
5,580
0
44,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,840
Gold Earned
32,690
338
Minions Killed
327
0
Camps Cleared
0
1,183,093
Distance Traveled
1,158,628
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,536
461
43
4
0
176,493
2
L
Jormungandr
6,349
529
42
4
0
237,611
2
L
Agni
7,284
607
103
9
0
240,036
5
W
Nu Wa
8,408
701
86
7
0
197,606
5
W
Kuzenbo
7,144
595
23
2
0
226,002
4
W
The Morrigan
7,547
629
97
8
0
242,280
2
L
Amaterasu
6,112
509
53
4
0
247,815
1
L
Da Ji
7,409
617
86
7
0
256,673
4
W
Neith
7,405
617
51
4
0
220,252
4
W
Arachne
7,336
611
81
7
0
296,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role