Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Gорыныч
Zeus
Level 105
God Stats
24W - 18L
1,530 SR
Queue Stats
157W - 162L
1,524 Elo+
Solo
Neith
Neith
Jakegoos
Neith
Level 139
God Stats
51W - 50L
1,502 SR
Queue Stats
297W - 365L
1,493 Elo+
Solo
Team Averages
Level 107
1,511 SR
1,505 Elo+

VS

Team Averages
Level 100
1,606 SR
1,564 Elo+
Scylla
Scylla
Elusus
Scylla
Level 108
God Stats
1W - 1L
1,774 SR
Queue Stats
16W - 19L
1,553 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Reverthe
Tsukuyomi
Level 86
God Stats
8W - 12L
1,545 SR
Queue Stats
41W - 46L
1,585 Elo+
Solo
Chiron
Chiron
cutegirlbarbra
Chiron
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
4 / 3 / 8
9,234
770
8,180
14,797
10,165
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
6 / 4 / 6
9,946
829
11,689
6,664
1,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Jakegoos
Neith
14
5 / 4 / 9
9,747
812
7,971
11,075
3,635
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Elusus
Scylla
12
4 / 7 / 5
8,777
731
6,901
9,658
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Reverthe
Tsukuyomi
13
4 / 3 / 5
8,886
741
8,036
12,875
4,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
3 / 5 / 5
8,585
715
8,400
9,775
3,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
26
15
Kills
11
11
Deaths
15
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
3
8
2.67
L
Scylla
Elusus
Scylla
4
7
5
0.93
W
6
4
6
2.25
W
Neith
Jakegoos
Neith
5
4
9
2.38
L
Tsukuyomi
Reverthe
Tsukuyomi
4
3
5
2.17
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,840
Damage
23,337
32,536
Taken
32,308
15,664
Mitigated
10,386
7,203
Healing
5,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,180
1,115
0
3,008
14,797
10,165
525
2,497
12,300
0
27,577
L
Scylla
Elusus
Scylla
6,901
578
0
500
9,658
2,566
349
4,334
5,074
25,193
0
W
11,689
670
148
1,007
6,664
1,864
619
1,681
4,983
28,913
0
W
Neith
Jakegoos
Neith
7,971
1,885
841
2,199
11,075
3,635
1,835
2,723
8,352
0
37,417
L
Tsukuyomi
Reverthe
Tsukuyomi
8,036
2,633
0
2,984
12,875
4,397
434
3,983
8,594
0
33,815
L
8,400
3,934
400
1,734
9,775
3,423
444
2,612
6,926
0
27,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,927
Gold Earned
26,248
132
Minions Killed
135
0
Camps Cleared
0
668,890
Distance Traveled
605,512
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,234
770
22
2
0
233,712
2
L
Scylla
8,777
731
39
3
0
182,165
0
W
Zeus
9,946
829
41
3
0
225,560
0
W
Neith
9,747
812
69
6
0
209,618
2
L
Tsukuyomi
8,886
741
60
5
0
210,728
2
L
Chiron
8,585
715
36
3
0
212,619
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role