Player Matchup

Anubis
Anubis
 
Anubis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Desomorphling
Heimdallr
Level 86
God Stats
4W - 3L
1,479 SR
Queue Stats
146W - 136L
1,505 Elo+
Solo
Loki
Loki
Duwe-9-
Loki
Level 159
God Stats
56W - 55L
1,558 SR
Queue Stats
647W - 637L
1,438 Elo+
Party 1
Tiamat
Tiamat
Ketaminou
Tiamat
Level 156
God Stats
5W - 11L
1,443 SR
Queue Stats
467W - 462L
1,506 Elo+
Solo
Team Averages
Level 129
1,496 SR
1,490 Elo+

VS

Team Averages
Level 73
1,507 SR
1,560 Elo+
Anubis
Anubis
 
Anubis
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Calvad05
Artio
Level 111
God Stats
2W - 2L
1,500 SR
Queue Stats
199W - 196L
1,503 Elo+
Party 3
Hou Yi
Hou Yi
Genif
Hou Yi
Level 119
God Stats
13W - 10L
1,484 SR
Queue Stats
27W - 27L
1,485 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
KaluDaBest
Morgan Le Fay
Level 61
God Stats
26W - 10L
1,709 SR
Queue Stats
54W - 33L
1,637 Elo+
Party 2
Thanatos
Thanatos
Stoodenee
Thanatos
Level 29
God Stats
2W - 1L
1,343 SR
Queue Stats
54W - 29L
1,677 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
9 / 4 / 1
9,837
615
13,197
10,205
4,415
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
 
Kuzenbo
10
0 / 5 / 2
7,115
445
4,544
15,819
9,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Desomorphling
Heimdallr
12
1 / 6 / 0
7,088
443
8,126
11,525
2,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
Duwe-9-
Loki
14
1 / 4 / 1
7,856
491
5,393
12,152
3,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Ketaminou
Tiamat
12
0 / 3 / 0
7,231
452
5,695
8,265
5,268
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
0 / 7 / 0
7,564
473
2,776
7,966
2,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artio
Calvad05
Artio
12
2 / 2 / 9
7,109
444
2,794
10,711
5,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hou Yi
Genif
Hou Yi
12
1 / 1 / 6
7,319
457
8,382
12,481
3,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
KaluDaBest
Morgan Le Fay
15
2 / 1 / 5
9,133
571
8,949
14,264
5,676
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Stoodenee
Thanatos
18
17 / 0 / 3
11,187
699
19,060
12,453
5,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
11
Kills
22
22
Deaths
11
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
9
4
1
2.38
L
Kuzenbo
 
Kuzenbo
0
5
2
0.2
W
Anubis
 
Anubis
0
7
0
0
W
Artio
Calvad05
Artio
2
2
9
3.25
L
Heimdallr
Desomorphling
Heimdallr
1
6
0
0.17
L
Loki
Duwe-9-
Loki
1
4
1
0.38
W
Hou Yi
Genif
Hou Yi
1
1
6
4
W
Morgan Le Fay
KaluDaBest
Morgan Le Fay
2
1
5
4.5
L
Tiamat
Ketaminou
Tiamat
0
3
0
0
W
Thanatos
Stoodenee
Thanatos
17
0
3
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,955
Damage
41,961
57,966
Taken
57,875
24,611
Mitigated
23,106
16,220
Healing
33,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
13,197
532
0
4,130
10,205
4,415
305
2,567
7,638
65,313
0
L
Kuzenbo
 
Kuzenbo
4,544
1,961
0
2,212
15,819
9,353
0
2,860
12,752
20,585
0
W
Anubis
 
Anubis
2,776
141
0
1,534
7,966
2,765
456
5,134
2,832
37,069
2,176
W
Artio
Calvad05
Artio
2,794
231
376
3,332
10,711
5,325
0
5,168
5,543
16,149
0
L
Heimdallr
Desomorphling
Heimdallr
8,126
2,588
0
3,048
11,525
2,385
0
1,273
9,853
0
42,910
L
Loki
Duwe-9-
Loki
5,393
1,468
0
4,051
12,152
3,190
0
2,899
9,170
0
57,453
W
Hou Yi
Genif
Hou Yi
8,382
3,370
0
5,887
12,481
3,762
0
2,741
9,740
0
51,958
W
Morgan Le Fay
KaluDaBest
Morgan Le Fay
8,949
745
0
6,471
14,264
5,676
567
8,155
6,109
66,157
0
L
Tiamat
Ketaminou
Tiamat
5,695
565
0
2,779
8,265
5,268
0
4,168
4,097
44,876
0
W
Thanatos
Stoodenee
Thanatos
19,060
6,627
0
16,330
12,453
5,578
0
2,827
9,626
0
89,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,127
Gold Earned
42,312
426
Minions Killed
453
0
Camps Cleared
0
1,447,199
Distance Traveled
1,528,353
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,837
615
128
8
0
248,108
7
L
Kuzenbo
7,115
445
23
1
0
298,186
6
W
Anubis
7,564
473
94
6
0
260,303
6
W
Artio
7,109
444
31
2
0
273,054
6
L
Heimdallr
7,088
443
84
5
0
275,964
5
L
Loki
7,856
491
101
6
0
324,555
1
W
Hou Yi
7,319
457
80
5
0
342,421
3
W
Morgan Le Fay
9,133
571
122
8
0
299,911
3
L
Tiamat
7,231
452
90
6
0
300,386
7
W
Thanatos
11,187
699
126
8
0
352,664
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role