Player Matchup

Neith
Neith
CoPiE265
Neith
Level 18
God Stats
106W - 65L
1,552 SR
Queue Stats
165W - 128L
1,476 Elo+
Party 3
Pele
Pele
IPROSHENNATOM
Pele
Level 89
God Stats
9W - 5L
1,598 SR
Queue Stats
119W - 113L
1,579 Elo+
Solo
Janus
Janus
JangoDia
Janus
Level 105
God Stats
45W - 29L
1,587 SR
Queue Stats
636W - 452L
1,654 Elo+
Party 3
Cabrakan
Cabrakan
ShadowMedy
Cabrakan
Level 128
God Stats
36W - 12L
1,687 SR
Queue Stats
2,149W - 1,782L
1,591 Elo+
Party 3
Zeus
Zeus
WahrerShadowmedy
Zeus
Level 7
God Stats
8W - 4L
1,463 SR
Queue Stats
90W - 47L
1,425 Elo+
Party 3
Team Averages
Level 69
1,578 SR
1,545 Elo+

VS

Team Averages
Level 68
1,520 SR
1,500 Elo+
Izanami
Izanami
SirSpankslot
Izanami
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 175L
1,514 Elo+
Party 1
Tiamat
Tiamat
Vulpus-Blu
Tiamat
Level 35
God Stats
18W - 16L
1,531 SR
Queue Stats
154W - 178L
1,494 Elo+
Solo
Neith
Neith
Y Catastrophe Y
Neith
Level 46
God Stats
9W - 29L
1,500 SR
Queue Stats
428W - 404L
1,512 Elo+
Party 1
Cerberus
Cerberus
iosiif_IQ20
Cerberus
Level 129
God Stats
0W - 2L
1,589 SR
Queue Stats
106W - 114L
1,490 Elo+
Party 2
Chaac
Chaac
kuariiii
Chaac
Level 107
God Stats
2W - 5L
1,479 SR
Queue Stats
92W - 109L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CoPiE265
Neith
20
4 / 3 / 24
13,191
1,015
17,345
13,134
5,300
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
10 / 6 / 19
14,171
1,090
20,262
18,815
8,180
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
JangoDia
Janus
20
4 / 0 / 27
14,390
1,107
30,334
12,749
3,892
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
ShadowMedy
Cabrakan
20
8 / 3 / 15
14,664
1,128
16,580
20,405
27,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
12 / 4 / 15
14,871
1,144
34,820
15,061
5,102
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

151

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SirSpankslot
Izanami
19
3 / 5 / 10
13,144
1,011
13,642
21,713
7,732
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Vulpus-Blu
Tiamat
19
0 / 7 / 6
11,239
865
11,894
20,845
14,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
5 / 3 / 7
13,334
1,026
10,755
14,373
5,539
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
iosiif_IQ20
Cerberus
19
4 / 14 / 9
12,819
986
25,114
43,137
56,292
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
kuariiii
Chaac
19
4 / 9 / 9
13,286
1,022
14,446
24,864
26,438
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
57
38
Kills
16
16
Deaths
38
100
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Neith
CoPiE265
Neith
4
3
24
5.33
W
10
6
19
3.25
W
Janus
JangoDia
Janus
4
0
27
17.5
W
Cabrakan
ShadowMedy
Cabrakan
8
3
15
5.17
L
Izanami
SirSpankslot
Izanami
3
5
10
1.6
L
Tiamat
Vulpus-Blu
Tiamat
0
7
6
0.43
W
12
4
15
4.88
L
5
3
7
2.83
L
Cerberus
iosiif_IQ20
Cerberus
4
14
9
0.61
L
Chaac
kuariiii
Chaac
4
9
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,341
Damage
75,851
80,164
Taken
124,932
49,748
Mitigated
110,611
9,577
Healing
18,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
CoPiE265
Neith
17,345
11,197
0
2,633
13,134
5,300
0
5,747
7,387
0
36,759
W
20,262
5,543
0
924
18,815
8,180
0
5,785
13,030
0
36,200
W
Janus
JangoDia
Janus
30,334
518
0
2,295
12,749
3,892
0
7,871
4,878
67,734
0
W
Cabrakan
ShadowMedy
Cabrakan
16,580
2,080
0
2,054
20,405
27,274
0
9,714
10,691
35,052
0
L
Izanami
SirSpankslot
Izanami
13,642
9,845
0
1,002
21,713
7,732
0
14,630
7,083
0
49,131
L
Tiamat
Vulpus-Blu
Tiamat
11,894
788
172
2,594
20,845
14,610
0
16,567
4,278
33,183
0
W
34,820
3,336
418
1,253
15,061
5,102
0
7,891
7,170
70,240
0
L
10,755
3,521
0
1,955
14,373
5,539
0
8,817
5,556
0
37,436
L
Cerberus
iosiif_IQ20
Cerberus
25,114
1,099
207
6,641
43,137
56,292
0
23,655
19,482
39,490
0
L
Chaac
kuariiii
Chaac
14,446
960
0
5,972
24,864
26,438
0
18,065
6,799
0
41,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,287
Gold Earned
63,822
279
Minions Killed
294
4
Camps Cleared
10
1,260,753
Distance Traveled
1,200,093
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,191
1,015
48
4
1
233,046
0
W
Pele
14,171
1,090
30
2
2
239,917
1
W
Janus
14,390
1,107
90
7
0
293,510
0
W
Cabrakan
14,664
1,128
26
2
0
251,361
0
L
Izanami
13,144
1,011
96
7
3
245,221
1
L
Tiamat
11,239
865
38
3
0
237,809
0
W
Zeus
14,871
1,144
85
7
1
242,919
0
L
Neith
13,334
1,026
47
4
2
252,148
0
L
Cerberus
12,819
986
64
5
0
242,382
0
L
Chaac
13,286
1,022
49
4
5
222,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role