Player Matchup

Sobek
Sobek
Gold III
Mornis
Sobek
Gold III
Level 140
God Stats
2W - 3L
1,486 SR
Queue Stats
75W - 65L
1,627 MMR
Party 2
Sol
Sol
Gold V
RealHeMan
Sol
Gold V
Level 103
God Stats
1W - 0L
1,264 SR
Queue Stats
14W - 14L
1,501 MMR
Solo
Heimdallr
Heimdallr
Silver IV
bludragonboy9000
Heimdallr
Silver IV
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 35L
1,395 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,417 SR
1,508 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 113
1,688 SR
1,508 MMR
Janus
Janus
Gold III
 
Janus
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Bronze III
AnubisIsBroken
Anhur
Bronze III
Level 100
God Stats
2W - 3L
1,707 SR
Queue Stats
16W - 20L
1,512 MMR
Party 1
Terra
Terra
Bronze III
OrigiMonster
Terra
Bronze III
Level 79
God Stats
2W - 3L
1,857 SR
Queue Stats
16W - 20L
1,512 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Mornis
Sobek
12
3 / 3 / 11
10,013
834
4,959
13,758
15,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
7 / 1 / 8
10,600
883
16,485
12,035
5,163
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
12
5 / 5 / 5
9,222
769
12,697
8,804
3,039
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
Morgan Le FayScyllaThothDiscordiaGilgamesh

VS

Bans
GebTiamatDanzaburouOdinIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 8 / 6
7,608
634
9,370
10,680
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
7 / 3 / 1
9,428
786
5,983
12,687
4,841
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 4 / 6
8,816
735
6,728
17,906
16,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
15
Kills
9
9
Deaths
15
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
8
6
0.38
L
7
3
1
2.5
W
Sobek
Mornis
Sobek
3
3
11
2.83
L
2
4
6
1.25
W
7
1
8
11
W
Heimdallr
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,141
Damage
22,081
34,597
Taken
41,273
23,883
Mitigated
24,483
13,035
Healing
9,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,370
118
0
0
10,680
3,415
0
4,892
5,788
34,592
0
L
5,983
2,597
0
2,804
12,687
4,841
182
6,522
6,165
0
34,785
W
Sobek
Mornis
Sobek
4,959
475
0
4,293
13,758
15,681
0
5,793
7,965
11,330
0
L
6,728
1,527
1,502
4,915
17,906
16,227
92
10,030
7,876
12,528
0
W
16,485
4,482
0
7,390
12,035
5,163
2,273
5,068
6,967
51,200
0
W
Heimdallr
12,697
5,719
0
1,352
8,804
3,039
969
5,237
3,567
0
43,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,835
Gold Earned
25,852
154
Minions Killed
111
0
Camps Cleared
0
679,331
Distance Traveled
728,978
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,608
634
33
3
0
259,126
1
L
Anhur
9,428
786
68
6
0
228,739
0
W
Sobek
10,013
834
10
1
0
229,114
0
L
Terra
8,816
735
10
1
0
241,113
4
W
Sol
10,600
883
77
6
0
236,929
3
W
Heimdallr
9,222
769
67
6
0
213,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role