Player Matchup

Izanami
Izanami
 
Izanami
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DiabloEMT
Anubis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,442 Elo+
Solo
Cernunnos
Cernunnos
kla073
Cernunnos
Level 66
God Stats
5W - 6L
1,441 SR
Queue Stats
263W - 270L
1,317 Elo+
Solo
Nu Wa
Nu Wa
zooXgang
Nu Wa
Level 138
God Stats
13W - 7L
1,664 SR
Queue Stats
589W - 600L
1,444 Elo+
Solo
Team Averages
Level 93
1,521 SR
1,441 Elo+

VS

Team Averages
Level 73
1,544 SR
1,239 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Beempo
Ravana
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 18L
971 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Búmþ0
Tsukuyomi
Level 24
God Stats
1W - 0L
1,356 SR
Queue Stats
3W - 16L
1,001 Elo+
Party 1
Tyr
Tyr
Lowbdow
Tyr
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 28L
1,303 Elo+
Solo
Kukulkan
Kukulkan
UnsaidAsh 066
Kukulkan
Level 60
God Stats
5W - 1L
1,863 SR
Queue Stats
231W - 227L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
6 / 6 / 10
12,514
834
20,931
12,563
4,967
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
 
Nike
18
6 / 5 / 7
9,943
663
9,413
14,150
6,722
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
DiabloEMT
Anubis
7
0 / 2 / 2
7,144
476
397
1,865
586
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
kla073
Cernunnos
18
5 / 7 / 11
11,177
745
11,514
14,485
4,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
zooXgang
Nu Wa
18
4 / 2 / 8
9,955
664
13,119
7,146
2,528
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
12 / 2 / 7
13,493
900
18,890
14,766
6,488
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Beempo
Ravana
16
1 / 6 / 9
10,303
687
3,320
12,100
7,452
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
Búmþ0
Tsukuyomi
16
2 / 8 / 9
10,727
715
7,292
16,572
6,699
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tyr
19
3 / 2 / 9
11,194
746
5,562
23,466
18,915
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
UnsaidAsh 066
Kukulkan
19
4 / 3 / 6
11,334
756
12,850
9,596
4,372
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
62
21
Kills
22
22
Deaths
21
38
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
6
6
10
1.83
L
Nike
 
Nike
6
5
7
1.9
W
Ah Puch
 
Ah Puch
12
2
7
7.75
W
Ravana
Beempo
Ravana
1
6
9
0.92
W
Tsukuyomi
Búmþ0
Tsukuyomi
2
8
9
0.81
L
Anubis
DiabloEMT
Anubis
0
2
2
0.5
W
Tyr
3
2
9
3.75
W
Kukulkan
UnsaidAsh 066
Kukulkan
4
3
6
2.33
L
Cernunnos
kla073
Cernunnos
5
7
11
1.5
L
Nu Wa
zooXgang
Nu Wa
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,374
Damage
47,914
50,209
Taken
76,500
19,699
Mitigated
43,926
9,335
Healing
31,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
20,931
12,045
422
1,671
12,563
4,967
21
9,275
3,288
0
59,480
L
Nike
 
Nike
9,413
1,756
591
733
14,150
6,722
0
7,616
6,534
0
14,790
W
Ah Puch
 
Ah Puch
18,890
1,306
2,383
8,405
14,766
6,488
1,297
2,343
12,423
48,210
0
W
Ravana
Beempo
Ravana
3,320
489
212
824
12,100
7,452
1,306
3,204
8,896
0
9,846
W
Tsukuyomi
Búmþ0
Tsukuyomi
7,292
1,966
108
4,115
16,572
6,699
1,570
2,688
13,884
0
19,410
L
Anubis
DiabloEMT
Anubis
397
0
52
172
1,865
586
0
1,584
281
397
0
W
Tyr
5,562
259
896
10,066
23,466
18,915
0
3,556
19,910
0
19,611
W
Kukulkan
UnsaidAsh 066
Kukulkan
12,850
1,003
1,679
2,857
9,596
4,372
714
1,725
7,871
48,391
0
L
Cernunnos
kla073
Cernunnos
11,514
5,507
0
3,334
14,485
4,896
0
8,303
6,182
0
18,726
L
Nu Wa
zooXgang
Nu Wa
13,119
2,432
748
1,612
7,146
2,528
0
4,962
2,184
28,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,733
Gold Earned
57,051
194
Minions Killed
173
0
Camps Cleared
0
1,018,866
Distance Traveled
1,395,365
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,514
834
117
8
0
214,735
1
L
Nike
9,943
663
15
1
0
259,812
0
W
Ah Puch
13,493
900
55
4
0
281,792
1
W
Ravana
10,303
687
18
1
0
270,057
1
W
Tsukuyomi
10,727
715
16
1
0
286,309
0
L
Anubis
7,144
476
0
0
0
37,294
0
W
Tyr
11,194
746
33
2
0
303,864
1
W
Kukulkan
11,334
756
51
3
0
253,343
0
L
Cernunnos
11,177
745
29
2
0
245,433
0
L
Nu Wa
9,955
664
33
2
0
261,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role