Player Matchup

Thor
Thor
AC24081993
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 36L
1,303 Elo+
Solo
Baron Samedi
Baron Samedi
AGustin6134
Baron Samedi
Level 24
God Stats
19W - 29L
1,378 SR
Queue Stats
119W - 134L
1,332 Elo+
Solo
Poseidon
Poseidon
JayBlaz35954
Poseidon
Level 25
God Stats
0W - 1L
1,611 SR
Queue Stats
18W - 31L
1,299 Elo+
Solo
Da Ji
Da Ji
Kirill-ka2003
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
829 Elo+
Solo
Bellona
Bellona
lipkissmyhomiez
Bellona
Level 15
God Stats
21W - 14L
1,534 SR
Queue Stats
135W - 143L
1,429 Elo+
Solo
Team Averages
Level 15
1,505 SR
1,238 Elo+

VS

Team Averages
Level 25
1,481 SR
1,357 Elo+
Neith
Neith
Aplisman
Neith
Level 23
God Stats
15W - 24L
1,315 SR
Queue Stats
19W - 31L
1,277 Elo+
Solo
Tyr
Tyr
Babalu is HERE
Tyr
Level 29
God Stats
3W - 6L
1,331 SR
Queue Stats
44W - 62L
1,392 Elo+
Solo
Nemesis
Nemesis
Crispin707
Nemesis
Level 25
God Stats
7W - 1L
1,697 SR
Queue Stats
34W - 20L
1,458 Elo+
Solo
Baron Samedi
Baron Samedi
bray580
Baron Samedi
Level 28
God Stats
15W - 12L
1,500 SR
Queue Stats
82W - 106L
1,381 Elo+
Solo
Cthulhu
Cthulhu
iTsMr LEAD
Cthulhu
Level 21
God Stats
16W - 7L
1,561 SR
Queue Stats
31W - 40L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 9 / 4
11,619
430
5,842
20,956
13,263
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
AGustin6134
Baron Samedi
19
5 / 8 / 2
13,039
483
11,400
21,040
12,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Poseidon
JayBlaz35954
Poseidon
19
7 / 13 / 6
13,719
508
19,027
21,387
7,908
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 15 / 3
10,051
372
2,933
19,204
7,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 5 / 5
13,782
510
18,383
24,289
27,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aplisman
Neith
17
2 / 0 / 8
12,308
456
3,116
8,548
3,556
19
5 / 10 / 1
12,951
480
7,625
17,405
7,427
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
Crispin707
Nemesis
20
21 / 3 / 8
17,474
647
28,425
20,090
9,144
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
bray580
Baron Samedi
20
11 / 5 / 8
15,370
569
20,553
24,154
10,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
iTsMr LEAD
Cthulhu
18
8 / 6 / 7
13,308
493
16,879
20,934
23,179
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
79
24
Kills
47
50
Deaths
24
20
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
9
4
0.44
L
Baron Samedi
AGustin6134
Baron Samedi
5
8
2
0.75
W
Neith
Aplisman
Neith
2
0
8
6
W
5
10
1
0.55
W
Nemesis
Crispin707
Nemesis
21
3
8
8.33
L
Poseidon
JayBlaz35954
Poseidon
7
13
6
0.77
L
1
15
3
0.17
W
Baron Samedi
bray580
Baron Samedi
11
5
8
3
W
Cthulhu
iTsMr LEAD
Cthulhu
8
6
7
1.92
L
9
5
5
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,585
Damage
76,598
106,876
Taken
91,131
69,011
Mitigated
54,264
13,939
Healing
16,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,842
2,049
0
0
20,956
13,263
0
5,998
14,836
0
76,150
L
Baron Samedi
AGustin6134
Baron Samedi
11,400
2,290
346
4,969
21,040
12,618
2,115
7,991
13,011
78,227
5,573
W
Neith
Aplisman
Neith
3,116
504
0
1,352
8,548
3,556
276
1,224
7,324
0
36,536
W
7,625
2,161
0
644
17,405
7,427
4,607
6,358
11,047
0
46,633
W
Nemesis
Crispin707
Nemesis
28,425
19,913
0
2,402
20,090
9,144
3,877
4,694
15,396
0
175,863
L
Poseidon
JayBlaz35954
Poseidon
19,027
3,708
0
3,775
21,387
7,908
967
8,468
12,493
68,347
0
L
2,933
907
0
961
19,204
7,541
742
6,783
12,259
0
29,364
W
Baron Samedi
bray580
Baron Samedi
20,553
2,187
1,200
7,261
24,154
10,958
4,360
10,042
14,112
86,848
0
W
Cthulhu
iTsMr LEAD
Cthulhu
16,879
1,869
610
3,493
20,934
23,179
937
8,276
12,658
54,419
0
L
18,383
7,058
0
3,888
24,289
27,681
847
7,126
16,845
0
65,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,210
Gold Earned
71,411
511
Minions Killed
565
0
Camps Cleared
0
2,069,589
Distance Traveled
2,386,647
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,619
430
103
4
0
430,735
0
L
Baron Samedi
13,039
483
142
5
0
390,299
3
W
Neith
12,308
456
55
2
0
489,321
3
W
Tyr
12,951
480
76
3
0
429,365
0
W
Nemesis
17,474
647
203
8
0
559,514
0
L
Poseidon
13,719
508
104
4
0
377,936
2
L
Da Ji
10,051
372
51
2
0
389,360
0
W
Baron Samedi
15,370
569
156
6
0
393,929
0
W
Cthulhu
13,308
493
75
3
0
514,518
0
L
Bellona
13,782
510
111
4
0
481,259
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role