Player Matchup

Discordia
Discordia
 
Discordia
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Foblis
Artemis
Level 64
God Stats
58W - 114L
1,425 SR
Queue Stats
153W - 310L
1,336 Elo+
Solo
Bakasura
Bakasura
YUONES
Bakasura
Level 124
God Stats
14W - 14L
1,435 SR
Queue Stats
107W - 126L
1,406 Elo+
Solo
Team Averages
Level 87
1,453 SR
1,414 Elo+

VS

Team Averages
Level 51
1,421 SR
1,248 Elo+
Gilgamesh
Gilgamesh
Mogty
Gilgamesh
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 81L
1,112 Elo+
Solo
Neith
Neith
RaidenRainn
Neith
Level 50
God Stats
1W - 3L
1,377 SR
Queue Stats
52W - 75L
1,324 Elo+
Party 1
Ganesha
Ganesha
Yakiomo
Ganesha
Level 28
God Stats
1W - 3L
1,387 SR
Queue Stats
28W - 39L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
3 / 3 / 11
11,979
630
13,084
8,379
2,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Foblis
Artemis
17
5 / 5 / 10
13,106
690
13,217
9,301
2,733
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
YUONES
Bakasura
20
13 / 6 / 6
15,600
821
24,066
21,504
10,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mogty
Gilgamesh
14
5 / 9 / 5
11,635
612
11,101
22,297
22,898
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
9 / 6 / 5
12,802
674
11,244
13,606
4,999
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Yakiomo
Ganesha
15
0 / 6 / 10
10,568
556
4,923
21,690
24,141
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
34
21
Kills
14
14
Deaths
21
27
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
3
11
2.83
W
Artemis
Foblis
Artemis
5
5
10
2
L
Gilgamesh
Mogty
Gilgamesh
5
9
5
0.83
L
9
6
5
1.92
W
Bakasura
YUONES
Bakasura
13
6
6
2.67
L
Ganesha
Yakiomo
Ganesha
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,367
Damage
27,268
39,184
Taken
57,593
14,861
Mitigated
52,038
7,350
Healing
5,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
13,084
355
248
784
8,379
2,024
624
948
7,431
60,608
0
W
Artemis
Foblis
Artemis
13,217
7,403
0
0
9,301
2,733
782
2,246
7,055
0
40,110
L
Gilgamesh
Mogty
Gilgamesh
11,101
2,525
0
671
22,297
22,898
546
4,286
15,549
279
38,073
L
11,244
4,329
179
2,211
13,606
4,999
648
4,067
8,549
0
50,771
W
Bakasura
YUONES
Bakasura
24,066
15,341
0
6,318
21,504
10,104
769
2,008
19,496
0
79,739
L
Ganesha
Yakiomo
Ganesha
4,923
501
0
2,528
21,690
24,141
316
4,731
16,000
28,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,685
Gold Earned
35,005
223
Minions Killed
179
0
Camps Cleared
0
964,043
Distance Traveled
818,439
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,979
630
82
4
0
294,764
2
W
Artemis
13,106
690
49
3
0
294,058
1
L
Gilgamesh
11,635
612
62
3
0
278,009
4
L
Neith
12,802
674
107
6
0
255,177
2
W
Bakasura
15,600
821
92
5
0
375,221
2
L
Ganesha
10,568
556
10
1
0
285,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role