Player Matchup

Rama
Rama
CROWLEY254
Rama
Level 29
God Stats
32W - 40L
1,429 SR
Queue Stats
408W - 410L
1,482 Elo+
Party 1
Anubis
Anubis
Hecaziel
Anubis
Level 29
God Stats
5W - 5L
1,697 SR
Queue Stats
17W - 11L
1,538 Elo+
Solo
Izanami
Izanami
MajesticMagic
Izanami
Level 26
God Stats
17W - 16L
1,501 SR
Queue Stats
88W - 93L
1,483 Elo+
Solo
Fafnir
Fafnir
Steamb0atWilly
Fafnir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 97L
1,569 Elo+
Party 1
Yemoja
Yemoja
Калым
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,199 Elo+
Solo
Team Averages
Level 23
1,525 SR
1,454 Elo+

VS

Team Averages
Level 18
1,560 SR
1,506 Elo+
Olorun
Olorun
Landyxienne
Olorun
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,617 Elo+
Party 2
Ao Kuang
Ao Kuang
QuacksCotton75
Ao Kuang
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,617 Elo+
Party 2
Sobek
Sobek
overdriven33
Sobek
Level 51
God Stats
17W - 8L
1,646 SR
Queue Stats
70W - 45L
1,577 Elo+
Party 3
Neith
Neith
overdriven35
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,256 Elo+
Party 3
Achilles
Achilles
twokinkykoalas
Achilles
Level 29
God Stats
14W - 11L
1,655 SR
Queue Stats
96W - 102L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,157
469
1,057
4,582
1,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Hecaziel
Anubis
10
3 / 4 / 0
5,964
542
7,152
6,877
3,334
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
10
0 / 3 / 0
5,780
525
2,642
5,992
1,593
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

7
0 / 2 / 0
5,450
495
2,376
9,745
6,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
Калым
Yemoja
6
0 / 4 / 1
4,265
388
1,144
4,257
1,816
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
2 / 3 / 3
5,732
521
2,885
5,878
1,009
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ao Kuang
12
7 / 0 / 2
6,897
627
7,315
7,652
2,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
1 / 0 / 5
6,204
564
2,684
5,624
4,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 0 / 2
5,787
526
3,836
3,280
899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
11
3 / 0 / 1
6,607
601
2,269
6,682
4,157
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
3
Kills
15
15
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Anubis
Hecaziel
Anubis
3
4
0
0.75
W
Olorun
2
3
3
1.17
L
Izanami
0
3
0
0
W
Ao Kuang
7
0
2
8
L
0
2
0
0
W
1
0
5
3.5
W
2
0
2
3
W
Achilles
3
0
1
3.5
L
Yemoja
Калым
Yemoja
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,371
Damage
18,989
31,453
Taken
29,116
14,514
Mitigated
12,442
7,644
Healing
14,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,057
849
0
1,751
4,582
1,190
0
1,792
2,790
0
25,794
L
Anubis
Hecaziel
Anubis
7,152
576
0
2,127
6,877
3,334
74
5,189
1,688
30,117
0
W
Olorun
2,885
1,570
162
949
5,878
1,009
0
4,737
1,141
21,429
0
L
Izanami
2,642
1,616
0
1,728
5,992
1,593
0
0
5,992
0
37,166
W
Ao Kuang
7,315
2,395
0
5,352
7,652
2,035
0
2,425
5,227
37,573
0
L
2,376
571
0
1,565
9,745
6,581
12
2,840
6,905
16,843
0
W
2,684
493
0
3,449
5,624
4,342
340
1,596
4,028
15,064
0
W
3,836
2,540
0
2,362
3,280
899
859
1,003
2,277
0
30,761
W
Achilles
2,269
1,263
0
2,139
6,682
4,157
306
911
5,771
0
31,094
L
Yemoja
Калым
Yemoja
1,144
444
392
81
4,257
1,816
0
3,063
1,194
5,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,616
Gold Earned
31,227
248
Minions Killed
283
0
Camps Cleared
0
888,903
Distance Traveled
966,981
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,157
469
60
5
0
189,586
3
L
Anubis
5,964
542
64
6
0
160,173
0
W
Olorun
5,732
521
53
5
0
160,091
0
L
Izanami
5,780
525
82
7
0
197,891
0
W
Ao Kuang
6,897
627
71
6
0
246,444
1
L
Fafnir
5,450
495
30
3
0
190,588
3
W
Sobek
6,204
564
15
1
0
209,068
0
W
Neith
5,787
526
73
7
0
190,451
0
W
Achilles
6,607
601
71
6
0
160,927
0
L
Yemoja
4,265
388
12
1
0
150,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role