Player Matchup

Neith
Neith
Masters
LuvBeautt-
Neith
Masters
Level 88
God Stats
9W - 11L
1,662 SR
Queue Stats
174W - 123L
2,447 MMR
Solo
Hun Batz
Hun Batz
Masters
Nyht
Hun Batz
Masters
Level 160
God Stats
5W - 8L
1,560 SR
Queue Stats
298W - 283L
2,506 MMR
Solo
Gilgamesh
Gilgamesh
Diamond III
Osomono13
Gilgamesh
Diamond III
Level 126
God Stats
8W - 4L
1,606 SR
Queue Stats
364W - 364L
2,463 MMR
Solo
Kukulkan
Kukulkan
Masters
Perry8421
Kukulkan
Masters
Level 160
God Stats
9W - 9L
1,600 SR
Queue Stats
571W - 575L
2,471 MMR
Solo
Artio
Artio
Diamond II
Syn3rzy94
Artio
Diamond II
Level 160
God Stats
6W - 15L
1,504 SR
Queue Stats
1,049W - 1,035L
2,429 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 139
1,586 SR
2,463 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 155
1,654 SR
2,497 MMR
Zhong Kui
Zhong Kui
Diamond II
Jet-lou56
Zhong Kui
Diamond II
Level 160
God Stats
43W - 38L
1,698 SR
Queue Stats
496W - 487L
2,339 MMR
Solo
Bastet
Bastet
Masters
PeeWeSpurman
Bastet
Masters
Level 147
God Stats
80W - 48L
1,813 SR
Queue Stats
461W - 414L
2,911 MMR
Solo
Osiris
Osiris
Diamond II
mrsacx
Osiris
Diamond II
Level 149
God Stats
5W - 1L
1,500 SR
Queue Stats
57W - 36L
2,412 MMR
Solo
Geb
Geb
Masters
oohacherry
Geb
Masters
Level 160
God Stats
15W - 14L
1,543 SR
Queue Stats
532W - 545L
2,513 MMR
Party 1
Sol
Sol
Masters
zIMonstaaah
Sol
Masters
Level 157
God Stats
14W - 9L
1,714 SR
Queue Stats
642W - 616L
2,307 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
0 / 4 / 2
5,136
514
5,059
7,123
1,991
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hun Batz
Nyht
Hun Batz
11
2 / 2 / 0
6,002
600
2,671
5,870
1,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Osomono13
Gilgamesh
10
1 / 2 / 0
6,071
607
4,917
7,926
4,562
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Perry8421
Kukulkan
9
0 / 2 / 0
5,530
553
1,828
3,662
907
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artio
Syn3rzy94
Artio
7
1 / 2 / 0
5,055
506
1,535
8,677
2,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
Morgan Le FayTiamatKaliLokiAthena

VS

Bans
SetGaneshaOdinKumbhakarnaTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Jet-lou56
Zhong Kui
12
5 / 0 / 2
6,892
689
6,561
3,543
2,907
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bastet
10
1 / 0 / 4
5,805
581
4,390
5,784
1,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
mrsacx
Osiris
11
2 / 1 / 0
6,355
636
4,211
6,701
5,077
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
1 / 1 / 7
5,801
580
2,234
5,926
3,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
3 / 2 / 4
6,911
691
7,151
7,517
2,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
4
Kills
12
12
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Jet-lou56
Zhong Kui
5
0
2
6
L
Neith
0
4
2
0.25
L
Hun Batz
Nyht
Hun Batz
2
2
0
1
L
Gilgamesh
Osomono13
Gilgamesh
1
2
0
0.5
W
Bastet
1
0
4
3
L
Kukulkan
Perry8421
Kukulkan
0
2
0
0
L
Artio
Syn3rzy94
Artio
1
2
0
0.5
W
Osiris
mrsacx
Osiris
2
1
0
2
W
1
1
7
4.5
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,010
Damage
24,547
33,258
Taken
29,471
11,874
Mitigated
15,757
7,470
Healing
10,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Jet-lou56
Zhong Kui
6,561
391
0
2,375
3,543
2,907
31
1,343
2,200
41,045
0
L
Neith
5,059
1,813
0
1,051
7,123
1,991
0
5,441
1,682
0
26,843
L
Hun Batz
Nyht
Hun Batz
2,671
765
0
589
5,870
1,565
0
1,750
4,120
0
38,136
L
Gilgamesh
Osomono13
Gilgamesh
4,917
991
0
2,815
7,926
4,562
0
919
7,007
0
27,132
W
Bastet
4,390
829
0
426
5,784
1,748
0
240
5,544
0
37,538
L
Kukulkan
Perry8421
Kukulkan
1,828
301
0
222
3,662
907
0
1,958
1,704
33,026
0
L
Artio
Syn3rzy94
Artio
1,535
116
620
2,173
8,677
2,849
0
5,466
3,211
6,034
0
W
Osiris
mrsacx
Osiris
4,211
1,142
0
2,200
6,701
5,077
0
0
6,701
3,903
27,737
W
2,234
347
0
1,397
5,926
3,322
15
1,133
4,793
9,041
0
W
7,151
2,977
0
4,268
7,517
2,703
1,190
647
6,870
42,704
6,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,794
Gold Earned
31,764
283
Minions Killed
346
0
Camps Cleared
0
998,443
Distance Traveled
1,053,792
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,892
689
98
10
0
208,324
2
L
Neith
5,136
514
60
6
0
182,500
5
L
Hun Batz
6,002
600
83
8
0
214,215
1
L
Gilgamesh
6,071
607
57
6
0
210,125
2
W
Bastet
5,805
581
68
7
0
232,951
3
L
Kukulkan
5,530
553
76
8
0
193,531
1
L
Artio
5,055
506
7
1
0
198,072
2
W
Osiris
6,355
636
72
7
0
213,899
4
W
Geb
5,801
580
13
1
0
204,530
3
W
Sol
6,911
691
95
10
0
194,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role